settings:cahyali:nahrul
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settings:cahyali:nahrul [2024/04/01 22:47] – aieslwz | settings:cahyali:nahrul [2024/04/30 18:19] (current) – quiddlesticks | ||
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- | ====== | + | ====== |
- | We at AQ Corp. Regret to inform you that < | + | |
* Government Type: Theocracy | * Government Type: Theocracy | ||
* Symbol: Rabbit | * Symbol: Rabbit | ||
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* Assault; Any Kind: Minimum incarceration of 5 years, potential for fines | * Assault; Any Kind: Minimum incarceration of 5 years, potential for fines | ||
* Murder or Rape: Minimum incarceration of 20 years | * Murder or Rape: Minimum incarceration of 20 years | ||
- | * Heretical Worship; Including worship of Tenebrius, demons, fey, or other entities: Life incarceration | + | * Heretical Worship; Including worship of Tenebrus, demons, fey, or other entities: Life incarceration |
* Membership in the Church of Night: Life incarceration | * Membership in the Church of Night: Life incarceration | ||
* Destruction of Public Facilities: Minimum 1 year incarceration and 1 year community service | * Destruction of Public Facilities: Minimum 1 year incarceration and 1 year community service | ||
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Nahrūli citizens are often suspicious of outsiders, fearing that newcomers to their towns may be hostile foreign agents or even monsters in disguise. However, anyone proving themselves to truly be on the side of the people will earn themselves a hero's welcome that spreads like wildfire between the cities. Those who take up the trade of monster hunting and undead slaying are well respected, and adventurers generally have a positive reputation in Nahrūl. | Nahrūli citizens are often suspicious of outsiders, fearing that newcomers to their towns may be hostile foreign agents or even monsters in disguise. However, anyone proving themselves to truly be on the side of the people will earn themselves a hero's welcome that spreads like wildfire between the cities. Those who take up the trade of monster hunting and undead slaying are well respected, and adventurers generally have a positive reputation in Nahrūl. | ||
+ | |||
+ | ==== Nahrūli Names ==== | ||
+ | Uniquely amongst Cahyali, Nahrūli last names are not family signifiers. Instead, all citizens take the last name " | ||
+ | |||
+ | Family names amongst Nahrūli are their middle names, and are passed down maternally. Many last names end with the suffix -vich. First names are given, the same way as the rest of Cahyali. | ||
==== The Lamplighters ==== | ==== The Lamplighters ==== | ||
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==== The Church of Night ==== | ==== The Church of Night ==== | ||
- | Less an organized religion and more a loose collective of people with similar goals, the Church of Night is composed of Tenebrius | + | Less an organized religion and more a loose collective of people with similar goals, the Church of Night is composed of Tenebrus |
A majority of the monsters found in modern Nahrūl are due to either summonings or dark experiments performed by the Church of Night. Members of the Church often operate in secret, and there is no longer a single location that members can look to and call their headquarters. Meetings are often held in secret either outside or within the borders of cities. The only time that the Church seems to hold an organized effort is during the times when Aghsdof erupts, spewing smoke into the sky and shrouding the land in darkness. | A majority of the monsters found in modern Nahrūl are due to either summonings or dark experiments performed by the Church of Night. Members of the Church often operate in secret, and there is no longer a single location that members can look to and call their headquarters. Meetings are often held in secret either outside or within the borders of cities. The only time that the Church seems to hold an organized effort is during the times when Aghsdof erupts, spewing smoke into the sky and shrouding the land in darkness. |
settings/cahyali/nahrul.1712026059.txt.gz · Last modified: 2024/04/01 22:47 by aieslwz