settings:kratal
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settings:kratal [2017/06/05 23:17] – created mooch | settings:kratal [2021/02/21 20:38] – eliu | ||
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- | **Kratal –The Dwarven | + | ====== |
- | After the Day of Shaking in the year 10061, the surface of Jaern was changed. Sea levels dropped worldwide to stabilize 15 feet lower than the levels since the great melting ages ago. Not only was new land exposed from beneath the shallow seas but in some areas of the planet massive upheavals of land also occurred. A new continent arose then broke in two. On the western edge of one was a Dwarven City that used to be at the center of the chain of islands they had been mining. The King of Dwarves, Driedach Stohnk’lar, | + | |
- | Dwarves from all over the world have uprooted from their homes to be part of a new Dwarven Kingdom. The original farmland, yes Dwarves do know how to farm mostly for beer and ale ingredients, | + | ===== History ===== |
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+ | After the Day of Shaking in the year 10061, the surface of Jaern was changed. Sea levels dropped worldwide to stabilize 15 feet lower. Not only was new land exposed from beneath the shallow seas, but in some areas of the planet, massive upheavals of land also occurred. A new continent arose and then broke in two. On the western edge of one was a Dwarven City that used to be at the center of the chain of islands they had been mining. The King of Dwarves, Driedach Stohnk’lar, | ||
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+ | Dwarves from all over the world have uprooted from their homes to be part of a new Dwarven Kingdom. The original farmland was drastically increased to help provide for the new arrivals. For an unknown reason, Otherworld and some similar magics do not work across most of the land. There is one known portal that has stayed open to the Alpha Site: Portal | ||
120 garrisons have been constructed all around the continent to keep a watch on the seas. Some have support towns located nearby. Still much of the internal, newly exposed, land has yet to be explored with reports of sunken ships sticking out of the now grassy plains. | 120 garrisons have been constructed all around the continent to keep a watch on the seas. Some have support towns located nearby. Still much of the internal, newly exposed, land has yet to be explored with reports of sunken ships sticking out of the now grassy plains. | ||
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Many priests of Osiris have been the first to walk the lands and by divine means grow forests and brought forth wildlife. They formed connections of forests between the previous islands and grasslands. A canal has been built to channel water from the mountains and out to the oceans as the lands did not have natural rivers due to it being at the bottom of a shallow sea. | Many priests of Osiris have been the first to walk the lands and by divine means grow forests and brought forth wildlife. They formed connections of forests between the previous islands and grasslands. A canal has been built to channel water from the mountains and out to the oceans as the lands did not have natural rivers due to it being at the bottom of a shallow sea. | ||
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While non-Dwarves have not been denied entrance to the shores for trade, they are not welcome to travel outside of those border towns unescorted and without approval of the Kingdom. Business with the Dwarven nation by other races are requested to use the Otherworld entrance to the kingdom as it is near the capital. Being found in the nation without approval can be met with imprisonment or possible death depending on the circumstances. | While non-Dwarves have not been denied entrance to the shores for trade, they are not welcome to travel outside of those border towns unescorted and without approval of the Kingdom. Business with the Dwarven nation by other races are requested to use the Otherworld entrance to the kingdom as it is near the capital. Being found in the nation without approval can be met with imprisonment or possible death depending on the circumstances. | ||
- | The otherworld | + | |
+ | The Otherworld | ||
There is a small support town halfway along that offers lodgings for visitors as well as entertainment services. The capital city is over 90% underground built into the ridge of the caldera. A coliseum is built into the ridge to the east to host events. Around the craters edge is a roadway for patrols with stationary posts every met. | There is a small support town halfway along that offers lodgings for visitors as well as entertainment services. The capital city is over 90% underground built into the ridge of the caldera. A coliseum is built into the ridge to the east to host events. Around the craters edge is a roadway for patrols with stationary posts every met. | ||
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The continent is roughly 6600 mets from South to North and 5280 mets West to East. It lies across the equator with 80% to the North. On the Eastern edge is a large chasm, across from which, is another landmass with low plains and hills, the Dwarves lay no claim to that land. The chasm is highest in the North where it is over 5 mets. The other land mass does not rise to half that height. The southern end of the continent has a splendid shoreline of beaches. The western edge has a mostly forested shore and eventually reaches the mountain range going to the Northeast that holds the capital. On the northern side of the mountain range the land rises as it heads east. | The continent is roughly 6600 mets from South to North and 5280 mets West to East. It lies across the equator with 80% to the North. On the Eastern edge is a large chasm, across from which, is another landmass with low plains and hills, the Dwarves lay no claim to that land. The chasm is highest in the North where it is over 5 mets. The other land mass does not rise to half that height. The southern end of the continent has a splendid shoreline of beaches. The western edge has a mostly forested shore and eventually reaches the mountain range going to the Northeast that holds the capital. On the northern side of the mountain range the land rises as it heads east. | ||
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To the southwest and across the ocean is Galeia. Lojem lies on the opposite side of the Northern Hemisphere. | To the southwest and across the ocean is Galeia. Lojem lies on the opposite side of the Northern Hemisphere. | ||
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The King of the Dwarven nation is Driedach Stohnk’lar and he has been King for the Last 100 years after his father passed of natural causes. When the land rose he was quick to establish a hold across the continent and began sending out notices to many of the dwarven cities that are spread over the world. The news of the Promised Land foretold of by the priestesses of A’tena after the coming to Jearn. | The King of the Dwarven nation is Driedach Stohnk’lar and he has been King for the Last 100 years after his father passed of natural causes. When the land rose he was quick to establish a hold across the continent and began sending out notices to many of the dwarven cities that are spread over the world. The news of the Promised Land foretold of by the priestesses of A’tena after the coming to Jearn. | ||
- | The northern | + | |
+ | The northern |