settings:ageron:ageron
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revisionNext revisionBoth sides next revision | ||
settings:ageron:ageron [2021/02/21 20:09] – [Cities of Ageron] eliu | settings:ageron:ageron [2022/08/04 19:39] – eliu | ||
---|---|---|---|
Line 1: | Line 1: | ||
- | {{ : | + | {{ : |
- | The Island of Ageron is actually fairly new, created by earth mages via the recently rediscovered Mountain spell and spread out over time. It is located in the southern hemisphere almost 3 months travel by boat to the SSW of Lojem. The island itself has a population of over 200,000, but attempted to remain uncharted for as long as it could, due to the power and terror of stories told about adventurers on the outside islands. Having remained rather peaceful, the island(s) actually ceased to exist for about 30 years. Reasons for this are unknown, but it has returned, causing nothing more than a small tidal wave upon re arrival. Signs point to a massive psionic malfunction in the city of Uzumi playing with time magics. The island itself consists of several large landpoints and cities, which are described below. The island of Ageron is 270 miles long, by 140 miles wide. | + | [[https:// |
+ | |||
+ | The Island of Ageron is actually fairly new, created by earth mages via the recently rediscovered Mountain spell and spread out over time. It is located in the southern hemisphere almost 3 months travel by boat to the SSW of Lojem. It is about a 5 month journey to the northeast, past Lojem, to reach the Rhine. It takes about 4 months to the northwest to reach Kratal. The island itself has a population of over 200,000, but attempted to remain uncharted for as long as it could, due to the power and terror of stories told about adventurers on the outside islands. Having remained rather peaceful, the island(s) actually ceased to exist for about 30 years. Reasons for this are unknown, but it has returned, causing nothing more than a small tidal wave upon re arrival. Signs point to a massive psionic malfunction in the city of Uzumi playing with time magics. The island itself consists of several large landpoints and cities, which are described below. The island of Ageron is 270 miles long, by 140 miles wide. | ||
===== Cities of Ageron ===== | ===== Cities of Ageron ===== | ||
- | **[[Vesuna]]** The capital city of Ageron. Its population is nearing 123,000 people, the majority of which are humans, lizards, and elves. | + | **[[Vesuna]], the Crown Jewel of Ageron.** The capital city of Ageron. Its population is nearing 123,000 people, the majority of which are humans, lizards, and elves. |
- | **[[Uzumi]], | + | **[[Uzumi]], |
- | **[[Markduk]], | + | **[[Markduk]], |
- | **[[Firehammer Hold]]**: Population 13,750. This dungeon keep is stocked almost exclusively | + | **[[Firehammer Hold]]**, City of Artifice: Population 13,750. This dungeon keep is populated mainly |
**[[Northface]]** Population 32,000. A fairly large city located at the north end of Ageron. Located on and in a cliffside, it is continuously windy, which has led to windmills and primitive forms of electricity and lighting being used for power. This city is host to a large university. It is also currently being plagued by an incurable disease. | **[[Northface]]** Population 32,000. A fairly large city located at the north end of Ageron. Located on and in a cliffside, it is continuously windy, which has led to windmills and primitive forms of electricity and lighting being used for power. This city is host to a large university. It is also currently being plagued by an incurable disease. | ||
- | **Renton**: Population 4780.((Claire has plans for this.)) | + | **Renton**: Population 4780. |
- | **Larnwick**: | + | **Larnwick**: |
**[[Gratac]]**: | **[[Gratac]]**: | ||
Line 33: | Line 35: | ||
**[[Kroan]]**: | **[[Kroan]]**: | ||
- | * **[[Tephis]]**: | + | * **[[Tephis]], Desert Haven.**: Population 45,000. A booming city of trade, entertainment, and gambling |
**[[Southern Forest of Ageron]]**: The forest ends near Firehammer Hold, and goes west to the largest river of the continent. | **[[Southern Forest of Ageron]]**: The forest ends near Firehammer Hold, and goes west to the largest river of the continent. | ||
Line 43: | Line 45: | ||
===== Locations Near Ageron ===== | ===== Locations Near Ageron ===== | ||
- | **[[Koth]] (Island)** This island is fairly | + | **[[Koth]] (Eastern |
* **[[Toth]], City of Necromancers**: | * **[[Toth]], City of Necromancers**: | ||
- | **[[Gaea]] (Western Island)**: as of yet, this island is very unexplored. Rumors talk of a species stronger than those seen before. There where preiously only 2 towns, [[Mar]] and [[Weto]] (described below). Rather recently, with help of adventuers and mages, a the city of Unity was literally teleported to the north end of the island, and a small city of animals called Cradle was discovered to the west.((running games here for now - Dan)) | + | * **[[Fulgoro]], |
+ | |||
+ | **[[Gaea]] (Western Island)**: as of yet, this island is very unexplored. Rumors talk of a species stronger than those seen before. There where preiously only 2 towns, [[Mar]] and [[Weto]] (described below). Rather recently, with help of adventuers and mages, a the city of Unity was literally teleported to the north end of the island, and a small city of animals called Cradle was discovered to the west. | ||
* **[[Mar]]** is fairly straightforward. They are still setting up and exploring Gaea, but have a nice city with a port going. City was previously named Darnation, but was renamed Mar after a coup that installed new leadership. | * **[[Mar]]** is fairly straightforward. They are still setting up and exploring Gaea, but have a nice city with a port going. City was previously named Darnation, but was renamed Mar after a coup that installed new leadership. | ||
Line 55: | Line 59: | ||
* **[[Unity]]** was previously a city that was located on a different plain altogether, the city itself was transported to Ageron after the time hop event had ended and Ageron was already back. The city is a haven for species that don't feel welcome in normal life, and refugees from adventurer-infested/ | * **[[Unity]]** was previously a city that was located on a different plain altogether, the city itself was transported to Ageron after the time hop event had ended and Ageron was already back. The city is a haven for species that don't feel welcome in normal life, and refugees from adventurer-infested/ | ||
- | * **[[Cradle]]**. This city is vastly unexplored, and cannot be found without being guided there by the natives. | + | * **[[Cradle]]** is vastly unexplored, and cannot be found without being guided there by the natives. |
- | **[[Gypshion]]**: Population: 1390. Settled on the massive levitating chunks of earth north of Vesuna, this city is as mysterious as the levitating rocks themselves. Little is known about this small city given its location and secluded populace. Inhabited mostly by nomads, this city is a place of boisterous festivities and lively carnivals. Once every decade the city hosts a grand event filled with mysterious magic and wonders; it is only held when the sun has set and is so named, The Night Circus. Little is known about this event since talking about it in anything other than vague details is impossible once the circus has concluded. | + | **[[Gryf' |