settings:cahyali:vervand
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settings:cahyali:vervand [2023/09/05 01:08] – quiddlesticks | settings:cahyali:vervand [2024/05/02 15:00] (current) – quiddlesticks | ||
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* Major Races: Humans, Elves | * Major Races: Humans, Elves | ||
* Capital: Glendyr | * Capital: Glendyr | ||
+ | * Demonym: Vervish | ||
- | {{settings: | + | {{settings: |
- | Vervand | + | With a name meaning " |
- | Vervand is part of the [[settings:cahyali:factions# | + | The people of Vervand |
- | Vervand | + | Vervand is a parliamentary democracy, with no singular leader. All decisions are voted on by the Parliament. They have no standing |
- | === Major Laws === | + | For more information on the history and culture |
- | * No robbery, assault, murder, rape, or abortion. | + | |
- | * Homosexuality is not policed, but marriage liscenes are not given out to homosexual couples. | + | |
- | * Age of adulthood is 21. At this age, all citizens not attending schooling must serve in the military for a minimum | + | |
- | * Schooling is mandatory through age 14, but encouraged to continue until age 21. Additionally | + | |
- | * Upon the age of adulthood, all individuals have the right to smoke, drink, vote, arm themselves (for self-defense), | + | |
- | * Presidents are elected for life and may appoint any advisors they choose. | + | |
- | * Upon violation of the law, citizens must stand trial and will be given appropriate punishments should they be found guilty. In these trials they have the right to a lawyer. | + | |
- | * Any immigrant wishing to settle here may easily gain citizenship should they serve in the military for 4 years, | + | |
- | * Citizens may be excused from military service if they are pregnant, have a chronic illness/disability, or are a woman with children | + | |
+ | ==== Regions ==== | ||
+ | Vervand has five provinces, officially recognized by the government: these are named Arfordir, Keird, Kompezenn, Oileánach, and Sreapadaireachd. There are, though, six broad geographic regions. | ||
+ | === Beag Isles === | ||
+ | Contrary to popular belief, "Beag Isles" actually means " | ||
+ | === Cadeach Forest === | ||
+ | A dense forest that runs through the center of Vervand. The city is a beacon for [[lore: | ||
+ | === Crideann Mountains === | ||
+ | Rising from the land, the Crideann Mountains tower over Vervand and Arenti, acting as the border between the two. The mountains are dangerous to traverse by foot, most opting to use the services of a teleporter to reach the cities atop the mountain. | ||
+ | === Digonedd River Delta === | ||
+ | Twisting through the lower corner of Vervand, the Digonedd River Delta is a series of channels that carry from the capital to the ocean. The water cut across the land has given way to vibrant wildlife throughout the region. This area also acts as the border for the Arfordir province. The capital of this area is Dadeni. | ||
+ | === The Gàirdean Fada === | ||
+ | Quiet and peaceful, the Gàirdean Fada is a lightly forested area generally used as farmland. For some reason all sound here tends to be muted with the paths being so quiet with not even the sounds of nature being heard. This area is the location of the Keird Province. The capital of the province is Maendour. | ||
+ | === Stoirmeil Bay === | ||
+ | The western edge of Vervand is characterized by a bay area constantly barraged by storms, heavy rains, thunder and lightning. Due to this the area is prone to flooding and tends to be rather muddy and difficult to traverse. This area is also populated by many divots in the ground filled with rainwater and surrounded by standing stones. This is the area that makes up the province of Kompezenn. The capital of Kompezenn is Guldiun. | ||
+ | === Mordrik, the Lost Island === | ||
+ | Vervish history details an island once located to the south of the mainland, known as Mordrik. It was home to one of Vervand' | ||
+ | |||
+ | ==== Laws ==== | ||
+ | The police force of Vervand is a glorified government-funded security team. They are not as organized or well-funded as many other police forces across the world, but in general they manage to get the job done. Some major crimes and their punishments in Vervand are: | ||
+ | |||
+ | * Severe mistreatment of individuals (hate crime, domestic abuse, etc.): Remedial classes and fine of up to 500 gc. | ||
+ | * Tax evasion: Incarceration from 1 - 3 years. Payment of missed taxes and 150% of weekly income. | ||
+ | * Theft of property less than 100 gc: Fine equal to the value of the stolen items or 100% of weekly income, and incarceration for up to 5 months if items are not returned. | ||
+ | * Theft of property greater than 100 gc: Fine equal to double the value of the stolen items or 150% of weekly income, and incarceration for up to 1 year if items are not returned. | ||
+ | * Carrying deadly martial weapons without state license: Fine of up to 500 gc. | ||
+ | * Assault and battery: 2 years incarceration. Fine of 10,000 gc or 250% of weekly income. | ||
+ | * Murder and rape: Depending on degree, incarceration for 10 years to life, with parole possible. Fine of 600% of weekly income. | ||
+ | * Treason: Incarceration for life, or exile. | ||
+ | |||
+ | {{settings: | ||
+ | == The national flag of Vervand. == | ||
+ | |||
+ | ===== Cities of Vervand ===== | ||
+ | **Glendyr, The Realized City:** A sprawling city that is a splendid mix of the olden naturalist Vervish architectures found in the 4 of the 5 providence capitals, and modern building styles that create a spectacle so grand it’s hard to not be in awe. As a mixture of all the different lands of Vervand, it features the stone structures of Paicoire, the fires of Oneamh, the lights and electricity of Guldiun, and finally the shifting landscape of Dadeni. | ||
+ | |||
+ | **Paicoire: | ||
+ | |||
+ | **Oneamh:** Throughout the year, every night the streets of the Oneamh are adorned by flames attached to the buildings and on the streets. From the mountain base these lights coming from the town appear like stars in the night sky. The center of the city is the town square with castle-like structures surrounding it and other stone buildings extending out to the four gates where after the buildings have more wood mixed into their architecture. | ||
+ | |||
+ | **Dreitresan, | ||
+ | |||
+ | **Dadeni:** Built atop the delta traversing the city is a unique place due to the the winding rivers that run through the city. While roads and bridges exist, the public transportation of the city revolves around boats and using water magic to shift the flow or cut an opening through the rivers. | ||
+ | |||
+ | **Maendour: | ||
+ | |||
+ | **Guldiun: | ||
+ | |||
+ | ===== Culture ===== | ||
+ | Vervand is the capital for art and literature education across Cahyali. While making sure to keep their own culture alive, Vervish schools also prioritize teaching about the cultures of the world, often reaching out for experts of other cultures to come teach at their institutes. Due to the focus on education, 87% of Vervish citizens are literate and they have some of the best educator support on Cahyali. While there is a history or oral storytelling, | ||
+ | |||
+ | Vervish cities tend to have a striking variety of architecture. Major cities are structured around a large castle of Shinnean origin but with any Shinnean or Vervish imagery replaced with Dahabi imagery and styles. Many of these large halls have been repurposed as cultural centers filled with markets, performances, | ||
+ | |||
+ | ==== Religion ==== | ||
+ | Similar to other countries, traditional Vervish culture was not completely lost during the Dahabi occupation, however, a lot more of it did disappear during it. As a result Vervish religion is ever changing. Worship of the Cahyalic pantheon can be found throughout the country, but as more information is discovered about old practices it’s not uncommon to see people adjusting and taking those on - particularly Vervish druids who believe that spirits exist in all of nature. | ||
+ | |||
+ | The most commonly worshiped Cahyalic gods are [[gods: | ||
+ | |||
+ | Many different druidic circles exist, each tracing their roots back to one of the original tribes of Vervand. These druids are often wielders of spiritual power, capable of crafting incants and communing with beings from beyond the pale. |
settings/cahyali/vervand.1693890513.txt.gz · Last modified: 2023/09/05 01:08 by quiddlesticks