settings:ageron:ageron
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settings:ageron:ageron [2016/03/14 13:49] – centralia | settings:ageron:ageron [2022/08/04 19:39] – eliu | ||
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- | The continent | + | The Island of Ageron is actually fairly |
- | **[[Vesuna]]** The capital city. Its population is nearing 125,000 people, the majority | + | ===== Cities |
- | **[[Uzumi]], City of the Psions**: Pop: 2,300. This city is as it sounds, however, it is almost more fortified than the capital itself. Those in the city itself are extremely prejudiced towards non-psions, which is determined | + | **[[Vesuna]], the Crown Jewel of Ageron.** The capital |
- | **[[Markduk]], City of Privateers**: Pop: 5000, but rising. As a result of the formerly pirate crews banding together, the way this city behaves has changed immensely. The government | + | **[[Uzumi]], City of Psions**: Population 2,300. This city is as it sounds: full of psions; however, it is almost more fortified than the capital itself. Those in the city itself are extremely prejudiced towards non-psions, with an evaluation given at the city gates. Completely reliant on food crops from Vesuna, this city's small population spends |
+ | **[[Markduk]], | ||
- | **[[Firehammer Hold]]**: Pop: 13,750. This dungeon keep is stocked almost exclusively by dwarves. Comprised mostly of miners, blacksmiths, | ||
- | **[[Northface]]** Pop: 32,000. A fairly large city located at the north end of Ageron. Located on a cliffside, it is continuously windy, which has led to windmills and very primitive forms of electricity and lighting. | + | **[[Firehammer Hold]]**, City of Artifice: Population 13,750. This dungeon keep is populated mainly by dwarves. Comprised mostly of miners, blacksmiths, |
+ | |||
+ | **[[Northface]]** Population | ||
+ | |||
+ | **Renton**: Population 4780. | ||
+ | |||
+ | **Larnwick**: | ||
+ | |||
+ | **[[Gratac]]**: | ||
+ | |||
+ | **Granale**: | ||
+ | |||
+ | **[[Shinto]]** | ||
+ | |||
+ | **[[Fadencrest]]**: | ||
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+ | ==== Other Notable Locations of Ageron ==== | ||
**Divide River**: This river connects from both sides of the ocean, and twice a day with the tides switches flow direction. Beyond it, there is one massive desert, named Kroan. | **Divide River**: This river connects from both sides of the ocean, and twice a day with the tides switches flow direction. Beyond it, there is one massive desert, named Kroan. | ||
- | **[[Kroan]]**: | + | **[[Kroan]]**: |
+ | |||
+ | * **[[Tephis]], | ||
+ | |||
+ | **[[Southern Forest of Ageron]]**: The forest ends near Firehammer Hold, and goes west to the largest river of the continent. | ||
+ | |||
+ | * **[[Qiryah Amir]]**: Population 8,000. An ancient city within the [[Southern Forest of Ageron]]. It has only recently revealed itself to the world. | ||
+ | |||
+ | **[[Vasvoir]] (Aquatic City)**: Population 13700. This city, comprised primarily of lizards, is located on the bottom of the Basal Sea near the southeastern shore of Ageron. | ||
+ | |||
+ | ===== Locations Near Ageron ===== | ||
+ | |||
+ | **[[Koth]] (Island)**: This island is fairly thin, meaning exploration has been quick. It's swampy, wet, and corrupted by a strange, dark magic, making it highly inhospitable for most life forms. The one city is [[Toth]], which is described below. | ||
+ | |||
+ | * **[[Toth]], City of Necromancers**: | ||
+ | |||
+ | * **[[Fulgoro]], | ||
- | **[[Koth]] (Island)** | + | **[[Gaea]] (Western |
- | **[[Toth]], City of Necromancers**: Pop 15,000. While by no means is everyone here a necromancer, | + | * **[[Mar]]** is fairly straightforward. They are still setting up and exploring Gaea, but have a nice city with a port going. City was previously named Darnation, but was renamed Mar after a coup that installed new leadership. |
- | **[[Gaea]] (island)**: as of yet, this island | + | * **[[Weto]]** is currently |
- | **[[Darnation]]** Pop: 19,000. City is fairly straightforward. They are still setting up and exploring Gaea, but have a nice city with a port going. (will be running games here - Dan) | + | * **[[Unity]]** was previously |
- | **[[Weto]]** Pop: 1056. Currently just hunters and farmers. There is a single dirt road to Darnation, but it is covered | + | * **[[Cradle]]** is vastly unexplored, and cannot be found without being guided there by the natives. |
- | **[[Southern Forest of Ageron]]**: Somewhere inside, there is said to be a lost elven city in the treetops, but to this day nobody has seen any evidence | + | **[[Gryf' |