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settings:ageron:ageron [2021/02/21 22:14] eliusettings:ageron:ageron [2022/08/04 19:21] – [Locations Near Ageron] eliu
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-{{ :settings:ageron:ageronv4.jpg |}} +{{ :settings:ageron:ageronsobelowfinal_0.5x-100.jpg|}} 
-The Island of Ageron is actually fairly new, created by earth mages via the recently rediscovered Mountain spell and spread out over time. It is located in the southern hemisphere almost 3 months travel by boat to the SSW of Lojem. The island itself has a population of over 200,000, but attempted to remain uncharted for as long as it could, due to the power and terror of stories told about adventurers on the outside islands. Having remained rather peaceful, the island(s) actually ceased to exist for about 30 years. Reasons for this are unknown, but it has returned, causing nothing more than a small tidal wave upon re arrival. Signs point to a massive psionic malfunction in the city of Uzumi playing with time magics. The island itself consists of several large landpoints and cities, which are described below. The island of Ageron is 270 miles long, by 140 miles wide.+[[https://drive.google.com/file/d/1swGm-n_Bb9e12Cof8BX5-meQkZubMyw5/view?usp=sharing|See Full Size Map]] 
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 +The Island of Ageron is actually fairly new, created by earth mages via the recently rediscovered Mountain spell and spread out over time. It is located in the southern hemisphere almost 3 months travel by boat to the SSW of Lojem. It is about a 5 month journey to the northeast, past Lojem, to reach the Rhine. It takes about 4 months to the northwest to reach Kratal. The island itself has a population of over 200,000, but attempted to remain uncharted for as long as it could, due to the power and terror of stories told about adventurers on the outside islands. Having remained rather peaceful, the island(s) actually ceased to exist for about 30 years. Reasons for this are unknown, but it has returned, causing nothing more than a small tidal wave upon re arrival. Signs point to a massive psionic malfunction in the city of Uzumi playing with time magics. The island itself consists of several large landpoints and cities, which are described below. The island of Ageron is 270 miles long, by 140 miles wide.
  
 ===== Cities of Ageron ===== ===== Cities of Ageron =====
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   * **[[Toth]], City of Necromancers**: Population 15,000. While by no means is everyone here a necromancer, this place has been the thorn in the side of the kingdom. Located on the island of Koth, the city is ruled by a handful of powerful families who are constantly scheming to attack and weaken each other, meaning that the city never focuses its attention on expanding outwards.   * **[[Toth]], City of Necromancers**: Population 15,000. While by no means is everyone here a necromancer, this place has been the thorn in the side of the kingdom. Located on the island of Koth, the city is ruled by a handful of powerful families who are constantly scheming to attack and weaken each other, meaning that the city never focuses its attention on expanding outwards.
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 +  * **[[Fulgoro]], Town of Fireflies**: Population 4,500. Located in the swamps at the south end of Toth, this town is built on a system of stilts keeping the buildings safe above the water. The economy subsists mostly on fishing and trading. Due to the high population of monsters on Koth, the city's citizens rely on adventurers, mercenaries, and monster hunters to defend the town from those who would attack it, and all three groups are generally welcomed within the town out of respect for their services.
  
 **[[Gaea]] (Western Island)**: as of yet, this island is very unexplored. Rumors talk of a species stronger than those seen before. There where preiously only 2 towns, [[Mar]] and [[Weto]] (described below). Rather recently, with help of adventuers and mages, a the city of Unity was literally teleported to the north end of the island, and a small city of animals called Cradle was discovered to the west. **[[Gaea]] (Western Island)**: as of yet, this island is very unexplored. Rumors talk of a species stronger than those seen before. There where preiously only 2 towns, [[Mar]] and [[Weto]] (described below). Rather recently, with help of adventuers and mages, a the city of Unity was literally teleported to the north end of the island, and a small city of animals called Cradle was discovered to the west.
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   * **[[Cradle]]** is vastly unexplored, and cannot be found without being guided there by the natives.   * **[[Cradle]]** is vastly unexplored, and cannot be found without being guided there by the natives.
  
-**[[Gypshion]]**: Population: 1390. Settled on the massive levitating chunks of earth north of Vesuna, this city is as mysterious as the levitating rocks themselves. Little is known about this small city given its location and secluded populace. Inhabited mostly by nomads, this city is a place of boisterous festivities and lively carnivals. Once every decade the city hosts a grand event filled with mysterious magic and wonders; it is only held when the sun has set and is so named, The Night Circus. Little is known about this event since talking about it in anything other than vague details is impossible once the circus has concluded.+**[[Gryf'shion]]**: Population: 1390. Settled on the massive levitating chunks of earth north of Vesuna, this city is as mysterious as the levitating rocks themselves. Little is known about this small city given its location and secluded populace. Inhabited mostly by nomads, this city is a place of boisterous festivities and lively carnivals. Once every decade the city hosts a grand event filled with mysterious magic and wonders; it is only held when the sun has set and is so named, The Night Circus. Little is known about this event since talking about it in anything other than vague details is impossible once the circus has concluded.