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Arenti

  • Government Type: Judicial Democracy
  • Symbol: Unicorn
  • Major Races: Humans, Lizards
  • Capital: Reggiarte

Overview

Just northeast of Vervand, past the Crideann Mountains, is the land of Arenti, known far and wide for its art and culture. The land of Arenti itself is partly arid where it lies in the rain shadow of the mountains, part rolling, wind-blown plains, and part lush temperate forest. The massive Lake Buttercup is located on the eastern coast of Arenti, around which are a multitude of settlements.

The arid region of Arenti is famously called The Painted Sands, as legendary artist Mystíc Raphael dyed the desert a beautiful mosaic of colors. After his death, many aspiring artists still clamor to paint the sands and carry on the tradition - the Painted Sands are a testament now to the art of Arenti.

The Raphael School of Arts is a well known school that focuses on a multitude of creative pursuits. Only the most skilled and prodigious minds are able to enroll. One must be invited to audition to enter the school, and even receiving this invitation is a mark of one's artistic prowess. Those that graduate are said to become history making artists: five-star chefs, world-famous musicians, genre-defining directors, and the like.

Laws & Governance

For the past millennium, Arenti has been ruled by the People’s Republic of Arenti. It is a type of representative democracy: specifically a parliamentary republic. Each of the country’s major regions serve as larger districts. These large districts are divided into smaller districts for a few distinct purposes. Members of the parliament are chosen to represent each smaller district. These elections happen every five years.

Arenti does not have much in the way of military power. After their extremely blood-filled history, the leaders during the New Republic began to put less of a focus on military efforts. Whilst images of old Arenti soldiers riding on war-unicorns still decorate the halls of many government buildings and murals, this is an image from a bygone era. Arenti’s military is very small compared to its two neighbors, having the smallest of the three members of the Oxis. Most of Arenti’s current laws are very basic. A lot of them are either newer, or are common laws found everywhere.

The country’s national police force is a large connected group known as the Inspecteurs. The process of joining the Inspecteurs is quite rigorous, requiring many background checks and a good education. The Inspecteurs are more similar to detectives than common police officers. While they are technically the city’s official “enforcers,” they only enforce the lower level crimes, such as theft, property damage, or weapon ownership. For more serious crimes, such as treason or abuse crimes, the Inspecteurs enlist the help of the Maru. A non-exhaustive list of some of the crimes of Arenti and their punishments follow:

  • Theft: 5-10 days incarceration and/or a fine equal to the worth of the stolen goods.
  • Open worship of demons, eldritch beings, or fey entities: 5 gc per month whilst staying in Arenti, 10 gc per month whilst maintaining a permanent residence in the country.
  • Carrying a weapon in public: 3 months incarceration and confiscation of said weapon.
  • Damage to property, private or governmental: 3 months incarceration and a fine equal to twice the worth of the property destroyed. A notable exception is graffiti. Not only is graffiti legal, it is usually encouraged by local governments - Arentians see graffiti as something that beautifies and enhances a city.
  • Assault: 5 years incarceration or a fine up to 250 gc.
  • Severe mistreatment of individuals (hate crime, domestic abuse, etc.): Remedial classes and either 7 years incarceration or a fine of up to 500 gc.
  • Murder and rape: Incarceration for life.
  • Treason: Incarceration for life.
  • Ownership of another intelligent humanoid creature: Execution or exile from Arenti for life.

The way that one dresses, talks, and holds themself in Arenti is very important; the citizens view being put together yet unique to be as important as basic hygiene.

For more information on the history and culture of Arenti, see this document: Arenti History & Overview

Cities of Arenti

Reggiarte, Birthplace of the Land: There is a saying in Arenti: “all roads lead to Reggiarte”. The largest city and the capital of the nation, Reggiarte is the only place in the country with an accredited mages' college. What's more, the primary branch of the Raphael School of the Arts is located here. Reggiarte is a big mover of Arenti's primary draw: artistic and cultural exports.

  • Macutan City: A small, independent city within the borders of Reggiarte. It serves as the head of the Ninite church in Arenti. It is the closest thing Arenti has to a holy city.

Lucertola: A major economic power and the trading center for the country. Originally founded by the Adelbert empire, the city was built on a marshland, putting the streets underwater and forcing many to traverse the city via small boats. This has become a tourist attraction in recent decades, with many coming to Lucertola for the novelty of canal streets and relaxing gondola trips.

Shaati: A city that has been around for thousands and thousands of years, new being built upon the old. A haven for archaeologists seeking to unearth the secrets of Arenti's past. It is said to have been founded by a great hero from the past named Mustaw. Shaati is known for having some of the finest architecture in the world, as well as amazing dancers.

Qualea: Once a Dahabi military base during imperial occupation, this city is now famous for its many museums, as well as a vibrant nightlife. Artists across the nation clamor to have their work displayed in one of Qualea's famous institutions, where they know it will be appreciated and preserved.

Lumier: Home to most of Arenti’s scientists and inventors. Because of this, it is a major industrial center. It is also known for a vast amount of literature and plays, being very experimental with music, and constantly competing with Qualean cuisine.

  • Villailles: An area briefly used by a king of the New Order as a home for his palace, is currently nothing more than a Lumier suburb. It has a massive public stable that used to belong to the king.

Flustadt: A city near the Shinnean border with many hot springs and a massive castle reported to have been inhabited by a great Arentian or Shinnean king in the past - few can agree which, and even fewer can agree exactly who the individual was even within the two camps.

Culture

[WIP]

settings/cahyali/arenti.1694387394.txt.gz · Last modified: 2023/09/10 19:09 by quiddlesticks