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settings [2024/04/29 23:59] quiddlestickssettings [2025/02/06 01:02] (current) quiddlesticks
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   * [[settings:jaern:ageron|Ageron Region]] - A heavily populated group of three islands: [[settings:jaern:ageron|Ageron]], [[settings:jaern:ageron:koth|Koth]], and [[settings:jaern:ageron:gaea|Gaea]]. Notable for its diverse populace - including humans, elves, dwarves, etc. and its history with powerful magics.   * [[settings:jaern:ageron|Ageron Region]] - A heavily populated group of three islands: [[settings:jaern:ageron|Ageron]], [[settings:jaern:ageron:koth|Koth]], and [[settings:jaern:ageron:gaea|Gaea]]. Notable for its diverse populace - including humans, elves, dwarves, etc. and its history with powerful magics.
   * [[settings:jaern:geleia|Geleia]] - Home of the elves, and the first landmass for evacuees from [[settings:torandor|Torandor]] to discover. A lush land of dense forests, towering crags, and vast plains. **[WIP]**   * [[settings:jaern:geleia|Geleia]] - Home of the elves, and the first landmass for evacuees from [[settings:torandor|Torandor]] to discover. A lush land of dense forests, towering crags, and vast plains. **[WIP]**
-  * [[settings:jaern:grp|The Great Rice Patty]] - An expansive shallow area of Jaernian sea, adjacent to Geleia, where much of Jaern's staple crops are farmed. Much of this land is shared between dominion of Centralia, Ageron, Geleia, and certain powerful adventurers. **[WIP]**+  * [[settings:jaern:grp|The Great Rice Patty]] - An expansive shallow area of Jaernian sea, adjacent to Geleia, where much of Jaern's staple crops are farmed. Much of this land is shared between dominion of Centralia, Keer'Levex, Geleia, and certain powerful adventurers.
   * [[settings:jaern:kratal|Kratal]] - By far the largest landmass on Jaern, home to the dwarves. A rather mountainous land in the northeast with many extinct volcanoes; Kratal contains vast grasslands and young forests, and features many bustling underground cities built underground and into the mountainsides. **[WIP]**   * [[settings:jaern:kratal|Kratal]] - By far the largest landmass on Jaern, home to the dwarves. A rather mountainous land in the northeast with many extinct volcanoes; Kratal contains vast grasslands and young forests, and features many bustling underground cities built underground and into the mountainsides. **[WIP]**
  
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 === The Sublime Veld === === The Sublime Veld ===
-In the northwest, this region is well known for being staggeringly old. The nations here, [[settings:cahyali:dahabu|Dahabu]] and [[settings:cahyali:buyukvahsi|Buyuk Vahsi]], are built on layer upon layer of history. Both nations in this region remain on mostly neutral terms with the rest of the world, engaging in trade when needed and welcoming treasure-seeking adventurers to their lands. The druids of the Cerulean Moon are based here.+In the northwest, this region is well known for being staggeringly old. Both nations in this region remain on mostly neutral terms with the rest of the world, engaging in trade when needed and welcoming treasure-seeking adventurers to their lands. The druids of the Cerulean Moon are based here
 +  * [[settings:cahyali:dahabu|Dahabu]] - The former rulers of the world, now an arid nation dotted by sovereign city-states. Ancient treasure and opportunity waits beneath the sands... 
 +  * [[settings:cahyali:buyukvahsi|Buyuk Vahsi]] - A nation of learning and technology, split in half by the earth's surface. Part of the country exists in sunny rainforests, and the other half is located underground in vast caverns.
  
 === The Abundant Expanse === === The Abundant Expanse ===
-Located at the far western side of the known continent, the Abundant Expanse - also known as the Abundance - is tropical to subtropical in climate. Countries in this region include [[settings:cahyali:ruefang|Ruefang]], [[settings:cahyali:raikougan|Raikougan]], and [[settings:cahyali:ulos|Ulos]]. The Abundance has seen a millennia-long period of peace only broken recentlywith the paladins of the Kinland Order being based here+Located at the far western side of the known continent, the Abundant Expanse - also known as the Abundance - is tropical to subtropical in climate. The Abundance has seen a millennia-long period of peace only broken recently, with the paladins of the Kinland Order being based here.  
 +  * [[settings:cahyali:ruefang|Ruefang]] - A rapidly industrializing nation known for its long history of martial excellence and its breathtaking natural visages. Despite destruction from a cabal of archmages a millennium agothis land is hardy. 
 +  * [[settings:cahyali:raikougan|Raikougan]] - This is a nation of warriorsknown for their determination and stellar navy. Isolated from the world for centuries, they have developed a unique culture and way of life. 
 +  * [[settings:cahyali:ulos|Ulos]] - A seafaring republic made by and for mageshost of most of Cahyali's interplanar portals and world leader in shipping and travel
  
 === The Oxis Alliance === === The Oxis Alliance ===
-In the north, this alliance of [[settings:cahyali:vervand|Vervand]], [[settings:cahyali:arenti|Arenti]], and [[settings:cahyali:shinneok|Shinneok]] stands proud. Temperate in climate and prosperous, the Alliance is simultaneously a region and a political body. Despite a long period of recently-resolved infighting, the Oxis Alliance is mostly on good terms with the rest of the world.+In the north, this alliance stands proud. Temperate in climate and prosperous, the Alliance is simultaneously a region and a political body. Despite a long period of recently-resolved infighting, the Oxis Alliance is mostly on good terms with the rest of the world
 +  * [[settings:cahyali:vervand|Vervand]] - Sporting lush natural locales and a vibrant local culture, this republic celebrates a long history of resilience and is known to be the breadbasket that feeds the north. 
 +  * [[settings:cahyali:arenti|Arenti]] - The creative center of the Oxis. This nation celebrates art in all its forms, despite a recently-ended era of organized crime. Now, justice in itself is seen as an art of sorts. 
 +  * [[settings:cahyali:shinneok|Shinneok]] - In ancient days, this kingdom ruled all of Oxis. Now, it acts as the industrial heart of the alliance, with its knights and legends famed across the realm.
  
 === The Heartlands === === The Heartlands ===
-In the south, the vast lands of [[settings:cahyali:leyork|Ley'Ork]] and the arid locale of [[settings:cahyali:splint|Splint]] compose the Heartlands. This region has a diversity in climate, going from subtropical and dry near Splint to temperate and even alpine in Ley'Ork. Ley'Ork, as the main political entity in this region, defines much of its relationship with the rest of the world: not stellar, due to their relentless imperialistic drives.+In the south, vast lands and rolling plains compose the Heartlands. This region has a diversity in climate, going from subtropical and dry near Splint to temperate and even alpine in Ley'Ork. Ley'Ork, as the main political entity in this region, defines much of its relationship with the rest of the world: not stellar, due to their relentless imperialistic drives
 +  * [[settings:cahyali:leyork|Ley'Ork]] - As the richest and most technologically advanced nation on Cahyali, this nation rules most of the Heartlands. Controlled by a conglomerate of staggeringly rich corporations, life in Ley'Ork is filled with hardship and the promise of unimaginable prosperity. 
 +  * [[settings:cahyali:splint|Splint]] - Destabilized by Ley'Orkian invasion, this small country is as of yet not unified and is ruled by several warring factions. Still, a vibrant local culture survives and thrives in the deserts, rainforests, and archipelagos. 
 +  * [[settings:cahyali:itlanyouali|Itlan-Youali]] - This isolationist nation lives in a great cave system located directly under Splint. They have had little contact with the rest of the world, and worship [[gods:tlayahucoatl|an esoteric pantheon]] unknown to the rest of the world.
  
 === The Pale Reach === === The Pale Reach ===
-In the east are vast tundras, nominally part of [[settings:cahyali:pthora|Pthora]]. The majority of the Pale Reach region is cold, including tundras and alpine biomes. In the north of this region, two islands sit in close proximity: Pthora prime, and the smallerwarmer volcanic island of [[settings:cahyali:nahrul|Nahrūl]].+In the east are vast tundras, nominally part of Pthora. The majority of the Pale Reach region is cold, including tundras and alpine biomes. In the north of this region, two islands sit in close proximity. Most of the Reach is uninhabited, crossed only by small nomadic tribes and herds of wild animals. 
 +  * [[settings:cahyali:pthora|Pthora]] - A nation formed of tense unions between the indigenous beasthide tribes and the dwarves who settled thousands of years ago. Living in the cold and through a seemingly-endless revolving door of oppressive regimesthe people here have developed a unique sort of resilience. 
 +  * [[settings:cahyali:nahrul|Nahrūl]] - This small island nation is shaped somewhat like a rabbit! Ruled by a theocracy honoring the sun god [[gods:ra|Peregrinus]], this country is known for its monsters and the hunting culture surrounding them.
  
 ====== Minor Locales ====== ====== Minor Locales ======
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 ====== Settings Elsewhere ====== ====== Settings Elsewhere ======
- +==== Planes of Existence ==== 
-**[[settings:planes|Planes of Existence]] - Planes other than the Material that may be accessed by various means.**+[[settings:planes|Planes other than the Material]] that can be accessed through various means. Some of the most notable include: 
 +  * **[[settings:planes:beneath|The Beneath]]**, a hellish realm split into seven layers and the home of [[lore:creatures:demons|the demonic.]] 
 +  * **[[settings:planes:dreaming|The Dreaming]]**, a mysterious world born from the subconscious of all mortalkind. The enigmatic and mischievous [[lore:creatures:dreamt|Dreamt, or Fey,]] reside here. 
 +  * **[[settings:planes:kurago|The Kurago]]**, the spirit world and one of the many afterlives one can find themselves in. This plane is the source of [[lore:backgrounds:nomad|nomads']] magical power.
  
 [[settings:planes:worlds|Other GM Settings]] - GMs can document their own settings here, usually accessible by means of the **[[settings:alpha_site|Alpha Site]]**, accessible through the portals at the [[settings:jaern:therhine:centralia:centralia_gow|Centralia Wizards Guild]], the Lojem Wizard Guild ([[settings:jaern:lojem:rougtero|Rougtero]] Branch), or [[settings:jaern:kratal|Kratal]] as well as the old Portal Farm (a.k.a. Port Senenfico (sp?) ) on the western side of Lojem. [[settings:planes:worlds|Other GM Settings]] - GMs can document their own settings here, usually accessible by means of the **[[settings:alpha_site|Alpha Site]]**, accessible through the portals at the [[settings:jaern:therhine:centralia:centralia_gow|Centralia Wizards Guild]], the Lojem Wizard Guild ([[settings:jaern:lojem:rougtero|Rougtero]] Branch), or [[settings:jaern:kratal|Kratal]] as well as the old Portal Farm (a.k.a. Port Senenfico (sp?) ) on the western side of Lojem.
  
settings.1714449549.txt.gz · Last modified: 2024/04/29 23:59 by quiddlesticks