User Tools

Site Tools


settings:ageron:ageron

The Island of Ageron is actually fairly new, created by earth mages via the recently rediscovered Mountain spell and spread out over time. It is located in the southern hemisphere almost 3 months travel by boat to the SSW of Lojem. It is about a 5 month journey to the northeast, past Lojem, to reach the Rhine. It takes about 4 months to the northwest to reach Kratal. The island itself has a population of over 200,000, but attempted to remain uncharted for as long as it could, due to the power and terror of stories told about adventurers on the outside islands. Having remained rather peaceful, the island(s) actually ceased to exist for about 30 years. Reasons for this are unknown, but it has returned, causing nothing more than a small tidal wave upon re arrival. Signs point to a massive psionic malfunction in the city of Uzumi playing with time magics. The island itself consists of several large landpoints and cities, which are described below. The island of Ageron is 270 miles long, by 140 miles wide.

Cities of Ageron

Vesuna The capital city of Ageron. Its population is nearing 123,000 people, the majority of which are humans, lizards, and elves. The current reigning king's name is Nicol Bowarn, and has been reigning since his ascension to the throne at age 35. He is a proficient mage and alchemist and would rather spend his time tinkering away than deliberating politics. Rumor has it he has found the elixir for immortality, but this is not backed up by any basis. The rest of the city survives well on farming, minor mage work, and trade with Firehammer Hold for iron and other like goods. While this is the capital, unless necessary the majority of the power is delegated to the mayors of each other town, and they take a more passive stance on most political issues. It has been seen though, that if the system needs a fix, Nicol will not hesitate to help the people.

Uzumi, City of the Psions: Population 2,300. This city is as it sounds, however, it is almost more fortified than the capital itself. Those in the city itself are extremely prejudiced towards non-psions, which is determined at the gates of the city. Completely reliant on food crops from Vesuna, this city's small population spends its time almost purely in research of psionics, psionic artifacts, medicine, and just being racist against orcs. To this day, not many people know why this is, and it has just been passed down from generation to generation. Orcs have been known to disappear at night…. while this hasnt happened to non-psions, they still extremely dislike them and consider them inferior mentally. This city has no temples, and chooses to rely on its own means and strength to heal anyone who is sick.1)

Markduk, City of Pirates: Population 5000, but rising. As a result of the formerly pirate crews banding together, the way this city behaves has changed immensely. The government is now a form of tribunal, where the four pirate captains meet and discuss issues. A mayor has been appointed as the head of this group, but if you ask most anyone around town they will tell you that the real one in power prefers to stay out sight. The city now hires out its crews and ships as mercenary protection for the various merchant ships that traverse the oceans of jaern, which is proving to be quite profitable. This isn't to say that the city has become a law abiding dream. There are still plenty of opportunities to find shady activities going on, and rumor has it that if someone needed something stolen, this would be the place to come.2)

Firehammer Hold: Population 13,750. This dungeon keep is stocked almost exclusively by dwarves. Comprised mostly of miners, blacksmiths, and artificers, this city gets the majority of its food from Vesuna's farmers in exchange for trading metal materials and gemstones. The city, while not the most open to visitors due to its remote location enterance, is very hospitable to those who choose to visit and assist them in their needs.

Northface Population 32,000. A fairly large city located at the north end of Ageron. Located on and in a cliffside, it is continuously windy, which has led to windmills and primitive forms of electricity and lighting being used for power. This city is host to a large university. It is also currently being plagued by an incurable disease.

Renton: Population 4780.

Larnwick: Population 5776. This town is on the western tip of the southern peninsula.

Gratac: Rumor has it that even none of the Grand Masters know what this city is.

Granale: A small shipping village located across the river from Gratac on the southern bay of Ageron. The village handles much of the goods that come from inland to be delivered to Gaea and Koth or other ports where land delivery would be too hazardous.

Shinto

Fadencrest: Population approx. 750. Located in a mountain valley southwest of Firehammer, originally a closed door religious convent of the followers of Emizzair (called Em for short) that is now a small trading town. The town boasts the Exotic business league, a moderately productive renovated iron mine, and a T'orite barracks as well as the original temple to Em. While all major faiths deny that Em exists and no proof of his presence is apparent, the followers still worship avidly. The region around Fadenwood is known for its meteor showers and the strange metallic ore that lands there.

Other Notable Locations of Ageron

Divide River: This river connects from both sides of the ocean, and twice a day with the tides switches flow direction. Beyond it, there is one massive desert, named Kroan.

Kroan: A massive desert inhabited by six tribes. The only permanent city within it is Tephis. Temperatures can reach upwards of 120* F here.

  • Tephis: Population 45,000. A booming city of trade and entertainment within the bounds of Kroan, which originated as a meeting place for the tribes of the region.

Southern Forest of Ageron: The forest ends near Firehammer Hold, and goes west to the largest river of the continent.

Vasvoir (Aquatic City): Population 13700. This city, comprised primarily of lizards, is located on the bottom of the Basal Sea near the southeastern shore of Ageron. The city of Vasvoir is completely submerged except for a dock in the middle of the water that houses an elevator to the city. While friendly and open to outsiders, a large majority of the city is inhospitable to non-waterbreathing creatures. However, the city proper is in a sealed dome to allow commerce and interactions with outsiders. Since this city had no land to grow crops, it relies on other mainland cities for produce, trading its abundance of deep ocean fish and corals.

Locations Near Ageron

Koth (Island): This island is fairly thin, meaning exploration has been quick. It's swampy, wet, and corrupted by a strange, dark magic, making it highly inhospitable for most life forms. The one city is Toth, which is described below.

  • Toth, City of Necromancers: Population 15,000. While by no means is everyone here a necromancer, this place has been the thorn in the side of the kingdom. Located on the island of Koth, the city is ruled by a handful of powerful families who are constantly scheming to attack and weaken each other, meaning that the city never focuses its attention on expanding outwards.

Gaea (Western Island): as of yet, this island is very unexplored. Rumors talk of a species stronger than those seen before. There where preiously only 2 towns, Mar and Weto (described below). Rather recently, with help of adventuers and mages, a the city of Unity was literally teleported to the north end of the island, and a small city of animals called Cradle was discovered to the west.

  • Mar is fairly straightforward. They are still setting up and exploring Gaea, but have a nice city with a port going. City was previously named Darnation, but was renamed Mar after a coup that installed new leadership.
  • Weto is currently a town that is comprised of farmers, miners, and hunter-gatherers.
  • Unity was previously a city that was located on a different plain altogether, the city itself was transported to Ageron after the time hop event had ended and Ageron was already back. The city is a haven for species that don't feel welcome in normal life, and refugees from adventurer-infested/destroyed plains.
  • Cradle is vastly unexplored, and cannot be found without being guided there by the natives.

Gypshion: Population: 1390. Settled on the massive levitating chunks of earth north of Vesuna, this city is as mysterious as the levitating rocks themselves. Little is known about this small city given its location and secluded populace. Inhabited mostly by nomads, this city is a place of boisterous festivities and lively carnivals. Once every decade the city hosts a grand event filled with mysterious magic and wonders; it is only held when the sun has set and is so named, The Night Circus. Little is known about this event since talking about it in anything other than vague details is impossible once the circus has concluded.

1)
Currently run by Zach as of 02/21/2021
2)
Currently run by Brady as of 02/21/2021
settings/ageron/ageron.txt · Last modified: 2021/05/10 22:46 by eliu