settings:ageron:ageron
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- | The continent | + | The Island of Ageron is actually fairly |
- | **[[Vesuna]]** The capital city. Its population is nearing < | + | ===== Cities |
- | **[[Uzumi]], City of the Psions**: Pop: 2,300. This city is as it sounds, however, it is almost more fortified than the capital itself. Those in the city itself | + | **[[Vesuna]]** The capital |
- | **[[Markduk]], City of Privateers**: Pop: 5000, but rising. As a result of the formerly pirate crews banding together, the way this city behaves has changed immensely. The government | + | **[[Uzumi]], City of the Psions**: Population 2,300. This city is as it sounds, however, it is almost more fortified than the capital itself. Those in the city itself are extremely prejudiced towards non-psions, which is determined at the gates of the city. Completely reliant on food crops from Vesuna, this city's small population spends |
+ | **[[Markduk]], | ||
- | **[[Firehammer Hold]]**: Pop: 13,750. This dungeon keep is stocked almost exclusively by dwarves. Comprised mostly of miners, blacksmiths, | ||
- | **[[Northface]]** Pop: 32,000. A fairly large city located at the north end of Ageron. Located on and in a cliffside, it is continuously windy, which has led to windmills | + | **[[Firehammer Hold]]**: Population 13,750. This dungeon keep is stocked almost exclusively by dwarves. Comprised mostly of miners, blacksmiths, and artificers, this city gets the majority |
- | **[[Renton]]** Town of population 4780, Claire | + | **[[Northface]]** Population 32,000. A fairly large city located at the north end of Ageron. Located on and in a cliffside, it is continuously windy, which has led to windmills and primitive forms of electricity and lighting being used for power. This city is host to a large university. It is also currently being plagued by an incurable disease. |
- | **[[Larnwick]]** Town of population 5776 Claire has plans for this. This town is on the western tip of the southern peninsula. | + | **Renton**: Population 4780.((Claire has plans for this.)) |
- | **Divide River**: This river connects from both sides of the ocean, and twice a day with the tides switches flow direction. Beyond it, there is one massive desert, named Kroan. | + | **Larnwick**: Population 5776.((Claire has plans for this.)) |
- | **[[Kroan]]**: A massive desert inhabited by six tribes. The only permanent | + | **[[Gratac]]**: Rumor has it that even none of the Grand Masters know what this city is. |
- | **[[Tephis]]**: Pop 45, | + | **Granale**: A small shipping village located across |
- | **[[Koth]] (Island)** This island is fairly thin, meaning exploration has been quick. It's swampy, wet, and corrupted by a strange, dark magic, making it highly inhospitable for most life forms. The one city is Toth, which is described below. | + | **[[Shinto]]** |
- | **[[Toth]], City of Necromancers**: Pop 15,000. While by no means is everyone here a necromancer, this place has been the thorn in the side of the kingdom. The city is ruled by a handful of powerful families who are constantly scheming | + | **[[Fadencrest]]**: Population approx. 750. Located in a mountain valley southwest of Firehammer, originally a closed door religious convent |
- | **[[Gaea]] (Western Island)**: as of yet, this island is very unexplored. Rumors talk of a species stronger than those seen before. There where preiously only 2 towns, Darnation (this one is responsible for all the island politics) and Weto, which is mainly just a small town of farmers, hunters, and gatherers. Rather recently, with help of adventuers and mages, a city was literally teleported to the north end of the island, and a small city of animals was discovered to the west. (running games here for now - Dan) | + | ==== Other Notable Locations |
- | **[[Mar]]** City is fairly straightforward. They are still setting up and exploring Gaea, but have a nice city with a port going. City was previously | + | **Divide River**: This river connects from both sides of the ocean, |
- | **[[Weto]]** Weto is currently a town that is comprised | + | **[[Kroan]]**: A massive desert inhabited by six tribes. The only permanent city within it is [[Tephis]]. Temperatures can reach upwards |
- | **[[Unity]]** Previously a city that was located on a different plain altogether, the city itself was transported to Ageron after the time hop event had ended and Ageron was already back. The city is a haven for species that don't feel welcome in normal life, and refugees from adventurer-infested/ | + | * **[[Tephis]]**: Population 45,000. A booming |
- | **[[Cradle]]** City is vastly unexplored, and cannot be found without being guided there by the natives. | + | **[[Southern Forest of Ageron]]**: The forest ends near Firehammer Hold, and goes west to the largest river of the continent. |
- | **[[Southern Forest of Ageron]]**: Somewhere inside, there is said to be a lost elven city in the treetops, but to this day nobody has seen any evidence | + | * **[[Qiryah Amir]]**: Population 8,000. An ancient |
- | **[[Gratac]]**: Rumor has it that even none of the Grand Masters (GMs) know what this city is. | + | **[[Vasvoir]] (Aquatic City)**: Population 13700. This city, comprised primarily of lizards, is located on the bottom of the Basal Sea near the southeastern shore of Ageron. |
- | **[[Vasvoir, | + | ===== Locations Near Ageron ===== |
- | Population 13700 | + | |
- | This city, comprised primarily of lizards, is located on the bottom of the basal sea near the shore of Argeon. | + | |
- | **[[Gypshion]]** | + | **[[Koth]] (Island)** This island is fairly thin, meaning exploration has been quick. It's swampy, wet, and corrupted |
- | Population: 1390 | + | |
- | Settled on the massive levitating chunks of earth north of Vesuna, this city is as mysterious as the levitating rocks themselves. Little is known about this small city given its location | + | |
- | **[[Shinto]]** | + | * **[[Toth]], City of Necromancers**: |
+ | |||
+ | **[[Gaea]] (Western Island)**: as of yet, this island is very unexplored. Rumors talk of a species stronger than those seen before. There where preiously only 2 towns, [[Mar]] and [[Weto]] (described below). Rather recently, with help of adventuers and mages, a the city of Unity was literally teleported to the north end of the island, and a small city of animals called Cradle was discovered to the west.((running games here for now - Dan)) | ||
+ | |||
+ | * **[[Mar]]** is fairly straightforward. They are still setting up and exploring Gaea, but have a nice city with a port going. City was previously named Darnation, but was renamed Mar after a coup that installed new leadership. | ||
+ | |||
+ | * **[[Weto]]** is currently a town that is comprised of farmers, miners, and hunter-gatherers. | ||
+ | |||
+ | * **[[Unity]]** was previously a city that was located on a different plain altogether, the city itself was transported to Ageron after the time hop event had ended and Ageron was already back. The city is a haven for species that don't feel welcome in normal life, and refugees from adventurer-infested/ | ||
+ | |||
+ | * **[[Cradle]]**. This city is vastly unexplored, and cannot be found without being guided there by the natives. | ||
+ | **[[Gypshion]]**: |