settings:kratal
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====== Kratal – The Dwarven Land ====== | ====== Kratal – The Dwarven Land ====== | ||
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+ | While non-Dwarves have not been denied entrance to the shores for trade, they are not welcome to travel outside of those border towns unescorted and without approval of the Kingdom. Business with the Dwarven nation by other races are requested to use the portal entrance to the kingdom as it is near the capital. Being found in the nation without approval can be met with imprisonment or possible death depending on the circumstances. | ||
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+ | ===== Geography ===== | ||
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+ | To the southwest and across the ocean is Geleia. Lojem lies on the opposite side of the Northern Hemisphere. The continent is roughly 6600 mets from South to North and 5280 mets West to East. It lies across the equator with about 80% to the North. The region of Kratal is roughly split into two parts, with the western side having approximately 65% of the land mass. A fault line and chasm runs down between the western and eastern sides. The eastern side has low arid plains and hills, the Dwarves lay no claim to that land. This chasm is highest in the North where it rises over 5 mets off the sea floor. The southern end of the continent has a splendid shoreline of beaches. The western edge has a mostly forested shore and eventually reaches the mountain range going to the Northeast that holds the capital. On the northern side of the mountain range the land rises as it heads east. | ||
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+ | The northern mountain range contains numerous mine shaft and rail lines. A cart on the rails can reach speeds up to 132 mets per hour. The trip back though is not as quick. There have been some experimental methods tested that have had less than favorable results to speed up the uphill trip. | ||
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+ | The portal to the Dwarven land exits in the center of an extinct caldera’s crater. The land had been leveled and turned into farmland to support the dwarves mining the mountain range. At the portal there are a couple of warehouses located behind it. One warehouse roof extends over the portal to offer some cover from weather for the guards who are posted there. A road stretches north from the portal to the ridge in the distance 175 mets away which holds the capital city of the Dwarven land. It had already been established as the main city for the Dwarven kingdom for millennia as chosen by prophesy but the lack of farming land limited growth until the continent rose around it. | ||
+ | There is a small support town halfway along that offers lodgings for visitors as well as entertainment services. | ||
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+ | The capital city is over 90% underground built into the ridge of the caldera. A coliseum is built into the ridge to the east to host events. Around the crater' | ||
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+ | ===== Notable People ===== | ||
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+ | The King of the Dwarven nation is Driedach Stohnk’lar and he has been King for the Last 100 years after his father passed of natural causes. When the land rose he was quick to establish a hold across the continent and began sending out notices to many of the dwarven cities that are spread over the world. The news of the Promised Land foretold of by the priestesses of A’tena after the coming to Jearn. | ||
===== History ===== | ===== History ===== | ||
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Many priests of Osiris have been the first to walk the lands and by divine means grow forests and brought forth wildlife. They formed connections of forests between the previous islands and grasslands. A canal has been built to channel water from the mountains and out to the oceans as the lands did not have natural rivers due to it being at the bottom of a shallow sea. | Many priests of Osiris have been the first to walk the lands and by divine means grow forests and brought forth wildlife. They formed connections of forests between the previous islands and grasslands. A canal has been built to channel water from the mountains and out to the oceans as the lands did not have natural rivers due to it being at the bottom of a shallow sea. | ||
- | While non-Dwarves | + | The Dwarves |
- | The Otherworld | + | During the Rebuilding Years (' |
- | There is a small support town halfway along that offers lodgings for visitors as well as entertainment services. The capital city is over 90% underground built into the ridge of the caldera. A coliseum is built into the ridge to the east to host events. Around the craters edge is a roadway for patrols with stationary posts every met. | + | |
- | The continent is roughly 6600 mets from South to North and 5280 mets West to East. It lies across | + | The frontier towns are distanced |
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- | To the southwest | + | |
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- | The King of the Dwarven nation is Driedach Stohnk’lar | + | |
- | + | ||
- | The northern mountain range contains numerous mine shaft and rail lines. A cart on the rails can reach speeds up to 132 mets per hour. The trip back though is not as quick. There have been some experimental methods tested that have had less than favorable results to speed up the uphill trip. | + |