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The Age of Reckoning

The Age of Reckoning began with the Day of Reckoning, which occured on 08/29/10038. It continued for the nearly six years. The true end of the Age of Reckoning is widely debated, but historians estimate it to be around 08/01/10044.

08/27/10038

Directly before the Day of Reckoning, the island upon which Karfelon was situated had been raised from the bottom of the Alfrego Sea. It was also pulled about 15 mets south, so that it was situated just outside the No-Portal Zone. The waves from this event caused some minor damage to ships and docks in Rougtero and Port Haven, and some washover at the new sea wall, but no significant damage had been reported to any surface towns. Klacktri was damaged a little bit more significantly, and New Karfelon was severely disrupted.

The Day of Reckoning - 08/29/10038

The godships were destroyed. Several asteroids slammed into Jaern, one splashed down a few mets west of Pregada and the resulting tidal wave destroyed much of the city and killed thousands of citizens. Thousands of people cried out for divine intervention. At around the same time, smaller, specially-designed projectiles destroyed both the godship and the Superi. All gods aboard these crafts were killed.

All priests - except those of Scrogg, Orus, Rudri, Zeferin, Vormaxia, and Almar - immediately felt their connection to their god disappear. At this point these priesthoods stopped regaining divine energy. Priests of Scrogg and Orus were still connected, albeit more tenuously, with their gods1).

Obviously general chaos among the priesthoods. This will be a time of trial for all religions. Probably within a few months, Scrogg and Orus will stabilize and go back to business as usual. The other gods will not. At’ena saw it coming and chose to go along with it without warning any of her fellow gods. Was she tired of her position or did she see that, through this, the possibilities opened up to finally fulfill their destinies?

09/01/10038

A statement from an anonymous Centralian:

  • “In the midst of the godship happenings, I had an interesting event happen during my last adventure also. There is now a large, glowing purple orb about 100 mets northeast of Centralia Island. The orb is about 10 feet in diameter and is surrounded by 30 glowing stones alternating in color from red, blue, white, and yellow. The orb itself leads into an alternate dimension completely void of magic and guarded by about 30 aliens. In the area around the orb there is a “Diminished Magic Zone.” In this area, all spells cast, either through normal casting or magic items, generally seem to malfunction2). This “Diminished Magic Zone” occupied about a 50 met radius around the orb. The effect is spreading at about 10 mets per day, meaning that it will reach Centralia Island in 5 days.”

Anubis Returns - 09/07/10038

An adventurer's log has been recovered from this time, relevant notes have been compiled into the following statement:

  • “The party showed up at the Sepulcher and were escorted into a planning room. There they were told they were to go into the catacombs and recover something. Priests of Anubis can now gain spell units equivalent to the number of priest spells they know (of qualifying rank) or their power whichever is lower. Currently only the first 2 ranks qualify. As the head priests learns the Ordination Group up the qualifying ranks go up. All new (priestly) spells must be ordained by the Sepulcher to their priests before they can be used. Anubis is still not around to answer DI calls.”

The aforementioned Ordination group has been recovered as well, including notes from a head Anubis priest:

“Ordination as a new divine core spell group. Of course the ceremonies involved in the casting of this spell can vary. It also is a built in form of checks and balances for priesthoods if we want it. This of course would only apply when the Gods “come back” (or the priests find the power in other form).”

  1-12 Ordination
  Time to Cast: 1 hour per Rank
  Resist Check: willing target(s)
  Target:    Special
  Duration: Permanent
  Area: target(s)
  Effect: Grants spell usage
  The target(s) of an Ordination spell are bestowed with the 
  ability of casting spells of their belief system. Ceremonies 
  may have many requirements and may not be just be performed on 
  a whim. The higher the Rank and the what the individual spell 
  usage conveys to the target will determine requirements. ( Note: 
  to cast the ordination spell one must be ordained to cast it 
  as it conveys the ability to ordain spells of equal rank to 
  others).

“I would also allow mass ordinations with appropriate numbers of ordaining priests to 'channel the power.'”

Sep-6-2003 (START OF ELF/ORC/ADVENTURER WAR PLOT LINE)

A member of the Lentri council is assassinated by adventurers from Rougtero.

In order to travel on elf controlled roads, all travelers must obtain a permit from a station located on the roads. Guards may verify your permit while you are traveling. The permit is good until you leave elf controlled roads and costs 20sp.

Sep-14-2003

A company called 'Terminal 3' has bought up all portal rights to Centralia. This is a monopoly granted by the Lordship of Centralia and any public portals operating that aren't under control of 'Terminal 3' have been shut-down. The cost to use Terminal 3 (from Lojem to Centralia) is 5sp/person (cargo is extra). When you step through the portal you are in a large “Terminal” with multiple exits. Some of the exits have rails going in and out and are being switched at the Terminal. There are a lot of vendors selling snacks from other worlds as well as a selection of newspapers and magazines. Upon entering Terminal 3 your ticket will be checked and you'll be directed to the appropriate egress portal. Before leaving through any Portal your ticket is checked again.

Sep-20-2003

The elves obtain a few items to protect themselves from further adventurer threats.

All guards in elven territory have +1 weapons. (They only remain +1 for one day if they are taken.)

Sep-27-2003 (PRIESTS OF ANUBIS RETURN TO FULL POWER)

Priests of Anubis can now be ordained up to rank 12 providing the temple believes the priest being ordained is worthy. (Note: The ordination group really isn't a player group unless they are a high priest or in the upper rankings of the Sepulcher.)

All priests of Anubis even those not reordained feel their God's presence again but only those reordained get Divine Units back.

New spell group coming out for the Anubians as soon as I get 4 more spells made.

GM note: The various Deaths that wander the plane searching for souls of those who have died now follow after parties of Adventurers waiting for them to do what adventures do and kill people. The Deaths won’t follow priests of Anubis or other priests with Last Rites. The chances are now higher that the souls of the recently deceased will be claimed quicker than before. The Deaths cannot be detected unless they want to be and everything is basically the same except that the soul collection process happens more efficiently.

Jan-21-2004

  • A large fireball type thing hit a 1/4 of Rougtero. Many people died, some buildings caught on fire, but it was raining that day and along with that and mages, the fire was quickly controlled. The investigation pointed to Torix's house, where the explosion was centered. There is currently a 10,000 sp reward for information on his whereabouts.
  • Two portals at the portal farm were revoked by unknown individuals. The investigators found little information and nothing has happened since the investigation. One of the portals was the Terminal-3 portal. This portal came back up a week after it was revoked; only it seems to be a non-magical portal and is grey in color.
  • The elves have continued their enforcement of the 20sp toll to travel through elf territory. They have made numerous arrests, but all arrested people are released without harm. Few deaths have been reported.
  • Pirates continue to patrol the waters around Lojem, though their activities are unknown since they do not seem to be attacking any ships as of recent.
  • The Sepulchar of Anubis seems to be relocating a lot of its resources to the newly rebuilt Karfelon Sepulchar.
  • A large explosion rocked the new Torite stockade just outside of Rougtero. Reports indicate they many people were killed in the explosion and the few that survive say that T'or has returned. Though the old Torite enclave does not affirm or deny this rumor. (True Justice T’or creation event) (T'OR RETURNS)

The township of Gendle is proceeding with its road building. There is currently a horse path the whole distance of the projected road and widening is in progress as well as some small-scale bridge building.

There was a big celebration in the Gelnd village recently.

Apr-17-2004

Elf Tolls Continue

The Elves continue to charge a toll of 20 sp to travel through elf controlled roads. The roads have been made very safe by the elf guard patrol. Traffic on the road is much lighter than previous because most people who wish to travel in that direction tend to take the cheaper ferry to the Portal Farm.

New Ferry Schedule

The Rougtero ferry to the portal farm announced a new schedule with the addition of two new ferries. Ferries now leave at 10:00AM and 2:00PM from Rougtero and at 11:00AM and 3:00PM from the Portal Farm. The trip to and from the Portal Farm takes about one day. The price remains set at 15 sp for a one way trip.

Where is Osiris? (OSIRIS RETURNS)

Many priests of Osiris have reported that their god has returned after a long vacation. They say they feel her presence in the area and vow that she will soon return in full force. Many priests of Osiris have made the trek to Rougtero because they say they were drawn to the area. No other is information is available at this time.

Prisoners Still at Large

Escapees from the Lock Kylar prison facility are still at large. All of the escapees are reported to be very dangerous. A reward of 10,000 sp is still out for each prisoner returned alive to the prison. Thus far, one prisoner, an Earth Mage, has been captured.

Gendel Road Construction Update

A path wide enough for two wagons has been cleared the entire distance to the Portal Farm. Some excavation was required, some holes filled and a couple of low class bridges (trees leveled and layed across) built. Starting from Gendle and working toward the farm: one lane at a time in 100 yard stretches is being closed down and large bricks put in place. So far the road is fully brick from Gendel to about one met out. Gendel is looking into methods to ensure the road remains to top shape after it is built through proper draining and erosion prevention.

Karfelon Progress Continues

At first glance, it may seem that little to nothing is going on in Karfelon. But, their trade is growing slowly, as more legitimate merchants establish themselves. Games are being held monthly at the Hippodrome, and attendance there is growing as the city grows. The Sephulcur of Anubis is going along well, and the replanting of trees in the Grove is progressing as well. The Natatorium is also being reconstructed, and reports indicate that plans are awaiting approval for the temples of Orus and Scrogg.

May-14-2004

Rougtero Solarium Announces New Mission

The Solarium in Rougtero announced that they are in the process of restoring order in the City of Rougtero, which over the past decades has sunk into a pit of chaos, They wish to establish some form of government in the city. Most common folk of the city back the Solarium's initiative, but there is also some sizable opposition to the prospect.

Another Lock Kylar Prisoner Returned

Another escaped prisoner from Lock Kylar, a fire mage, was returned by Dom Foran last month. There is still five prisoners at large with a 10,000 silver reward for their capture. Dom Foran is the owner of Dominations, a armor and weapons shop with many locations throughout Jaern.

Orcs Accuse Elves of Conspiring Against Them

The Orcs have recently accused the Elves of the Lentri Territory of using adventurers in a plan to remove them from a town between Rougtero and Lentri. The Orcs believe that the Elves wanted to force them out so that they could take the land without incident. The Elves deny this and they claim the adventurers acted on their own with no assistance from the Lentri Elves.

Oct-8-2004 (ROUGTERO COUNCIL REIGN BEGINS)

The following sign is posted throughout Rougtero in high traffic areas including all entrances to the city:

THE ROUGTERO COUNCIL, CONSISTING OF A REPRESENTATIVE FROM EVERY CLASS OF CITIZEN IN THE CITY, HAS ENACTED THE FOLLOWING LAWS.

1) A citizen has the right to defend his own health and happiness, and also has the right to defend another citizen who may require assistance.

2) Any unprovoked action which will deprive a citizen of his health and well being, particularly to the extent that the citizen can no longer care for himself or his family is a punishable offence.

3) Any unprovoked action which will deprive a citizen of his means to wealth and happiness is a punishable offence.

4) Any use of magic to deprive a citizen of his or her personality, knowledge, or general memories, and by extension would then deprive that citizen of his or her livelyhood and means of income is a punishable offence.

5) Any citizen accused of a punishable offence must be given the means, through magic or otherwise, to prove his innocence. If proven innocent, the accused has the right to pursue a judgement against their accuser through a mediator appointed by the council. If the accusation was made solely with intent to harm, this is considered a punishable offense under law number 3.

PLEASE BE ADVISED THAT THE COUNCL IS DETERMINED TO DO GOOD FOR THIS GREAT CITY. IF YOU HAVE QUESTIONS ABOUT THE COUNCIL'S WORK, PLEASE CONTACT JORMAR OLDARTH AT THE SOLARIUM.

THANK YOU.

Dec-10-2004

The Rougtero Council has approved a series of patrols throughout the city. 14 guard stations have been set up and are manned 24 hours per day, 6 days per week. They are equipped with bells to alert guards to problems. The patrols consist of various volunteers from various groups including Raites, Anubians, Orusians, Torites, and various marines, include some priests of Neptune. The map attached is a rough outline of the routes of the guard patrols. Each of the 7 patrols are to made up as follows, though some may have less people at the moment, ALL patrols will have a minimum of 3 guards:

8am - 2pm (4 guards): Raite Torite Marine Orusian 2pm - 8pm (5 guards): Raite Torite [Torite or Raite] Anubian Marine 8pm - 2am (4 guards): Raite Torite [Orusian or Anubian] Marine 2am - 8am (3 guards): Raite Torite [Marine or Orusian or Anubian]

All members of a patrol are of decent skill in their field.

Also, the list of members on the Rougtero Council has been made public and will be given upon request at the Solarium. The list is as follows:

Where there are ???, due to problems this position was filled by various representatives at various times, so a single name isn't appropriate.

- Anubis Temple Representative (Solen Baraduke) - Isis Temple Representative (Retiva Toisk) - Neptune Temple Representative (Cs'esl) - Orus Temple Representative (Erdcloud Asukarib) - Osiris Temple Representative (???) - Ra Temple Representative (Jormar Oldarth) - Scrogg Temple Representative (Kyrvel Perelm) - Old T'or Enclave Representative (Dorgin) - New T'or Enclave Representative (Brigit) - Zepherin Temple Representative (???) - Merchant Representative (Dom Foran) - Labor Representative (Velman Boutho) - Service Provider Representative (Gargen Sithnoa) - Shipping/Trading Representative (Dock Master) - Mage Representative (???) - Adventurer Representative (Burnhard Brimstone)

Also, suggestions for ways to improve the city should be directed to your council member. You can leave a note of them at the Solarium.

Dec-14-2004

A Theory About Recent Events (by Phil the Sage of Rougtero)

Recently, I have been looking into the dark prophecy that was delivered only a few weeks ago. Lately there have been groups of people gathering on street corners and in local taverns to discuss the prophecy of doom and gloom. Most readers will not need reminders of the circumstances surrounding the delivery of it. And there are almost as many interpretations of the meaning of the prophecy as there are people discussing it. One group, in particular, has a possible interpretation that may have particularly dangerous ramifications.

Omaro Hepato joined such a group only a couple of weeks ago, and would describe them as “a loose collection of people trying to make sense out of the prophecy and to reduce the damage it represents.” They haven't given thought to a name for the group yet, says Hepato. I had the opportunity to speak at length with Mr. Hepato about the prophecy and the group he joined.

Their interpretation revolves around the idea the At'ena has sent the prophecy. We all know that many months ago, priests of several faiths seemed to lose touch with their Deity for a time. Speculation around those events went so far as to suggest that many of the gods perished in the Cataclysmic Meteor Storm. These speculations have not been neither confirmed nor denied by my investigations. This group, however, puts responsibility for the prophecy directly on At'ena, saying that She is upset at Her followers for abandoning Her when other faiths were revived very quickly.

They intend to investigate their particular interpretation in a peaceful manner, however they have not ruled out the possibility of trying to push various city elders and ruling councils on many islands to pass laws to govern the populous into “rightful action” should they find enough evidence to support their claim. “People need to know that there was a reason such a dark prophecy was delivered. People need to know that there is a path they must follow, and a consequence for straying. We want to keep as many people from getting hurt as possible,” says Hepato.

There is not enough evidence to either confirm or refute their claim at this time, I believe. Therefore, I will continue to ask questions and seek answers as befits my scholarly vocation. Perhaps one day soon we will know what was intended, and to whom we can grant responsibility for the dread warning, or the devious prank, as the case may be. Perhaps we may even know in time to prevent the dark times foretold.

Rougtero Council Implements Guard Patrols

The new Rougtero Council has implemented a series of guard patrol that they hope will protect the city and help keep Rougtero a peaceful and prosperous city. The laws that the patrol will enforce are very general and cover many situations when the guard may intervene.

According to the council representative of the Solarium, Jormar Oldarth, there will be a total of 7 city patrols consisting of a minimum of 3 well trained guards each of various backgrounds. He also said there are 14 well marked guard stations that will be manned around the clock that are equipped with bells to sound the guard in case of problems. Noteworthy locations for these stations are Dominations, the Solarium, and the Dock Master's building.

Jormar Oldarth went on to say that all citizens of Rougtero are encouraged to take a part in the council's activities and that if they have any concerns about the city, they should see their council representative. The list of all representatives is available to the public at the Solarium and messages for a council member can also be left there. The following groups have representatives on the council: Anubis, Isis, Neptune, Orus, Osiris, Ra, Scrogg, Old T'or, New T'or, Zepherin, Mechants, Laborers, Service Providers, Shipping/Traders, Mages, and Adventurers.

Elf/Orc Conflict Appears to be Over (END OF ELF/ORC/ADVENTURER WAR PLOT LINE)

The conflict between the Elves and the Orcs appears to be over. According to reports, the conflict was started by a third party. This fact was discovered by a party of adventurers and later the Elves and Orcs teamed up to take down the organization involved. The leader of the organization is supposedly still at large.

Elves will still continue to charge a toll through their territory and the guard patrols through there will still continue.

Road from Gendle to Portal Farm Completed

A road that extends from Gendle to the Portal is now complete, but work is still being done to improve the road by adding rails. At this time, the toll for using the road is unknown. Also construction is being started on a road from Gendle to New Alimar.

1)
It should also be noted that the dead gods will not be granting any DI… And likely for the next few game months Scrogg and Orus won't be doing much in the way of DI unless it’s really, really serious and will be pissed at anyone bothering them for trivial shit during this time
2)
Caster must make a 3d6 check vs. their rank. Rolling above the rank will cause the spell to work, otherwise the spell malfunctions according to a chart I have with me. All existing spell effects in the area must also make a 3d6 check or they malfunction
history/aor.1614044593.txt.gz · Last modified: 2021/02/22 20:43 by eliu