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settings:cahyali:dahabu:leviathan [2021/02/28 20:46] eliusettings:cahyali:dahabu:leviathan [2021/02/28 20:52] – [Poop City] eliu
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 ==== Galleyard ==== ==== Galleyard ====
  
-The heart of the city, the "downtown" area of Leviathan. Home to the Gold Gardens. Its nicer neighborhoods are built with flatted pieces of wood and actual consist of buildings, whereas the jankier parts of town are literally built into curved hulls and other scraps. It has an Arenti Colonial (Think New Orleans style) type of architectural feel with second-story balconies and lots of public buildings. The city is filled with a wealth of different seafaring beings, contributing to the chaos of the scene. Gulls and Verraerians fly overhead, and laughter and the occasional pistol shot can be heard. Drunkards who've soiled themselves sleep in the streets.+The heart of the city, the "downtown" area of Leviathan. Home to the Gold Gardens. Its nicer neighborhoods are built with flatted pieces of wood and actual consist of buildings, whereas the jankier parts of town are literally built into curved hulls and other scraps. It has an Arenti Colonial (Think New Orleans style) type of architectural feel with second-story balconies and lots of public buildings. The city is filled with a wealth of different seafaring beings, contributing to the chaos of the scene. Gulls and Verraerians fly overhead, and laughter and the occasional pistol shot can be heard. Drunkards who've soiled themselves sleep in the streets. Nearby is The Plank, which for all intents and purposes is considered "shore" under the Pirates Code.
  
 == The Gold Gardens == == The Gold Gardens ==
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 A pleasure house and inn on Leviathan. It offers entertainment, gambling, and sex work, as well as some health and wellness services, such as massages and acupuncture. Residents across Leviathan visit to lose the money they just got as a pirate.  A pleasure house and inn on Leviathan. It offers entertainment, gambling, and sex work, as well as some health and wellness services, such as massages and acupuncture. Residents across Leviathan visit to lose the money they just got as a pirate. 
  
-=== Gibbety Square ===+==== Gibbety Square ====
  
-Sits the base of the mast that holds Crow's Keep aloft. Pinned to the mast in the center of the square by a dagger through the tongue is the head of the old pirate king, hung there and preserved artificially with magic. A sign that hangs from it reads "No kings for a captain". It's somewhat of a tourist attraction. +Sits at the base of the mast that holds Crow's Keep aloft (called Mast Hearth). Pinned to the mast in the center of the square by a dagger through the tongue is the head of the old pirate king, hung there and preserved artificially with magic. A sign that hangs from it reads "No kings for a captain". It's somewhat of a tourist attraction. 
  
 ==== Aftward ==== ==== Aftward ====
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 ==== Poop City ==== ==== Poop City ====
  
-The nice neighborhood of Leviathan, located on the poop deck. +The nice neighborhood of Leviathan, located on the poop deck. This is where The Helm is, where the captains, quartermasters, masters, boatswains, and gunners of Leviathan live.
  
-=== Crow's Keep ===+==== Crow's Keep ====
  
 The highest point of the city, a neighborhood lifted about a quarter of a mile above the streets by Leviathan's huge central mast. It can only be accessed through navigating the masts and rigging of Riggaba. Home to the Compass Points Library and the Ramble. Many of the houses at the edge of this neighborhood are in shambles and are half-collapsed into the city below. It is mostly only populated by Verraerians. The highest point of the city, a neighborhood lifted about a quarter of a mile above the streets by Leviathan's huge central mast. It can only be accessed through navigating the masts and rigging of Riggaba. Home to the Compass Points Library and the Ramble. Many of the houses at the edge of this neighborhood are in shambles and are half-collapsed into the city below. It is mostly only populated by Verraerians.
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 The Bilge is an extremely poor, run down neighborhood many levels below decks. It is misty, damp, and smells of rotting timber. Buildings in the Bilge are constructed of full ship's hulls that have been hollowed out and filled with shacks and multi-apartment tenements. This creates tunnel-like alleys and streets, and a sort of natural, hilly geography caused by the swell of ships' inner keels and hulls. It is inhabited by the people that live better out of the light of the sun: lycanthropes, the vampires, ratfolk, and more. Some claim it to be haunted. The Bilge is an extremely poor, run down neighborhood many levels below decks. It is misty, damp, and smells of rotting timber. Buildings in the Bilge are constructed of full ship's hulls that have been hollowed out and filled with shacks and multi-apartment tenements. This creates tunnel-like alleys and streets, and a sort of natural, hilly geography caused by the swell of ships' inner keels and hulls. It is inhabited by the people that live better out of the light of the sun: lycanthropes, the vampires, ratfolk, and more. Some claim it to be haunted.
 +
 +===== Ye Pirates Code =====
 +  - E'ry Man (or Woman or What have Ye) has a vote in affairs; has equal title to provisions, liquors, at any time siezed, and may use them at one's pleasure, unless ye be in a scarcity.
 +  - E'ry Man (or Woman or What have Ye) must be punsihed by dollar, jewels, or marooning if ye should defraud (steal) the company. If the robbery was betwixt two individuals, confront each other and settle the debt fairly (see 8).
 +  - All dollar gambled on cards and dice splits an eighth to the company.
 +  - If ye be inclined for drinking, do so on the open dock, after company time.
 +  - Keep ye piece, pistols, and cutlass clean for the company.
 +  - No boy or lass be allowed amongst ye. The life of a pirate is one of ye own choosing, leave them on land until they can make the choice for themselves (at 14 years of age).
 +  - If ye desert the company in battle, ye wishes for death or marooning.
 +  - No striking of one's own mate on board, unless ye be in the Row or the Ruction. Settle e'ry quarrel on shore, at cutlass and pistol. Have the quartermaster preside amongst ye, stand ten paces, and fire pistols at command. If ye shall both miss, draw cutlass and declare victor at first blood, and no further.
 +  - If ye wish to leave the company, pay ye worth in dollar, or find ye equal on shore to replace ye.
 +  - The captains and quartermasters shall receive two shares, the masters, boatswains, and gunners one share and a half, and other officers one and quarter. If ye wish to be an officer, show ye worth or challenge a position on shore.
 +  - The troubadours shall have their rest each and every Frand.
 +