settings:cahyali:dahabu:leviathan
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settings:cahyali:dahabu:leviathan [2021/02/28 20:51] – eliu | settings:cahyali:dahabu:leviathan [2024/09/16 12:56] (current) – [Pirates' Code] aieslwz | ||
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====== Leviathan ====== | ====== Leviathan ====== | ||
- | Leviathan is a vast pirate city most commonly found in the Alquarshi | + | The home of pirates, outcasts, and outlaws alike. Constructed under a large rock formation |
- | {{settings: | + | Pirates come here to fence their stolen goods with other pirates and buy what they can for cheap. The city of Leviathan mostly trades these stolen goods with The Kharshi Collective as few merchants are willing to deal with the pirates that steal from them regularly. These merchants do, however, buy cheap goods from The Kharshi Collective. The Pirates' |
+ | |||
+ | ===== Pirates' | ||
+ | The 10 Articles of the Pirates' | ||
- | ===== Locations ===== | + | I. The Pirates code of Leviathan is supreme to the codes of each crew \\ |
- | ==== Maelstom' | + | II. No piracy allowed |
- | + | III. No violence within | |
- | Two enormous wooden structures that jut out in front of the rest of the city like pincers. It uses a colossal trawling net to capture ships and dismantle them for use as materials elsewhere, much like a chop shop. It is managed by the boatswain, and is the main source of incoming materials and supplies to the city. | + | IV. No murder within the City of Leviathan, to do so is death \\ |
- | + | V. No thievery or extortion within | |
- | ==== Four Castles ==== | + | VI. Duel challenges must be honored, not to do so is to forfeit |
- | + | VII. Duels are to either | |
- | A dangerous neighborhood located at the fo' | + | VIII. Loss of a duel is to forfeit |
- | + | IX. No damage | |
- | ==== The Sternwood ==== | + | X. Never get caught breaking |
- | + | ||
- | A forest full of terrible beasts near the entrance of the city. Long ago, some thought that Leviathan should make its own food instead of stealing it, and a group of druids from Buyuk Vahsi tried to make a place in the city with arable ground. It has become cursed forest full of monsters. | + | |
- | + | ||
- | ==== Cannon Court ==== | + | |
- | + | ||
- | A strange, subterranean neighborhood modeled after a dwarven city. It's built with the remains of shipwrecks and hollowed-out hulls in large, public chambers and civic centers. It is inhabited by pirate dwarves and gnomes. | + | |
- | + | ||
- | ==== Galleyard ==== | + | |
- | + | ||
- | The heart of the city, the " | + | |
- | + | ||
- | == The Gold Gardens == | + | |
- | + | ||
- | A pleasure house and inn on Leviathan. It offers entertainment, | + | |
- | + | ||
- | ==== Gibbety Square ==== | + | |
- | + | ||
- | Sits at the base of the mast that holds Crow's Keep aloft (called Mast Hearth). Pinned to the mast in the center of the square | + | |
- | + | ||
- | ==== Aftward ==== | + | |
- | + | ||
- | A marketplace of banking and trading. Located near Poop City and Gibbety Square, it's home to the Row and the Ruction and the Brig (which | + | |
- | + | ||
- | == The Row and the Ruction == | + | |
- | + | ||
- | An enormous warehouse in the Aftward neighborhood. It is the place where political decisions are made in Leviathan. The Row is a raging fist fight on the sawdust covered, bloodstained ground floor that has lasted for 150 years. The Ruction is a web of boards and rigging suspended about 20 feet above the Row. Together, they form a bicameral legislature for the city. If a person can claim enough space in the Row long enough | + | |
- | + | ||
- | ==== Poop City ==== | + | |
- | + | ||
- | The nice neighborhood of Leviathan, located on the poop deck. This is where The Helm is, where the captains and boatswains | + | |
- | + | ||
- | ==== Crow' | + | |
- | + | ||
- | The highest point of the city, a neighborhood lifted about a quarter of a mile above the streets by Leviathan' | + | |
- | + | ||
- | == Compass Points Library == | + | |
- | + | ||
- | The library on Leviathan, located in Crow's Keep. It's akin to a guild of wizards, | + | |
- | + | ||
- | == The Ramble == | + | |
- | + | ||
- | The Ramble | + | |
- | + | ||
- | Inside the Ramble building lives the actual Ramble: a collection | + | |
- | + | ||
- | ==== Riggaba ==== | + | |
- | + | ||
- | a neighborhood in Leviathan | + | |
- | + | ||
- | ==== Jetsam ==== | + | |
- | + | ||
- | Jetsam is a community located below the waterline of Leviathan, where a large hole in the rotted floor opens up into the ocean itself. Creatures that breathe air must take special potions that create air bubbles around their nose and mouth to allow them to breathe underwater. | + | |
- | + | ||
- | As the bottom most part of Leviathan, the neighborhood is cold and dark, and made up of rotted wood. The bulk of the city above blocks out any type of light other than the streetlamps made of bioluminescent algae and faintly glowing coral. | + | |
- | + | ||
- | ==== The Bilge ==== | + | |
- | + | ||
- | The Bilge is an extremely poor, run down neighborhood many levels below decks. It is misty, damp, and smells of rotting timber. Buildings in the Bilge are constructed of full ship's hulls that have been hollowed out and filled with shacks and multi-apartment tenements. This creates tunnel-like alleys and streets, and a sort of natural, hilly geography caused by the swell of ships' inner keels and hulls. It is inhabited by the people that live better out of the light of the sun: lycanthropes, | + | |
- | + | ||
- | ===== Ye Pirates Code ===== | + | |
- | - E'ry Man (or Woman or What have Ye) has a vote in affairs; has equal title to provisions, liquors, at any time siezed, and may use them at one's pleasure, unless ye be in a scarcity. | + | |
- | - E'ry Man (or Woman or What have Ye) must be punsihed by dollar, jewels, or marooning if ye should defraud (steal) the company. If the robbery was betwixt two individuals, | + | |
- | - All dollar gambled on cards and dice splits an eighth to the company. | + | |
- | - If ye be inclined for drinking, do so on the open dock, after company time. | + | |
- | - Keep ye piece, pistols, and cutlass clean for the company. | + | |
- | - No boy or lass be allowed amongst ye. The life of a pirate is one of ye own choosing, leave them on land until they can make the choice for themselves (at 14 years of age). | + | |
- | - If ye desert the company in battle, ye wishes for death or marooning. | + | |
- | - No striking of one's own mate on board. Settle e'ry quarrel on shore, at cutlass and pistol. Have the quartermaster preside amongst ye, stand ten paces, and fire pistols at command. If ye shall both miss, draw cutlass and declare victor at first blood, and no further. | + | |
- | - If ye wish to leave the company, pay ye worth in dollar, or find ye equal on shore to replace ye. | + | |
- | - The captain and quartermaster shall receive two shares, the master, boatswain, and gunners one share and a half, and other officers one and quarter. If ye wish to be an officer, show ye worth or challenge a position on shore. | + | |
- | - The troubadours shall have their rest each and every Frand. | + | |
settings/cahyali/dahabu/leviathan.1614563463.txt.gz · Last modified: 2021/02/28 20:51 by eliu