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settings:planes:dreaming [2024/05/02 14:40] quiddlestickssettings:planes:dreaming [2024/11/30 16:10] (current) – Adding information about the library of Archser from TSB;EoA that I forgot to mentioned previously aieslwz
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 ====== The Dreaming ====== ====== The Dreaming ======
 ===== Overview ===== ===== Overview =====
-The Dreaming is a world of emotion and hope, borne from the thoughts and emotions of mortals. Denizens of the Dreaming are called the [[lore:races:supernatural#fey_origin|Dreamt or the Fey]]. People on Cahyali also occasionally refer to the Dreaming's people as the Daliad.+The Dreaming is a world of emotion and hope, borne from the thoughts and emotions of mortals. Denizens of the Dreaming are called the [[lore:creatures:dreamt|Dreamt or the Fey]]. People on Cahyali also occasionally refer to the Dreaming's people as the Daliad.
  
 They are well known for being tricksters, with some being benevolent and others malevolent, while even more are mercurial - flitting from one to the other without rhyme or reason. The landscape of the Dreaming is never as it seems: entire places may be illusionary, unexpectedly alive, or comically opposite to how it normally is. They are well known for being tricksters, with some being benevolent and others malevolent, while even more are mercurial - flitting from one to the other without rhyme or reason. The landscape of the Dreaming is never as it seems: entire places may be illusionary, unexpectedly alive, or comically opposite to how it normally is.
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 {{:a_rocha-theeerieforest.jpg}} {{:a_rocha-theeerieforest.jpg}}
 == A forest in Ochr Arall. By Andreas Rocha; used with permission. == == A forest in Ochr Arall. By Andreas Rocha; used with permission. ==
 +
 +===== Parasoma =====
 +(pr. pair-ah-SOH-mah) Some denizens refer to this place as the Nightmare Lands. Here horrors and monstrosities lay in wait for their prey, luring them in with fantastical treasures, promises of riches beyond one’s imaginations, anything that one’s heart could desire, but in the end it is naught but a lie. Legends speak that deep within the heart of the Nightmare Lands is a tree that bears silver wings and promises great treasure at risk of complete ruin for those that seek it out. Pray that you never break a promise with a denizen of Parasoma, for a nightmare will never forget. 
  
 ===== Dearmad Agrad ===== ===== Dearmad Agrad =====
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 This golem, called //Angie,// is a 4'3 humanoid with the characteristics of both an anglerfish and a harpy eagle. Though quiet she is curious and will allow anyone to peruse the library as long as they are respectful, and if she deems them well-intentioned can immediately copy the contents of a book into a blank one for them to take with them. This golem, called //Angie,// is a 4'3 humanoid with the characteristics of both an anglerfish and a harpy eagle. Though quiet she is curious and will allow anyone to peruse the library as long as they are respectful, and if she deems them well-intentioned can immediately copy the contents of a book into a blank one for them to take with them.
 +
 +At the very top of the library is a secret room, that provides a test of knowledge to any who wish to enter it. The last recorded test was that of placing symbols of the gods in the order in which they came into existence to which the answer was to place them all in the first spot as no one really knows for certain. Passing the test grants access to the Thus de Thus (Origin of Origins) that has a small notebook on an illuminated pedestal. The notebook can not be removed. To use the book one focuses on a a question of piece of information and the notebook points them to where to find the information (usually in the form of a map,) never giving an answer to the question itself.
  
 ===== Amann Grasslands ===== ===== Amann Grasslands =====
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 It only gets weirder the farther in. At some point you may notice a tree with a piece cut out of it, and in the center is a bamboo stalk. This is deemed the last point of safety and anyone who knows of this place would advise you to turn back now. That being said some have traveled beyond this point and while accounts vary wildly one consistency is the existence of a vast sea, expanding eternally out into the horizon.  It only gets weirder the farther in. At some point you may notice a tree with a piece cut out of it, and in the center is a bamboo stalk. This is deemed the last point of safety and anyone who knows of this place would advise you to turn back now. That being said some have traveled beyond this point and while accounts vary wildly one consistency is the existence of a vast sea, expanding eternally out into the horizon. 
 +
 +===== The Sea of Dreams =====
 +A roiling, unfathomable black ocean of raw chaotic energy made up of the collective unconscious of the waking races. This part of the Dreaming is seldom seen, and it is said that it came into existence alongside the First Dream, existing alongside but not within the Dreaming.
 +
 +This Sea is not easy to get to, as it exists on the very fringes of the Dreaming between consciousness and madness, and almost all who embark to its shores return changed, or never at all. It is from the Sea of Dreams that the [[lore:creatures:dreamt#old_dreamt|Old Dreamt]] were born.
 +
 +Any fey that reaches the Sea of Dreams and tries to harness its power will find themself immediately consumed and destroyed by its waters before being reborn in a new consciousness. Waking races that interact with the Sea of Dreams will not be able to harness its power at all, finding it to function like an ordinary body of water, though the water cannot be moved or transported by any means. Only the Old Dreamt can exert any power over the Sea.
 +
  
 ====== Factions & Peoples ====== ====== Factions & Peoples ======
settings/planes/dreaming.1714675207.txt.gz · Last modified: 2024/05/02 14:40 by quiddlesticks