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settings:jaern:ageron [2023/10/31 15:06] – [Cities of Ageron] quiddlestickssettings:jaern:ageron [2023/10/31 15:14] – [Other Notable Locations of Ageron] quiddlesticks
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 ===== Cities of Ageron ===== ===== Cities of Ageron =====
  
-**[[vesuna|Vesuna]], the Crown Jewel of Ageron.** The capital city of Ageron. Its population is nearing 123,000 people, the majority of which are humans, lizards, and elves. Due to the death of its well-respected king at the hands of adventurers, the profession is no longer welcomed within city limits except for in the Gate Ward, a small district of the city in the southeast. Vesuna is constantly embroiled in political strife, with myriad noble houses constantly vying for dominance. Any adventurer presence within the rest of Vesuna necessitates the word of one of these noble houses vouching for them. Vesuna is a heavily fortified walled city, thought to be impenetrable by any enemy force.+**[[settings:jaern:ageron:vesuna|Vesuna]], the Crown Jewel of Ageron.** The capital city of Ageron. Its population is nearing 123,000 people, the majority of which are humans, lizards, and elves. Due to the death of its well-respected king at the hands of adventurers, the profession is no longer welcomed within city limits except for in the Gate Ward, a small district of the city in the southeast. Vesuna is constantly embroiled in political strife, with myriad noble houses constantly vying for dominance. Any adventurer presence within the rest of Vesuna necessitates the word of one of these noble houses vouching for them. Vesuna is a heavily fortified walled city, thought to be impenetrable by any enemy force.
  
-**[[uzumi|Uzumi]], City of Psions**: Population 2,300. This city is as it sounds: full of psions; however, it is almost more fortified than the capital itself. Those in the city itself are extremely prejudiced towards non-psions, with an evaluation given at the city gates. Completely reliant on food crops from Vesuna, this city's small population spends its time almost purely in research of psionics, psionic artifacts, and medicine. This city has no temples, and chooses to rely on its own means and strength to heal anyone who is sick.+**[[settings:jaern:ageron:uzumi|Uzumi]], City of Psions**: Population 2,300. This city is as it sounds: full of psions; however, it is almost more fortified than the capital itself. Those in the city itself are extremely prejudiced towards non-psions, with an evaluation given at the city gates. Completely reliant on food crops from Vesuna, this city's small population spends its time almost purely in research of psionics, psionic artifacts, and medicine. This city has no temples, and chooses to rely on its own means and strength to heal anyone who is sick.
  
-**[[markduk|Markduk]], City of Pirates**: Population 5000, but rising.  As a result of many pirate crews banding together, the way this city behaves has changed immensely. The government is now a form of tribunal, where the four ruling pirate captains meet and discuss issues. A mayor has been appointed as the head of this group, but if you ask most anyone around town they will tell you that the real one in power prefers to stay out of sight. The city now hires out its crews and ships as mercenary protection for the various merchant ships that traverse the oceans of Jaern, which is proving to be quite profitable. This isn't to say that the city has become a law-abiding dream. There are still plenty of opportunities to find shady activities going on, and rumor has it that if someone needs something stolen, this would be the ideal place to ask.+**[[settings:jaern:ageron:markduk|Markduk]], City of Pirates**: Population 5000, but rising.  As a result of many pirate crews banding together, the way this city behaves has changed immensely. The government is now a form of tribunal, where the four ruling pirate captains meet and discuss issues. A mayor has been appointed as the head of this group, but if you ask most anyone around town they will tell you that the real one in power prefers to stay out of sight. The city now hires out its crews and ships as mercenary protection for the various merchant ships that traverse the oceans of Jaern, which is proving to be quite profitable. This isn't to say that the city has become a law-abiding dream. There are still plenty of opportunities to find shady activities going on, and rumor has it that if someone needs something stolen, this would be the ideal place to ask.
  
-**[[firehammer|Firehammer Hold]]**, City of Artifice: Population 13,750. This dungeon keep is populated mainly by dwarves. Comprised mostly of miners, blacksmiths, and artificers, this city gets the majority of its food from Vesuna's farmers in exchange for trading metals and gemstones. It is well known for its high-quality exports of all forms of artisan crafts, from smithing to textiles. The city, while not the most open to visitors due to its entrance being quite inaccessible, is very hospitable to visitors.+**[[settings:jaern:ageron:firehammer|Firehammer Hold]]**, City of Artifice: Population 13,750. This dungeon keep is populated mainly by dwarves. Comprised mostly of miners, blacksmiths, and artificers, this city gets the majority of its food from Vesuna's farmers in exchange for trading metals and gemstones. It is well known for its high-quality exports of all forms of artisan crafts, from smithing to textiles. The city, while not the most open to visitors due to its entrance being quite inaccessible, is very hospitable to visitors.
  
-**[[northface|Northface]]** Population 32,000. A fairly large city located at the north end of Ageron. Located on and in a cliffside, it is continuously windy, which has led to windmills and primitive forms of electricity and lighting being used for power. This city is host to a large university. It is also currently being plagued by an incurable disease. +**[[settings:jaern:ageron:northface|Northface]]** Population 32,000. A fairly large city located at the north end of Ageron. Located on and in a cliffside, it is continuously windy, which has led to windmills and primitive forms of electricity and lighting being used for power. This city is host to a large university. It is also currently being plagued by an incurable disease. 
  
 **Renton**: Population 4780. **Renton**: Population 4780.
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 **Granale**: A small shipping village located across the river from Gratac on the southern bay of Ageron. The village handles much of the goods that come from inland to be delivered to Gaea and Koth or other ports where land delivery would be too hazardous. **Granale**: A small shipping village located across the river from Gratac on the southern bay of Ageron. The village handles much of the goods that come from inland to be delivered to Gaea and Koth or other ports where land delivery would be too hazardous.
  
-**[[Shinto]]**+**Shinto**: A small enclave, home to a certain sect of nomads, populated by immigrants from Cahyali'[[settings:cahyali:raikougan|Raikougan Archipelago]] as well as locals.
  
-**[[fadencrest|Fadencrest]]**: Population approx. 750. Located in a mountain valley southwest of Firehammer, originally a closed door religious convent of the followers of Emizzair (called Em for short) that is now a small trading town. The town boasts the Exotic business league, a moderately productive renovated iron mine, and a T'orite barracks as well as the original temple to Em. While all major faiths deny that Em exists and no proof of his presence is apparent, the followers still worship avidly. The region around Fadenwood is known for its meteor showers and the strange metallic ore that lands there.+**[[settings:jaern:ageron:fadencrest|Fadencrest]]**: Population approx. 750. Located in a mountain valley southwest of Firehammer, originally a closed door religious convent of the followers of Emizzair (called Em for short) that is now a small trading town. The town boasts the Exotic business league, a moderately productive renovated iron mine, and a T'orite barracks as well as the original temple to Em. While all major faiths deny that Em exists and no proof of his presence is apparent, the followers still worship avidly. The region around Fadenwood is known for its meteor showers and the strange metallic ore that lands there.
  
 ==== Other Notable Locations of Ageron ==== ==== Other Notable Locations of Ageron ====
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 **Divide River**: This river connects from both sides of the ocean, and twice a day with the tides switches flow direction. Beyond it, there is one massive desert, named Kroan.  **Divide River**: This river connects from both sides of the ocean, and twice a day with the tides switches flow direction. Beyond it, there is one massive desert, named Kroan. 
  
-**[[Kroan]]**: A massive desert inhabited by six tribes. The only permanent city within it is [[Tephis]]. Temperatures can reach upwards of 120* F here.+**[[settings:jaern:ageron:kroan|Kroan]]**: A massive desert inhabited by six tribes. The only permanent city within it is [[settings:jaern:ageron:kroan:tephis|Tephis]]. Temperatures can reach upwards of 120* F here.
  
-  * **[[Tephis]], Desert Haven.**: Population 45,000. A booming city of trade, entertainment, and gambling within the bounds of Kroan, which originated as a meeting place for the tribes of the region and eventually bloomed into a great city of all forms of art and sport. Its growth was spurred mainly by its role as a major conduit and resting place for those coming from the desert wastes out to the rest of the continent; a role which it maintains to date.+  * **[[settings:jaern:ageron:kroan:tephis|Tephis]], Desert Haven.**: Population 45,000. A booming city of trade, entertainment, and gambling within the bounds of Kroan, which originated as a meeting place for the tribes of the region and eventually bloomed into a great city of all forms of art and sport. Its growth was spurred mainly by its role as a major conduit and resting place for those coming from the desert wastes out to the rest of the continent; a role which it maintains to date.
  
-**[[Southern Forest]]**: The forest ends near Firehammer Hold, and goes west to the largest river of the continent.+**[[settings:jaern:ageron:southernforest|Southern Forest]]**: The forest ends near Firehammer Hold, and goes west to the largest river of the continent.
  
-  * **[[Qiryah Amir]]**: Population 8,000. An ancient city within the [[Southern Forest of Ageron]]. It has only recently revealed itself to the world.+  * **[[Qiryah Amir]]**: Population 8,000. An ancient city within the Southern Forest. It has only recently revealed itself to the world.
  
 **[[Vasvoir]] (Aquatic City)**: Population 13700. This city, comprised primarily of lizards, is located on the bottom of the Basal Sea near the southeastern shore of Ageron.  The city of Vasvoir is completely submerged except for a dock in the middle of the water that houses an elevator to the city. While friendly and open to outsiders, a large majority of the city is inhospitable to non-waterbreathing creatures. However, the city proper is in a sealed dome to allow commerce and interactions with outsiders. Since this city had no land to grow crops, it relies on other mainland cities for produce, trading its abundance of deep ocean fish and corals. **[[Vasvoir]] (Aquatic City)**: Population 13700. This city, comprised primarily of lizards, is located on the bottom of the Basal Sea near the southeastern shore of Ageron.  The city of Vasvoir is completely submerged except for a dock in the middle of the water that houses an elevator to the city. While friendly and open to outsiders, a large majority of the city is inhospitable to non-waterbreathing creatures. However, the city proper is in a sealed dome to allow commerce and interactions with outsiders. Since this city had no land to grow crops, it relies on other mainland cities for produce, trading its abundance of deep ocean fish and corals.
settings/jaern/ageron.txt · Last modified: 2023/11/25 00:44 by aieslwz