settings:ageron:ageron
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- | The continent Ageron is actually fairly old, created by earth mages via the recently rediscovered Mountain spell and spread out over time. The island itself has a population of over 200,000, but attempted to remain uncharted for as long as it could, due to the power and terror of stories told about adventurers on the outside islands. Having remained rather peaceful, the island(s) actually ceased to exist for about 30 years. Reasons for this are unknown, but it has returned, causing nothing more than a small tidal wave upon re arrival. Signs point to a massive psionic malfunction in the city of Uzumi playing with time magics. The island itself consists of several large landpoints and cities, which are described below. The island of Ageron is 270 miles long, by 140 miles wide. | ||
- | **[[Vesuna]]** The capital city. Its population is nearing < | + | {{ : |
- | **[[Uzumi]], City of the Psions**: Pop: 2,300. This city is as it sounds, however, it is almost | + | The Island of Ageron is actually fairly new, created by earth mages via the recently rediscovered Mountain spell and spread out over time. It is located in the southern hemisphere |
- | **[[Markduk]], | + | ===== Cities |
+ | **[[Vesuna]]** The capital city of Ageron. Its population is nearing 123,000 people, the majority of which are humans, lizards, and elves. The current reigning king's name is Nicol Bowarn, and has been reigning since his ascension to the throne at age 35. He is a proficient mage and alchemist and would rather spend his time tinkering away than deliberating politics. Rumor has it he has found the elixir for immortality, | ||
- | **[[Firehammer Hold]]**: Pop: 13,750. This dungeon keep is stocked almost exclusively by dwarves. Comprised mostly of miners, blacksmiths, and artificers, this city gets the majority | + | **[[Uzumi]], City of the Psions**: Population 2,300. This city is as it sounds, however, it is almost more fortified than the capital itself. Those in the city itself are extremely prejudiced towards non-psions, which is determined at the gates of the city. Completely reliant on food crops from Vesuna, this city' |
- | **[[Northface]]** Pop: 32,000. A fairly large city located at the north end of Ageron. Located on and in a cliffside, it is continuously windy, which has led to windmills | + | **[[Markduk]], City of Pirates**: Population 5000, but rising. As a result |
- | **[[Renton]]** Town of population 4780, Claire has plans for this. | ||
- | **[[Larnwick]]** Town of population 5776 Claire has plans for this. This town is on the western tip of the southern peninsula. | + | **[[Firehammer Hold]]**: Population 13,750. This dungeon keep is stocked almost exclusively by dwarves. Comprised mostly of miners, blacksmiths, |
- | **Divide River**: This river connects from both sides of the ocean, and twice a day with the tides switches flow direction. Beyond it, there is one massive desert, named Kroan. | + | **[[Northface]]** Population 32,000. A fairly large city located at the north end of Ageron. Located on and in a cliffside, it is continuously windy, which has led to windmills and primitive forms of electricity and lighting being used for power. This city is host to a large university. It is also currently being plagued by an incurable disease. |
- | **[[Kroan]]**: A massive desert inhabited by six tribes. The only permanent city within it is Kroan. Temperatures can reach upwards of 120* F here. | + | **Renton**: Population 4780. |
- | **[[Tephis]]**: Pop 45,000. A booming city of trade and entertainment within the bounds of Kroan, which originated as a meeting place for the tribes | + | **Larnwick**: Population 5776. This town is on the western tip of the southern peninsula. |
- | **[[Koth]] (Island)** This island is fairly thin, meaning exploration | + | **[[Gratac]]**: Rumor has it that even none of the Grand Masters know what this city is. |
- | **[[Toth]], City of Necromancers**: Pop 15,000. While by no means is everyone here a necromancer, | + | **Granale**: A small shipping village located across |
- | **[[Gaea]] (Western Island)**: as of yet, this island is very unexplored. Rumors talk of a species stronger than those seen before. There where preiously only 2 towns, Darnation (this one is responsible for all the island politics) and Weto, which is mainly just a small town of farmers, hunters, and gatherers. Rather recently, with help of adventuers and mages, a city was literally teleported to the north end of the island, and a small city of animals was discovered to the west. (running games here for now - Dan) | + | **[[Shinto]]** |
- | **[[Mar]]** City is fairly straightforward. They are still setting up and exploring Gaea, but have a nice city with a port going. City was previously named Darnation, but was renamed Mar after a coup that installed new leadership. (- Dan) | + | **[[Fadencrest]]**: Population approx. 750. Located in a mountain valley southwest of Firehammer, originally |
- | **[[Weto]]** Weto is currently a town that is comprised | + | ==== Other Notable Locations |
- | **[[Unity]]** Previously | + | **Divide River**: This river connects from both sides of the ocean, and twice a day with the tides switches flow direction. Beyond it, there is one massive desert, named Kroan. |
- | **[[Cradle]]** City is vastly unexplored, and cannot be found without being guided there by the natives. | + | **[[Kroan]]**: A massive desert inhabited |
- | **[[Southern Forest of Ageron]]**: Somewhere inside, there is said to be a lost elven city in the treetops, but to this day nobody has seen any evidence | + | * **[[Tephis]]**: Population 45,000. A booming |
- | **[[Gratac]]**: Rumor has it that even none of the Grand Masters (GMs) know what this city is. | + | **[[Southern Forest of Ageron]]**: The forest ends near Firehammer Hold, and goes west to the largest river of the continent. |
- | **[[Vasvoir, (Aquatic city)]]**:Vasvoir | + | * **[[Qiryah Amir]]**: Population |
- | Population | + | |
- | This city, comprised primarily of lizards, is located on the bottom of the basal sea near the shore of Argeon. | + | |
- | **[[Gypshion]]** | + | **[[Vasvoir]] (Aquatic City)**: Population 13700. This city, comprised primarily of lizards, is located |
- | Population: 1390 | + | |
- | Settled | + | |
- | **[[Shinto]]** | + | ===== Locations Near Ageron ===== |
+ | |||
+ | **[[Koth]] (Island)**: This island is fairly thin, meaning exploration has been quick. It's swampy, wet, and corrupted by a strange, dark magic, making it highly inhospitable for most life forms. The one city is [[Toth]], which is described below. | ||
+ | |||
+ | * **[[Toth]], City of Necromancers**: | ||
+ | |||
+ | **[[Gaea]] (Western Island)**: as of yet, this island is very unexplored. Rumors talk of a species stronger than those seen before. There where preiously only 2 towns, [[Mar]] and [[Weto]] (described below). Rather recently, with help of adventuers and mages, a the city of Unity was literally teleported to the north end of the island, and a small city of animals called Cradle was discovered to the west. | ||
+ | |||
+ | * **[[Mar]]** is fairly straightforward. They are still setting up and exploring Gaea, but have a nice city with a port going. City was previously named Darnation, but was renamed Mar after a coup that installed new leadership. | ||
+ | |||
+ | * **[[Weto]]** is currently a town that is comprised of farmers, miners, and hunter-gatherers. | ||
+ | |||
+ | * **[[Unity]]** was previously a city that was located on a different plain altogether, the city itself was transported to Ageron after the time hop event had ended and Ageron was already back. The city is a haven for species that don't feel welcome in normal life, and refugees from adventurer-infested/ | ||
+ | |||
+ | * **[[Cradle]]** is vastly unexplored, and cannot be found without being guided there by the natives. | ||
+ | **[[Gypshion]]**: |