User Tools

Site Tools


lore:races

This is an old revision of the document!


Races

A multitude of intelligent beings coexist on Jaern and Cahyali, each physically and mentally different. These races are categorized into four general groups, or species: Humanoids, Lizards, Orcish, and Avians.

Humanoids

The Humanoids include Humans, Dwarves, Elves, Gnomes, Halflings, and Elementals. They are a diverse and hardy species, found everywhere across both Jaern and Cahyali. Strictly terrestrial, they make up the majority of both planets' sentient population.

Lizards

The Lizards include Semi-Aquatics, Desert Sandtails, Kleemudor Purebloods, Draconics, and Shell-Bearers. Mostly cold-blooded and scaly, some lizards can breathe water while others are terrestrial. They often live in more extreme environments, and are the second most populous species on Jaern and Cahyali.

Orcish

The Orcish include Orcs, Goblinoids, Beasthides, and Giantkin. Each Orcish race differs significantly in appearance, leading some to doubt whether they are truly the same species. Regardless, the Orcish species lives in more temperate, forested regions of the world; usually in tight-knit family groups.

Avians

The Avians include Eufalconi, Verraerians, Spheniscines, and Akvo'avians. This species hails from the planet Chysyl on the plane of Jaern, and is a relatively new species on Cahyali. Despite being the rarest species on both planets, these feathered friends are unforgettable folk when they do appear.

Hybrid Races

Through various physical and magical processes, hybrids between any of the races are possible. These range from more common mixed lineages such as Half-Elves and Half-Orcs, but also include rarer hybrids that cross species, such as Dwarvish Goblins, or Draconic Spheniscines. (To hybridize across species, the Unique Parentage perk is required on your character sheet.)

Supernatural Origins

From the varied planes of the world - particularly the Beneath, Dreaming, and Celestial Planes - have arrived a multitude of different, supernatural folk. Many of these people take up the adventuring trade, as it's a great way to find excitement, test the limits of mortals, or find a way home.

Onivero

Jaern is additionally home to a race of intelligent and psionic beings called Onivero, native semi-aquatic mammals, who have more advanced technology than the other races of Jaern. The planet is in fact named for their ancient leader, Jaern. They appear mostly humanoid, standing at about the stature of a halfling. They have large eyes and short otter-like tails, as well as slightly pointed ears. Onivero rarely interact with other peoples of Jaern, and their cautious nature makes them rather adverse to adventuring. They are mostly found sailing the seas, and when they do speak to others, speak almost solely via telepathy.

Onivero are not currently playable as a starter race, although things such as rate-50 allowances, magic items, and mac-gyvered flavor can amount to an Onivero adventurer. It is not unheard of for them to adventure, given extraordinary circumstances.

lore/races.1693760354.txt.gz · Last modified: 2023/09/03 12:59 by quiddlesticks