User Tools

Site Tools


settings:cahyali:nahrul

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revisionBoth sides next revision
settings:cahyali:nahrul [2023/10/15 14:10] quiddlestickssettings:cahyali:nahrul [2023/10/15 14:14] quiddlesticks
Line 51: Line 51:
  
 Despite its proximity to Shinneok, Łowcacieni is almost never traveled by undead seeking asylum in its borders due to the lack of oversight in the region, making it one of the few places in Nahrūl without direct oversight from the Church of Peregrinus. Despite its proximity to Shinneok, Łowcacieni is almost never traveled by undead seeking asylum in its borders due to the lack of oversight in the region, making it one of the few places in Nahrūl without direct oversight from the Church of Peregrinus.
 +
 +===== Culture =====
 +The land of Nahrūl is heavily scarred by the Nightmare King's reign. Before his attack, it was a rather peaceful place, full of its own superstitions and small magics but overall thriving. After the Nightmare King, however, Nahrūl was forever changed. Monsters now roam the lands, and foreign threats are forever present. 
 +
 +Nahrūli citizens are often suspicious of outsiders, fearing that newcomers to their towns may be hostile foreign agents or even monsters in disguise. However, anyone proving themselves to truly be on the side of the people will earn themselves a hero's welcome that spreads like wildfire between the cities. Those who take up the trade of monster hunting and undead slaying are well respected, and adventurers generally have a positive reputation in Nahrūl.
 +
 +==== The Lamplighters ====
 +The image of a lit lamp is a symbol of hope for Nahrūli citizens, as it is the symbol of the Lamplighters Guild, a sect of the Church of Peregrinus dedicated to fighting against the Church of Night and the monsters of the land.
 +
 +As a sect of the Church of Peregrinus, the Lamplighters act as the enforcers of the land ensuring that order and tranquility is maintained. It is their sworn duty to bring an end to the Church of Night. They carry about sun sculpted lighters to ignite the lamps of the cities with holy sunlight to keep creatures of darkness away; this has become an easily identifiable mark.
 +
 +==== The Church of Night ====
 +Less an organized religion and more a loose collective of people with similar goals, the Church of Night is composed of Tenebrius priests, practitioners of dark magic, and those who seek to sow chaos in the world. 
 +
 +A majority of the monsters found in modern Nahrūl are due to either summonings or dark experiments performed by the Church of Night. Members of the Church often operate in secret, and there is no longer a single location that members can look to and call their headquarters. Meetings are often held in secret either outside or within the borders of cities. The only time that the Church seems to hold an organized effort is during the times when Aghsdof erupts, spewing smoke into the sky and shrouding the land in darkness.
 +
 +Members seem to revere darkness as a transformative force used to bring balance to the excess of order produced by the Church of Peregrinus, ensuring light doesn’t overwhelm the land and reduce it to stagnancy.
  
settings/cahyali/nahrul.txt · Last modified: 2024/04/30 18:19 by quiddlesticks