settings:ageron:firehammer_hold
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- | Firehammer Hold | + | ====== |
- | 1 Culture | + | ===== Culture |
- | + | ==== Social Standing | |
- | 1.1 Social Standing | + | |
While most Dwarven cultures have social standing based on accomplishments in battle, Ageron has had a long held period of peace, meaning that the youth have required a new way to distinguish themselves. | While most Dwarven cultures have social standing based on accomplishments in battle, Ageron has had a long held period of peace, meaning that the youth have required a new way to distinguish themselves. | ||
+ | ==== Chieftain ==== | ||
- | 1.2 Chieftain | + | Of the clans that were brought to bow under Firehammer, |
- | Of the clans that were brought to bow under Firehammer, | + | ==== Celebrity Fighters: |
+ | The only other warriors continuing their practice fit in two categories, the first of which being career wrestler. Career wrestlers provide entertainment for masses, and try to keep it relatively official. | ||
- | 1.3 Celebrity | + | ==== Celebrity |
- | The only other warriors continuing their practice fit in two categories, | + | There always exists a profession for even the lowest standing to have a chance at greatness. While this spot is usually filled with adventuring, in Firehammer |
+ | ==== Commoners ==== | ||
- | 1.4 Celebrity Fighter: Underground | + | The rest of the individuals in this keep have their social standings decided by their ability to create. |
- | There always exists a profession for even the lowest standing to have a chance at greatness. While this spot is usually filled with adventuring, | + | ==== Inventors ==== |
- | 1.5 Commoners | + | With how much assistance this community has gotten from technology to be mentioned later, the Firehammer bloodline will provide funding for people wishing to create something new. Most noteable of these is [[Chomsky]] a gnome inventor that was the original creature of the clockwork armor. |
- | The rest of the individuals in this keep have their social standings decided | + | ==== The Robed Ones ==== |
+ | |||
+ | These individuals | ||
+ | |||
+ | ==== Culinary ==== | ||
+ | |||
+ | All cooking in the keep is very simple, partially because cooks are held in such low regard, and partially because the food only serves to accent the beer in question. Breads and cheeses | ||
+ | |||
+ | ==== Death ==== | ||
+ | |||
+ | Upon death, fearing | ||
+ | |||
+ | ===== Production/ | ||
+ | |||
+ | ==== Powered clockwork armor ==== | ||
+ | |||
+ | This armor, powered by pumping magical energy into a rune in the armor itself, is useless to those uninitiated, but in the hands of one taught in the Firehammer combat school, exceeds what standard armor is capable of. The ability to use this armor is limited to use by those skilled in the general use of heavy armor skill. | ||
+ | |||
+ | ====Mining Technology==== | ||
+ | |||
+ | Based on the steam locomotion on Lojem, the residents of Firehammer Keep have managed to automate a great deal of their mining. They have succeeded in making a drill-like device that bores 7 foot wide holes through the stone. This leads to the vast majority of the city being composed of seven foot wide streets, with buildings mined out of the walls. Nobody really knows how this functions, except the robed one that is stationed to operate it | ||
+ | |||
+ | |||
+ | Because all buildings appear identical from the outside, people flaunt their wealth through designer locks, on their stone doors. Additionally, | ||
+ | |||
+ | |||
+ | ==== Smithing Technology ==== | ||
+ | |||
+ | |||
+ | Smithing is done above lava pits, used to heat the metal till it's malleable. | ||
+ | |||
+ | ===== Note Worthy Businesses ===== | ||
+ | |||
+ | ==== The Clockwork Phoenix ==== | ||
+ | |||
+ | This bar, complete with a clockwork delivery system, provides high end beer to the denizens. They will begrudgingly provide other drinks, often mocking the individual. They have an extremely complicated clockwork system for delivering alcoholic beverages to their customers from the center area, simply surrounded with kegs. Punishments for violence with the bar is mostly meted out through downgrading drinks served to the violent party. | ||
+ | |||
+ | ==== The Golden Hammer ==== | ||
+ | |||
+ | This is a gold forge that also sells the products made there. It is the largest gold forge there in Firehammer Keep and is known for high end products. It is headed by a dwarf name Hephaestus Goldforge who is running the family business. The average quality of the products is 6 die. Custom products are available on request. (Crosby runs this) | ||
- | 1.6 The Robed Ones | + | ==== Crystal Palace ==== |
- | These individuals are highly shrouded in mystery. They produce nothing, yet they are acknowledged as having high standing by the Firehammer | + | This is a store that sells handmade glass products. They do all of their own glassblowing and is the best place in Firehammer |
- | 2 Production/ | + | ==== Mineral ==== |
- | 2.1 Powered clockwork armor | + | Due to the method by which the island was created, the mountain itself was originally devoid of resources. |
- | This armor, powered by pumping magical energy into a rune in the armor itself, is useless to those uninitiated, | + | ==== Gnomes ==== |
- | the metal smiths in Firehammer. | + | |
- | Without being powered, it gives combat and missile defensive values equal to the users heavy armor rank/2, grapple dv equal to heavy armor rank/10, and linear dvs equal to heavy armor rank/4. If powered, with 2 units per round(thought activated) it can double it's defensive values, and cause 1d6 crushing damage to all those grappling it. This armor might be rentable for individual missions, depending on the individual' | + | [[Gnomes]] are a new race that have been living in Firehammer for the last 1000 years. |
+ | ==== Side notes ==== | ||
+ | |||
+ | Vormaxians are highly respected, and their spell " |