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settings:cahyali:dahabu [2021/03/12 15:25] – [Witch-Queen's Gambit] eliusettings:cahyali:dahabu [2023/07/06 22:03] quiddlesticks
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 ====== Dahabu ====== ====== Dahabu ======
-  * Government Type: None +  * Government Type: City-States 
-  * Symbol: Waning Crescent +  * Symbol: Waning Crescent & Cadeuceus 
-  * Major Races: Cosmopolitan, very few Lizards +  * Major Races: Cosmopolitan 
-  * Major Cities: **Soko**, [[settings:cahyali:dahabu:leviathan|Leviathan]]+  * Major Cities: **Soko**, [[settings:cahyali:dahabu:leviathan|Leviathan]], Abydos, Tasarazi
  
 {{settings:cahyali:dahabumap.png}} {{settings:cahyali:dahabumap.png}}
  
-The deserts of Dahahbu are almost entirely unsettled save for the city of Soko. Soko lies on the eastern edge of the desert, acting as an entry point into what lies beyond. Dangerous and almost entirely uninhabited, the creatures that can make their home in the abandoned towers and ancient elven ruins in the desert should be feared. Glistening off in the distance, the abandoned ruins can climb almost as high as the mountains. Just as brutal are the few humanoids that settle in this desert: warlords who feast upon the wanderers, stripping them of everything - soul, body, mind, and magic. As dangerous as the hot sun is, it becomes even more dangerous at nightfall as deadly predators roam.+===== Overview ===== 
 +The deserts of Dahabu are almost entirely unsettled save for the city-states scattered around its landscape. Dangerous and almost entirely uninhabited, the creatures that can make their home in the abandoned towers and ancient elven ruins in the desert should be feared. Glistening off in the distance, the abandoned ruins can climb almost as high as the mountains. Just as brutal are the few humanoids that settle in this desert: warlords who feast upon the wanderers, stripping them of everything - soul, body, mind, and magic. As dangerous as the hot sun is, it becomes even more dangerous at nightfall as deadly predators roam.
  
-On the southeastern coast of Dahabu is the Alquarshi Baywhich features many small fishing villages and bazaars to purchase goods. It has become a popular destination for Ruefang researchers to visit, stock up, and hire guides and protection before conducting research in the ruins of Dahabu. Floating in the bay, a towering city built out of the shambled together parts of hundreds of ships stands: [[settings:cahyali:dahabu:leviathan|Leviathan]]. It is a floating pirate city the size of a small island, resembling a absolutely massive wooden ship, with dozens upon dozens of masts and sails, and a gaping maw that it uses to reel in unfortunate ships and strip them apart to add to the city. Very rarely, separate cells of the Dahabu, Buyuk Vahsi, and Nahrūl [[settings:cahyali:factions#the_cerulean_moon|Cerulean Moon]] factions will choose to have a meeting on Leviathan.+The majority of Dahabu is part of the Aihtaraq Desertan unending sea of vast sand dunes. The majority of Golden Age ruins are located here, yet to be uncovered. In the north is the Crescent of Aset, a fertile oasis in the otherwise hostile climate and home to several city-states, as well as the Twin Ranges region, where an abundance of natural resources is found. In the southeast is the Al-Kharshi Bay, Dahabu's gate to the outside world. It has become a popular destination for Ruefang researchers to visit, stock up, and hire guides and protection before conducting research in the ruins of Dahabu.
  
-=== Major Laws === +On the southeastern coast of Dahabu is the Al-Kharshi Bay, which features many small fishing villages and bazaars to purchase goods in the towns of the Kharshi Collective.  
-  * None (in Dahabu) +  
-  * [[settings:cahyali:dahabu:leviathan#ye_pirates_code|Ye Pirates Code]] (On [[settings:cahyali:dahabu:leviathan|Leviathan]]) +=== Natural Resources ===
-     +
-==== Natural Resources ===+
  
 Hidden and buried in the sands of Dahabu may be an untold number of resources and riches. However, the travelling troubadours of Cahyali mainly tell of Milphite Crystals, a rare magical resource found in towering ruins. Rumor states that, many centuries ago, when the calamity that stripped Dahabu Elves of souls happened and turned Dahabu into a desert wasteland, the souls of the elves themselves crystallized with the sands to form these crystals. Whether or not the rumor is true, no one knows. Most people covet these crystals for their magical properties, but those who risk their lives venturing into the Dahabi deserts seldom return. Hidden and buried in the sands of Dahabu may be an untold number of resources and riches. However, the travelling troubadours of Cahyali mainly tell of Milphite Crystals, a rare magical resource found in towering ruins. Rumor states that, many centuries ago, when the calamity that stripped Dahabu Elves of souls happened and turned Dahabu into a desert wasteland, the souls of the elves themselves crystallized with the sands to form these crystals. Whether or not the rumor is true, no one knows. Most people covet these crystals for their magical properties, but those who risk their lives venturing into the Dahabi deserts seldom return.
 +
 +=== Laws ===
 +Despite the vastly differing governments of the city-states, a few laws have been observed to be constant between all of them, albeit with differing punishments. 
 +
 +  * Theft: Varying from a short incarceration to cutting off the thief’s hands.
 +  * Open worship of demons, eldritch beings, or fey entities: Ranging from unpunished, to fined, to executed (Abydos only).
 +  * Ownership of another intelligent humanoid creature: Ranging from long incarceration, to exile, to execution.
 +  * Assault: Incarceration.
 +  * Murder and rape: Incarceration or execution, depending on the degree.
 +  * Treason: Execution or exile.
 +
 +Leviathan has a distinct pirates' code of laws:
 +  * [[settings:cahyali:dahabu:leviathan#ye_pirates_code|Ye Pirates Code]] (On [[settings:cahyali:dahabu:leviathan|Leviathan]])
 +
 +===== Cities of Dahabu =====
 +The city-states of Dahabu tower above the desert, shining jewels of alabaster and a testament to the resilience of mortals in even the most hostile of environments. [TO BE ADDED]
 +
 +**Soko, Oasis of Man:**
 +
 +**Leviathan, Maw of Pirates:** Floating in the bay, a towering city built out of the shambled together parts of hundreds of ships stands: [[settings:cahyali:dahabu:leviathan|Leviathan]]. It is a floating pirate city the size of a small island, resembling a absolutely massive wooden ship, with dozens upon dozens of masts and sails, and a gaping maw that it uses to reel in unfortunate ships and strip them apart to add to the city. Very rarely, separate cells of the Dahabu, Buyuk Vahsi, and Nahrūl [[settings:cahyali:factions#the_cerulean_moon|Cerulean Moon]] factions will choose to have a meeting on Leviathan.
 +
 +**The Kharshi Collective:** An organization made up of several towns across the coast of the Al-Kharshi Bay, involved in trade with Ruefang and Ulos. Though it holds little power relative to Leviathan just off the coast, the Kharshi Collective acts as a check to Leviathan's ambitions and effectively keeps the pirates who run it from expanding further inland.
 +
 +**Abydos, Holiest of Holies:**
 +
 +**Tasarazi:**
 +
 +**Aksahin:**
 +
 +**Sivvum, The Great Forge:**
 +   
  
 ==== Witch-Queen's Gambit === ==== Witch-Queen's Gambit ===
settings/cahyali/dahabu.txt · Last modified: 2024/04/04 02:37 by quiddlesticks