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settings:centralia:oceanshore [2016/06/01 16:31] – external edit 127.0.0.1settings:centralia:oceanshore [2022/02/06 17:54] eliu
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 ====== Ocean Shore ====== ====== Ocean Shore ======
- 
-===== Introduction ===== 
  
 Ocean Shore is a cozy little town nuzzled into the southwest portion of Centralia Island in the Rhine Archipelago. Ocean Shore is endowed with a deep and twisted history which offers endless adventuring possibilities. Ocean Shore is a cozy little town nuzzled into the southwest portion of Centralia Island in the Rhine Archipelago. Ocean Shore is endowed with a deep and twisted history which offers endless adventuring possibilities.
  
-===== How Knave's Cove Became Ocean Shore =====+===== History ===== 
 + 
 +=== How Knave's Cove became Ocean Shore ===
  
-Ocean Shore was originally known to the Rhine Archipelago as Knave's Cove. In 9984 SF Knave's Cove was home to several bands of pirates who looted the various ships that traveled the Rhine's waters, Both the Natatorium and the Cove Marina date back to this time, most of everything else was nothing more than a slum, much like Prall.+Ocean Shore was originally known to the [[settings:centralia:therhine|Rhine Archipelago]] as Knave's Cove. In 9984 SF Knave's Cove was home to several bands of pirates who looted the various ships that traveled the Rhine's waters, Both the Natatorium and the Cove Marina date back to this time, most of everything else was nothing more than a slum, much like Prall.
  
 At the time, the favorite hangout of all the pirates was a small shack called the Four Fins. The pirates would come in after a long sea voyage to describe their plundering and pillaging. The Four Fins disappeared late one night though. The residents of Knave's Cove awoke to find a ten-story luxury hotel complete with a empty parking lot, a heated swimming pool, a fancy restaurant, a staff of fifty, and a security system that resisted all conventional attacks on the hotel. At the time, the favorite hangout of all the pirates was a small shack called the Four Fins. The pirates would come in after a long sea voyage to describe their plundering and pillaging. The Four Fins disappeared late one night though. The residents of Knave's Cove awoke to find a ten-story luxury hotel complete with a empty parking lot, a heated swimming pool, a fancy restaurant, a staff of fifty, and a security system that resisted all conventional attacks on the hotel.
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 The town itself is quite calm. The pirates went into retirement, leaving their children and younger counterparts to run the shops. Most of the retired pirates enjoy games of Gahlf and visits to Midge's Pub and watch their investments in the town grow. The town itself is quite calm. The pirates went into retirement, leaving their children and younger counterparts to run the shops. Most of the retired pirates enjoy games of Gahlf and visits to Midge's Pub and watch their investments in the town grow.
  
-===== The Destruction of the Five Fins Resort Hotel =====+=== The Destruction of the Five Fins Resort Hotel ===
  
 The fateful destruction of the Five Fins Resort Hotel came quickly and suddenly from the fists of a giant metallic reptile. Little is known about the nature of the creature that destroyed the hotel. The fateful destruction of the Five Fins Resort Hotel came quickly and suddenly from the fists of a giant metallic reptile. Little is known about the nature of the creature that destroyed the hotel.
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 Since the attack upon the hotel, the residents of Ocean Shore eye all reptiles with suspicion. Any information leading to finding the giant metallic reptile that destroyed the hotel is sought by it's new owner and manager, Jean Schwartz. Over 200 innocent people were killed by the creature and Jean wants justice brought to the thing. Since the attack upon the hotel, the residents of Ocean Shore eye all reptiles with suspicion. Any information leading to finding the giant metallic reptile that destroyed the hotel is sought by it's new owner and manager, Jean Schwartz. Over 200 innocent people were killed by the creature and Jean wants justice brought to the thing.
  
-===== The Character of Ocean Shore =====+===== The Culture of Ocean Shore =====
  
 Ocean Shore is a small town of only a few hundred people. It is a quiet. calm, and dull town in most respects. That is why people travel for hundreds of mets to get here: relaxation. There are no loud bars, no brothels, and no shiftless panhandlers. Ocean Shore is a small town of only a few hundred people. It is a quiet. calm, and dull town in most respects. That is why people travel for hundreds of mets to get here: relaxation. There are no loud bars, no brothels, and no shiftless panhandlers.
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 Until the destruction of the hotel, the decision was that no outsiders would be allowed to become staff members of the hotel. Now that most of the staff died in the attack by the mysterious reptile, the hotel has begun recruiting people to work in the hotel. Most of the positions were filled by family members of the now dead hotel staff, however ten positions needed to be filled. The outsiders are carefully screened by the upper management of the hotel and then only a select few were approved for training. A player character who joins the hotel becomes a permanent actor. No one ever leaves the hotel once they become part of the staff. Until the destruction of the hotel, the decision was that no outsiders would be allowed to become staff members of the hotel. Now that most of the staff died in the attack by the mysterious reptile, the hotel has begun recruiting people to work in the hotel. Most of the positions were filled by family members of the now dead hotel staff, however ten positions needed to be filled. The outsiders are carefully screened by the upper management of the hotel and then only a select few were approved for training. A player character who joins the hotel becomes a permanent actor. No one ever leaves the hotel once they become part of the staff.
  
 +===== Notable Locations =====
  
 +==== Juvenasta ====
 +Ran by an elegant elven woman with long platinum blond hair named **Julia Caressa** and her similarly beautiful enchanters, no one under a 15 in COM. Julia offers fair prices and great enchantments, and has a personal vendetta against the Centralian Mages Guild to the point where she will significantly price drop if you tell her want the Mages Guild is offering((Ex. 20 000 GP down to 15 000 GP out of spite))((These details added by Lauren G. 2/6/2022)).
  
 +==== The Sunrise ====
 +Open from 5 AM - 6 PM. A open air bar constructed out of black marble with a sign made out of red, yellow, and orange gems that resemble the top half of a sun rising above a horizon line. When the sun hits the black marble the entire bar is filled with shimmering reds, oranges, and yellows that glisten on the marble. Sister bar to the Sunset. The Sunrise has three bright colored drinks in frosted glass bottles that are a signature of the bar((These details added by Lauren G. 2/6/2022)). They are... 
 +  * Pink: Strawberry Shiraz (1 GP per bottle) - A strong strawberry liqueur with sidenotes of faint vanilla and razberries.
 +  * Blue: Sky Blur (1 GP per bottle) - A deceptive drink that tastes like a spiked blue raspberry lemonade, this will require a 3D6 HEA check for anyone with less than 10 HEA to see how drunk they are.
 +  * Dark Purple: Dark Berry (3 GP per bottle) - A sweet blackberry liqueur that goes down easy and takes you down easier.
  
- +==== The Sunset ==== 
- +Open from 5 PM - 6 AM. An open air night bar constructed out of polished white marble with a sign made out of red, yellow, pink, purple, and green gemstones that resemble the bottom half of a sun underneath a horizon line. When the sun hits the white marble the entire bar is filled with shimmering pinks, purples, blues, greens, reds, and yellows that glisten on the marble. Sister bar to the Sunrise. The Sunset has three neon glowing drinks in clear cracked-textured bottles that are a signature of the bar((These details added by Lauren G. 2/6/2022)). They are... 
- +  * Neon Yellow: Split the Night (5 GP per bottle) - A sour drink with a sweet aftertaste. Make a 4d6 WIL check after a few shots. Fail - drunk. Success - 1 hour of unstoppable bravery (advantage against being frightened or frightening things, like a gnome vs tall people.) 
- +  * Neon Green: Rising Cacti (3 GP per bottle) - A stronger spirit on par with whiskey that leaves a slippery aloe-like texture in the back of one's throat. 
- +  * Neon Orange: Falling Star (5 GP per bottle) - Strong citrusy drink, not dissimilar to a Sangria. Make a 4d6 HEA check after a few shots. Fail - Temporary disadvantage on PER checks relying on sight. Success - Three hours of darkvision.
- +