lore:races:supernatural
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With the many [[settings: | With the many [[settings: | ||
- | [[https:// | + | [[https:// |
===== Infernal Origin ===== | ===== Infernal Origin ===== | ||
- | The infernals, also known as demons, hail from the plane of the Beneath. Some simply spawn from those hellish pits, while others are mortal souls, corrupted into demonic forms by the fell magic suffusing the Beneath. Archdemons or Fallen Servitors are known to have the power to create demons. Most demons must feed on souls - but for the purposes of a player-character demon, this limitation is ignored. Mortal food is assumed to be enough for most demons on Jaern or Cahyali. | + | The infernals, also known as **[[lore: |
- | Infernals | + | Interestingly enough, demons have a notable liking for coffee and caffeinated foods. It isn't uncommon for a group of demons to meet up over a coffee much like humanoids might meet up over alcohol, and the Beneath is known to feature several cafes with the feel of bars. |
+ | |||
+ | Adventuring demons | ||
+ | * **Impling: | ||
+ | * **Fiend:** The type of infernal creature that most quickly comes to mind when most people think of ' | ||
+ | * **Devilkin: | ||
+ | * **Balor:** The brutes | ||
Demons have a poor reputation on the material world, with most civilians likely to run, scream, or call the nearest priest if one is seen. This is due to their history of violence against mortals, with demons more often than not only appearing on Jaern or Cahyali to raid, pillage, kill, or forge Faustian bargains. However, most demons taking up adventuring are likely far less bloodthirsty, | Demons have a poor reputation on the material world, with most civilians likely to run, scream, or call the nearest priest if one is seen. This is due to their history of violence against mortals, with demons more often than not only appearing on Jaern or Cahyali to raid, pillage, kill, or forge Faustian bargains. However, most demons taking up adventuring are likely far less bloodthirsty, | ||
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+ | The [[history: | ||
===== Celestial Origin ===== | ===== Celestial Origin ===== | ||
- | Each god is known to have a host of angelic servants, each taking a vastly different form; for example, the celestials of Neptune fly on watery, gossamer wings, while the celestials of Orus might manifest as living tongues of flame. A celestial may be created by a god or ascended from a mortal soul, and some are even entirely different creatures hailing from planes yet unknown. When not living on the celestial planes attending to their god, celestials may visit the mortal world to carry out a divine mission, or sometimes simply for leisure. | + | Each god is known to have a host of angelic servants, each taking a vastly different form; for example, the celestials of Neptune fly on watery, gossamer wings, while the celestials of Orus might manifest as living tongues of flame. A celestial may be created by a god or ascended from a mortal soul, and some are even entirely different creatures hailing from planes yet unknown. When not living on the [[settings: |
- | Celestials | + | Adventuring celestials |
+ | * **Angel:** The most common celestial creature; ethereal and beautiful humanoids with a large pair of feathered wings. The sort most think of when they picture celestials. | ||
+ | * **Nephilim: | ||
+ | * **Sunborn: | ||
+ | * **Risen:** Formerly-mortal | ||
- | When an angel violates the missives of their god, or otherwise commits a grave sin, they may **Fall.** A fallen angel's racial information does not change, but they may be barred from accessing | + | When an angel violates the missives of their god, or otherwise commits a grave sin, they may **Fall.** A fallen angel goes through a few specific changes as their divine |
===== Fey Origin ===== | ===== Fey Origin ===== | ||
- | The plane of the Dreaming is one of the most known, yet least explored planes in the history of Jaern and Cahyali. Their inhabitants are referred to as fey or Dreamt, living carefree lives powered by emotion and subconscious action. The Dreaming tends to overlap the material world, making it possible for people to slip from one to the other. Those fey who find themselves on the material plane, with no clear way back, often become adventurers seeking a way home. Some fey also intentionally cross over to live amongst mortals, whether as tricksters or out of simple curiosity. | + | The plane of the [[settings: |
- | Fey come in a few variations: | + | Adventuring fey come in a few variations: |
+ | * **Faerie:** The folk that most imagine when picturing | ||
+ | * **Changeling: | ||
+ | * **Satyr:** Known as the often perpetually-drunk party animals of the Dreamt, satyrs have the upper bodies of humanoids and the legs and horns of goats. | ||
+ | * **Spriggan: | ||
Compared to angels and demons, fey often have an easier time blending in with mortals, and are most often considered neutral beings. There are as many benevolent fey interacting with humans as there are malevolent fey, but many mortals are cautious of them regardless, due to the difficulty of telling which is which. | Compared to angels and demons, fey often have an easier time blending in with mortals, and are most often considered neutral beings. There are as many benevolent fey interacting with humans as there are malevolent fey, but many mortals are cautious of them regardless, due to the difficulty of telling which is which. | ||
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Unlike the other supernatural origins, the undead don't typically hail from other planes. Instead, the undead are just that: those who have died, but somehow - usually through magical means - still walk the Material Plane. Most undead are mindless creatures, simply obeying any command given to them by their summoner. They are often considered monsters or pests. However, some have broken these restraints - one way or another - and have regained not only a sense of self, but a desire for adventure. | Unlike the other supernatural origins, the undead don't typically hail from other planes. Instead, the undead are just that: those who have died, but somehow - usually through magical means - still walk the Material Plane. Most undead are mindless creatures, simply obeying any command given to them by their summoner. They are often considered monsters or pests. However, some have broken these restraints - one way or another - and have regained not only a sense of self, but a desire for adventure. | ||
- | Most adventuring undead come in a few variations: | + | Most adventuring undead come in a few variations: |
+ | * **Zombie:** Animated corpses | ||
+ | * **Skeleton: | ||
+ | * **Mummy:** A preserved, animated corpse usually wrapped | ||
+ | * **Ghoul:** A ravenous sort of creature feared for its blistering speed, brutality, and bloodthirst; | ||
+ | * **Vampire: | ||
- | Those undead that are playable from character creation differ from the undead one can become via a ritual | + | Those undead that are playable from character creation differ from the undead one can become via a // |
lore/races/supernatural.1692155549.txt.gz · Last modified: 2023/08/15 23:12 by quiddlesticks