settings:cahyali:leyork
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settings:cahyali:leyork [2023/08/21 23:59] – quiddlesticks | settings:cahyali:leyork [2024/04/09 23:01] (current) – [Cities of Ley'Ork] guntripmaxwell_yahoo.com | ||
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====== Ley' | ====== Ley' | ||
* Government Type: Corporate Democracy | * Government Type: Corporate Democracy | ||
- | * Symbol: Six-Winged Dragonfly | + | * Symbol: Six-Winged Dragonfly, Griffin |
* Major Races: Cosmopolitan | * Major Races: Cosmopolitan | ||
- | * Capital: | + | * Capital: |
+ | * Demonym: Ley' | ||
- | {{settings: | + | {{settings: |
- | The enterprising industrialists in charge of Ley’ork are a forward thinking bunch that sacrifice anything in the name of expansion and growth. Fostering a culture where one’s work comes to define the aspect of their being, the norm is that productivity is the only factor in one’s success in not only Ley’ork, but in life. Forgoing a traditional governmental structure, the leaders of Ley’ork are determined in an electoral system, though the number the votes an individual gets is proportional to the amount of property a person has. Property only reaps votes if it is actively being worked by employees, children, or being rented out for use by others. Due to this, the government system more closely represents an aristocracy of an elite few families. Having children is viewed as a societal duty. Functionally, | + | ===== Overview ===== |
+ | The enterprising industrialists in charge of Ley’Ork are a forward thinking bunch that sacrifice anything in the name of expansion and growth. Fostering a culture where one’s work comes to define the aspect of their being, the norm is that productivity is the only factor in one’s success in not only Ley’Ork, but in life. Forgoing a traditional governmental structure, the leaders of Ley’Ork are determined in an electoral system, though the number the votes an individual gets is proportional to the amount of property a person has. | ||
- | * Takeau: This family of rich half-elves claim to be one of the founding families of Ley’Ork. Even if that is true, it cannot be proven, as they figuratively, | + | Due to this, the government system more closely represents an aristocracy |
- | * Vane: Head of industry in Ley’Ork, this human family controls factories, as well as the military-industrial complex. They secretly propagate wartime by sparking revolutions in other countries and selling weapons to them, while supplying Ley’Ork' | + | |
- | * Wren: This family of Saedic elves, while not established in any office, holds a large amount of power through running | + | |
- | * Dævian: This family | + | |
- | === Major Laws === | + | Ley' |
- | * Mandatory Work. Those who are not employed are forcibly employed | + | |
- | * Stealing | + | For more information on the history and culture of Ley' |
- | * Assault | + | |
- | * Age of Adulthood | + | ==== Regions ==== |
- | * Mandatory schooling | + | Ley' |
- | * Criminals are relocated | + | === Myriad Lakes Region === |
- | * Extreme punishment | + | //South Stella, Torqton, Quand, Edohr Island, Insu.// This region |
- | * Loitering is illegal. | + | === Northcoast === |
- | * Use of Magic is strictly regulated | + | // |
- | * Homelessness is illegal, living complexes are designed | + | |
+ | //Keberon, Vatale, Kusil, New Ciudad, Ariaqua, Laguna.// This place is mostly a vast grassland and an arid desert, with heavy influence from Splint culture in the area. The people here are well used to the heat, and are major exporters of mined goods and technology. | ||
+ | ===Southeast/ | ||
+ | //Veleron, New Questar, Glanskoon, Jeuisin.// This place ranges | ||
+ | |||
+ | ==== Laws ==== | ||
+ | Policing is strict in Ley' | ||
+ | |||
+ | * Loitering: Fine of up to 500 gc. | ||
+ | * Idleness, homelessness, | ||
+ | * Theft: Fine equal to triple the worth of the stolen goods and possibly incarceration for up to 2 years. | ||
+ | * Assault and battery: Incarceration from 3-10 years. | ||
+ | * Trespassing, | ||
+ | * Use of magic, any type: Fine of up to 10,000 gc and possible incarceration | ||
+ | * Worship of un-approved | ||
+ | * Ownership of another intelligent humanoid creature: Fine of up to 50,000 gc. | ||
+ | * Tax evasion: Incarceration | ||
+ | * Murder and rape: Incarceration for life or execution, depending on degree | ||
+ | * Treason: Execution | ||
{{leyorkflag.png}} | {{leyorkflag.png}} | ||
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===== Cities of Ley' | ===== Cities of Ley' | ||
- | **Evergreen, D.T.:** Evergreen, DT (sometimes simply referred to as DT) is the capital of Ley' | + | **Harena Metropolis:** Harena Metropolis |
+ | |||
+ | To the southwest, smokestacks and plumes of smoke and steam billow into the sky, creating a layer of haze that sits over the city like a shroud. To the northeast, three massive steel towers pierce into the sky, and docked to various | ||
+ | |||
+ | **New Spire City:** This city, often colloquially called **Ley' | ||
+ | |||
+ | The very center of the city used to house a massive spire shaped similar to the Space Needle, for which the city was named, but has now been replaced by a new skyscraper, Berns Tower. It pierces the sky and haze, and is mostly filled with various electrical generators and capacitors. Laid in the ground, connecting the various cities of Ley' | ||
+ | |||
+ | **Lightage: | ||
+ | |||
+ | The University of Ley' | ||
+ | |||
+ | **Courtsland: | ||
+ | |||
+ | **Ferrendale: | ||
+ | |||
+ | **Perichelle Island:** A fishing community in the state of Insu, bordering the Myriad Lakes. This is a city with countless rivers flowing through it and is a hub for craftspeople, | ||
+ | |||
+ | **Port Mwera:** A small settlement in the state of Jeuisin located on the southern tip of the country. Port Mwera is not known for its industry, commerce, or anything that someone would typically think of when thinking of Ley' | ||
+ | |||
+ | **Fort Crescent:** A town that used to be a military settlement in the era of the Dahabu occupation in the state of New Questar. Located further away from the industrial centers of Ley' | ||
+ | |||
+ | Fort Crescent is home to another, smaller branch of the University of Ley' | ||
+ | |||
+ | **Los Aliados:** A moderately sized community located in the state of Laguna. This is a community of immigrants from Splint looking for a new life in Ley' | ||
+ | |||
+ | Many of the businesses here aren't managed by the HTUC, making the city a place of interest for workers looking for a decent work environment as well as the HTUC looking to control the town for their own benefit. | ||
+ | |||
+ | **Grieffen City:** The sister city of New Spire City located in the state of Queensbury. This city is the home of the Ley' | ||
+ | |||
+ | **Haraka:** A small city not listed on any Ley’Orkian maps for the reason that it is a floating city. Currently located on the border between Laguna and Glanskoon, Haraka used to be a part of the city of Abydos in [[settings: | ||
+ | |||
+ | {{settings: | ||
+ | |||
+ | ===== Culture ===== | ||
+ | |||
+ | ==== Mystery: An Age Old Phenomenon==== | ||
+ | Mystery is the term that Ley’Orkian scholars have applied to the various strange occurrences that occur in the countryside of Ley’Ork. It is unknown why this phenomenon exists only here, but there are a few facts that are certain about Mystery and how it works. | ||
+ | |||
+ | Mystery is contained specifically to mainland Ley’Ork, only existing within the 21 states. Within this space, Mystery cannot escape or enter the world at large. Furthermore, | ||
- | **New Spire City:** NSC is the true commercial center of Ley' | + | Believing Mystery |
- | == Port == | + | However, there are some settlements, such as Port Mwera, where Mystery reigns supreme. It is in these settlements further away from the large cultural centers |
- | Port sits on the thin strip of land and beach cradled between the ocean and the Guardian' | + | |
- | The University | + | ==== Machina and Magic ==== |
+ | Much of Ley’Ork’s history has been shaped by developments | ||
- | == Courtsland == | + | In the modern day, all use of magic is banned by the Ley’Orkian government after the Workers Revolt, and all citizens instead use various machines to fill in the gaps that a society without magic has left. Larger cities such as Metro or Ley’Ork Spire are almost entirely industrialized, taking on a steampunk aesthetic with more advancements being made daily by the various HTUC-funded companies. |
- | ((nothing | + | |
- | == Landing == | + | However, there are a few settlements in Southern Ley’Ork that have turned away from the rampant industrialism of the country and instead seek to return to a harmonious existence with nature |
- | ((nothing has been established about this city yet. If you run here, send a ping to the Story Coordinator | + | |
- | == Nohrd Hills == | + | ==== Religion ==== |
- | The Nohrd Hills are a group of hills and mountains located on the southwest coast of Ley'Ork, on the border to Splint. It is rumored to be full of various tunnels and orc settlements, and is generally avoided | + | Ley’Ork is an agnostic and sometimes even atheist country, with very few having time or care for religion past the surface level. Worship |
- | === Notable Holidays === | + | ==== Notable Holidays |
**Annual Steam Zeppelin Race** - Each year, near the beginning of Murh, a steam zeppelin race is held that tours the entire country. Winners of the race are given a hefty monetary reward, as well as given connections to significant members of the Lay' | **Annual Steam Zeppelin Race** - Each year, near the beginning of Murh, a steam zeppelin race is held that tours the entire country. Winners of the race are given a hefty monetary reward, as well as given connections to significant members of the Lay' |
settings/cahyali/leyork.txt · Last modified: 2024/04/09 23:01 by guntripmaxwell_yahoo.com