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settings:jaern [2024/12/31 16:46] – [The Sunovarm] quiddlestickssettings:jaern [2025/02/06 00:48] (current) – [Jaern] quiddlesticks
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 ====== Jaern ====== ====== Jaern ======
-A land of fantasy, sword, and sorcery, the planet of Jaern is the main setting of PFC. About 90% of Jaern's surface is water, with archipelagos and small landmasses dotting the world. Although planar-traveling adventurers have brought technology and knowledge from all sorts of ages, the main technology level of Jaern is similar to [[https://en.wikipedia.org/wiki/Age_of_Discovery|Earth's Age of Exploration]] (1500-1600). [[:gods|A single pantheon]] exists on Jaern, made up of fourteen gods.+A land of fantasy, sword, and sorcery, the planet of Jaern is the main setting of PFC. Current scholars estimate 90% of Jaern's surface is water, with archipelagos and small landmasses dotting the world. These estimates may be off, however - knowledge of what exactly lies on Jaern's surface is extremely limited. Although planar-traveling adventurers have brought technology and knowledge from all sorts of ages, the main technology level of Jaern is similar to [[https://en.wikipedia.org/wiki/Age_of_Discovery|Earth's Age of Exploration]] (1500-1600). [[:gods|A single pantheon]] exists on Jaern, made up of fourteen gods.
  
 > //Welcome to the world of Jaern! The historians of this little blue orb seem to insist on centering the entire cosmos around it. Little do they know that the Center of the Universe is in fact on a different plane entirely, on another little blue orb, in a place they call “Oklahoma.”// - An excerpt from //Mimir's Grand Enchiridion// > //Welcome to the world of Jaern! The historians of this little blue orb seem to insist on centering the entire cosmos around it. Little do they know that the Center of the Universe is in fact on a different plane entirely, on another little blue orb, in a place they call “Oklahoma.”// - An excerpt from //Mimir's Grand Enchiridion//
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 **[[settings:jaern:kratal|Kratal:]]** Located on the other side of the globe from the rest of civilization, Kratal is an isolationist land populated mainly by dwarves. Travel in and out of Kratal must be facilitated by portals, usually those accessible through the Centralia Mages' Guild's [[settings:alpha_site|Alpha Site]]. **[[settings:jaern:kratal|Kratal:]]** Located on the other side of the globe from the rest of civilization, Kratal is an isolationist land populated mainly by dwarves. Travel in and out of Kratal must be facilitated by portals, usually those accessible through the Centralia Mages' Guild's [[settings:alpha_site|Alpha Site]].
  
-**[[settings:jaern:keerlevex|Keer'Levex:]]** An island originally on [[settings:torandor|Torandor]] that was transported to Jaern's equatorial seas by devotees of the dragons. Remains the center of Jaernian dragon worship to this day. Surrounded by a magic barrier that keeps invaders out, but allows merchants and peaceful visitors to come and go freely.+**[[settings:jaern:keerlevex|Keer'Levex:]]** The ancestral home of Jaernian [[lore:creatures:greatbeasts:dragons|dragons,]] inhabited by both dragons themselves and their mortal devotees. Remains the center of Jaernian dragon worship to this day. Surrounded by a magic barrier that keeps invaders out, but allows merchants and peaceful visitors to come and go freely.
  
 ==== The Malhelakvo ==== ==== The Malhelakvo ====
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 **[[settings:jaern:alwadiha|Alwadiha:]]** **[WIP]** **[[settings:jaern:alwadiha|Alwadiha:]]** **[WIP]**
 +
 +**[[settings:jaern:forgottenisles|The Forgotten Isles:]]** A massive archipelago just south of the equator, surrounded by an ever-constant hurricane and band of impassable ocean currents. Inside lies a world of untouched wilderness and endless adventure under clear skies and through tropical winds.
  
 ==== Unexplored Isles: A Note to GMs ==== ==== Unexplored Isles: A Note to GMs ====
settings/jaern.1735681561.txt.gz · Last modified: 2024/12/31 16:46 by quiddlesticks