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lore:races:onivero [2025/02/06 00:06] – [Foreign Relations] quiddlestickslore:races:onivero [2025/02/06 00:20] (current) – [Religion] quiddlesticks
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 === Community Structure === === Community Structure ===
-Praxian communities tend towards the smaller size, usually being around 1,000-5,000 people - though a few larger cities are thought to exist. Vaman communities may compare to landwalker cities, from 10,000 to over 100,000 people. Most are communistic, with personal property existing but each individual being expected to share with the community to ensure everyone's survival and comfort. Larger cities are often direct democracies, facilitated by telepathic links. They are rather more technologically advanced than most of Jaern, being more comparable to [[settings:cahyali|Cahyali]] in terms of technology. This technology is often alien and organic to land-dwellers' perceptions, being made out of living material and controlled psionically.+Praxian and Amatian communities tend towards the smaller size, usually being around 1,000-5,000 people - though a few larger cities are thought to exist. Vaman communities may compare to landwalker cities, from 10,000 to over 100,000 people.   
 + 
 +Most Onivero are communistic, with personal property existing but each individual being expected to share with the community to ensure everyone's survival and comfort. Larger cities are often direct democracies, facilitated by telepathic links. They are rather more technologically advanced than most of Jaern, being more comparable to [[settings:cahyali|Cahyali]] in terms of technology. This technology is often alien and organic to land-dwellers' perceptions, being made out of living material and controlled psionically.
  
 The Praxia take on the notion of "it takes a village to raise a child", with many parents pitching in to raise their children together. Still, it is commonplace for individual children to spend most of their time with the pair or trio which gave them life. On the other hand, most cities of the Vama place no weight on biological parentage at all, instead sending their children to //crèches// where trained, professional caretakers raise and nurture them. It is possible, but frowned upon, for a Vaman to raise their child themselves. To become a certified Vaman caretaker is a career path that can take decades, much like doctors in real-life society. The Praxia take on the notion of "it takes a village to raise a child", with many parents pitching in to raise their children together. Still, it is commonplace for individual children to spend most of their time with the pair or trio which gave them life. On the other hand, most cities of the Vama place no weight on biological parentage at all, instead sending their children to //crèches// where trained, professional caretakers raise and nurture them. It is possible, but frowned upon, for a Vaman to raise their child themselves. To become a certified Vaman caretaker is a career path that can take decades, much like doctors in real-life society.
 +
 +The Amatia commonly use psionic mutation to structure their societies. Some are capable of walking on both land and sea, while others have adapted for strictly aquatic survival. Many visitors to Amatian cave-villages have seen tiny Onivero-like creatures farming and building in the caves - only about two or three feet tall. It is still debated if these creatures are a strange type of adapted Amatian, or a separate but closely related species of Jaernian fauna.
  
 === Enemies and Hiveminds === === Enemies and Hiveminds ===
 The [[lore:creatures:abysslings|Abysslings]] are longtime enemies of the Onivero, with enmity tracing back to the early 1000s when the Onivero barely managed to suppress an Abyssling incursion which would have been devastating to both shallow-water communities and land-dwellers. The Vama have dedicated themselves to Abyssling suppression ever since, and a sense of superiority in this effort has led in part to their utter refusal to interact with the surface. To date, the only way to conduct trade with the Vama is to go through a Praxian middleman. The [[lore:creatures:abysslings|Abysslings]] are longtime enemies of the Onivero, with enmity tracing back to the early 1000s when the Onivero barely managed to suppress an Abyssling incursion which would have been devastating to both shallow-water communities and land-dwellers. The Vama have dedicated themselves to Abyssling suppression ever since, and a sense of superiority in this effort has led in part to their utter refusal to interact with the surface. To date, the only way to conduct trade with the Vama is to go through a Praxian middleman.
 +
 +The Abyssling threat has battered Amatian cities, forcing them to split into smaller and smaller groups for survival and eschew settling down in any single area for long. Other than the rare cave fortress, Amatia are often nomadic, or live in small pastoral groups of only a few hundred individuals. They are less psionically connected than the others as a result. 
  
 Whether a true hivemind or not, Onivero communities regardless of clan maintain a "Core-Mind": a single or small group of psionically trained Onivero whose role in the community is to psychically reach out across Jaern and contact other villages. Even with the old species-wide hivemind broken down, the Onivero still maintain close contact with each other and place value in working as a whole people. Whether a true hivemind or not, Onivero communities regardless of clan maintain a "Core-Mind": a single or small group of psionically trained Onivero whose role in the community is to psychically reach out across Jaern and contact other villages. Even with the old species-wide hivemind broken down, the Onivero still maintain close contact with each other and place value in working as a whole people.
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 When Onivero are born, they are given child names, which are usually monosyllabic and are considered diminutive. Many are common nouns, translating to natural objects such as "Wave", "Sky", "Kelp", etc. After growing up and becoming full-fledged adults, they are given a new name by the community leader(s) or choose it themselves.  When Onivero are born, they are given child names, which are usually monosyllabic and are considered diminutive. Many are common nouns, translating to natural objects such as "Wave", "Sky", "Kelp", etc. After growing up and becoming full-fledged adults, they are given a new name by the community leader(s) or choose it themselves. 
  
-Most Praxian names remain one or two syllables long, with extra long names being considered pretentious and annoying (examples include Tirri, Mappe, or Qu'essi). In contrast, Vaman names are often spiraling and elegant, and are shortened for daily use (examples include Duq'khanfaliz'amii, Syral'ummivan, or Presmaprisrasis). Amatian naming conventions are short like the Praxia, but often translate more easily to Paroli (and other languages) and read much like titles or nicknames.+Most Praxian names remain one or two syllables long, with extra long names being considered pretentious and annoying. In contrast, Vaman names are often spiraling and elegant, and are shortened for daily use. Amatian naming conventions are short like the Praxia, but often translate more easily to Paroli (and other languages) and read much like titles or nicknames. The noun in them is often the individual's childhood name.
  
 Onivero do not have last names, as entire communities are considered to be one family. However, when multiple settlements meet, a hyphenated form of a name is normally used to avoid confusion: for example, an individual named Pekpek from the Praxian Seafoam Village would be referred to as "Seafoam-Pekpek" or "Pekpek-Seafoam" during multi-village/town meetups. Onivero do not have last names, as entire communities are considered to be one family. However, when multiple settlements meet, a hyphenated form of a name is normally used to avoid confusion: for example, an individual named Pekpek from the Praxian Seafoam Village would be referred to as "Seafoam-Pekpek" or "Pekpek-Seafoam" during multi-village/town meetups.
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 Prevalent across Jaern is the material **Prempek,** which was invented by the Onivero and shared with the rest of the world. It is composed of refined kelp and shells, which is carefully molded and reinforced to create a light material similar to wood in strength. Many Onivero dwellings and ships are built from prempek. Some communities settle down in shallows or on island chains, while others construct impressive ships and live in massive "village-fleets" that can drift and sail about the Jaernian seas. Prevalent across Jaern is the material **Prempek,** which was invented by the Onivero and shared with the rest of the world. It is composed of refined kelp and shells, which is carefully molded and reinforced to create a light material similar to wood in strength. Many Onivero dwellings and ships are built from prempek. Some communities settle down in shallows or on island chains, while others construct impressive ships and live in massive "village-fleets" that can drift and sail about the Jaernian seas.
  
 +=== Architecture ===
 Praxian homes are positively whimsical in the eyes of other races: little squat places built in round, organic shapes with small, twisting decorations and splashes of gardens. Some "orb-villages" are in the middle or at the bottom of the ocean, sealed perfectly airtight. Many Onivero report being confused when showing their home to a human friend, only to be met with cries of "It's so cute!" and "Will I get stuck in the door?"  Praxian homes are positively whimsical in the eyes of other races: little squat places built in round, organic shapes with small, twisting decorations and splashes of gardens. Some "orb-villages" are in the middle or at the bottom of the ocean, sealed perfectly airtight. Many Onivero report being confused when showing their home to a human friend, only to be met with cries of "It's so cute!" and "Will I get stuck in the door?" 
  
 Vaman cities have only been seen by landwalkers in the forms of pictures and transmitted psychic images, but they are reported to be splendid, massive constructions of prempek floating in the middle of the ocean and poking above the surface like urban icebergs. Machines generate and pump air, and strange tendrils connect solar panels which float on the surface. Vaman cities have only been seen by landwalkers in the forms of pictures and transmitted psychic images, but they are reported to be splendid, massive constructions of prempek floating in the middle of the ocean and poking above the surface like urban icebergs. Machines generate and pump air, and strange tendrils connect solar panels which float on the surface.
  
-The Amatia, in contrast, rarely build structures themselves. Most move into abandoned lizardfolk settlements, or in underwater caves near the bottoms of the oceans. +The Amatia, in contrast, rarely build structures themselves. Most move into abandoned lizardfolk settlements, or in underwater caves near the bottoms of the oceans. There, they live simpler lives of subsistence farming and hunting. Some caves have been expanded to a grand scale, going on for miles beneath the seafloor.
  
 +=== Technology ===
 All Onivero can harness solar power on a large scale. Using several closely spaced islands or a specially constructed floating platform, a large reflective cloth is spread out at the exact angle to focus and collect sunlight. This is either immediately used to power mechanisms, or stored. All Onivero can harness solar power on a large scale. Using several closely spaced islands or a specially constructed floating platform, a large reflective cloth is spread out at the exact angle to focus and collect sunlight. This is either immediately used to power mechanisms, or stored.
  
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 === Amatia === === Amatia ===
-Despite their hostile homes at the bottom of the ocean, the Amatia have done their best to reach out to the outside world. They have maintained contact with undersea lizard civilizations such as Lizantis, and are making efforts to engage in trade with the surface. Constant threat from the abysslings has made this difficult, much more so than the Praxia, but the Amatia are a hardy people and are determined to make allies in the world.+Despite their hostile homes at the bottom of the ocean, the Amatia have done their best to reach out to the outside world. They have maintained contact with undersea lizard civilizations such as Lizantis, and are making efforts to engage in trade with the surface. Constant threat from the abysslings has made this difficult, much more so than the Praxia, but the Amatia are a hardy people and are determined to make allies in the world. They are connected with the Montoya clan of nomads, and often accept any aid that is offered to combat the abyssling threat.
 ==== Language ==== ==== Language ====
 While most Onivero who have close interaction with other folk train themselves to speak in a manner more palatable and understandable to non-Onivero, Onivero language in its natural state is rapid-fire and difficult to make sense of in the moment. They do not pause for punctuation in their words, instead speaking much like a telegraph. They also place adjectives and adverbs after the words they describe, and usually forego articles. For example, to mean //"I saw a large lizard on the beach. It quickly ran away to the north,"// an Onivero might say //"Saw lizard beach on large I stop ran north quickly away it stop"//. While most Onivero who have close interaction with other folk train themselves to speak in a manner more palatable and understandable to non-Onivero, Onivero language in its natural state is rapid-fire and difficult to make sense of in the moment. They do not pause for punctuation in their words, instead speaking much like a telegraph. They also place adjectives and adverbs after the words they describe, and usually forego articles. For example, to mean //"I saw a large lizard on the beach. It quickly ran away to the north,"// an Onivero might say //"Saw lizard beach on large I stop ran north quickly away it stop"//.
  
-While Onivero have historically used the word "alien" to refer to any intelligent non-Onivero, more recent generations consider this an offensive term and prefer to use the same words to refer to other races that they use to refer to themselves. Onivero, having no concept of gender in a social sense, use one pronoun (usually translated as "we" or "they") to refer to themselves or others.+While Onivero have historically used the word "alien" to refer to any intelligent non-Onivero, more recent generations consider this an offensive term and prefer to use the same words to refer to other races that they use to refer to themselves. Onivero, having no concept of gender in a social sense, use one pronoun (usually translated as "we" or "they") to refer to themselves or others. **Mechanically, the Onivero language is represented by Aquan.**
  
 ==== Art ==== ==== Art ====
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 The Onivero have a few folk superstitions and believe in spirits of the land, the sky, and the sea that suffuse the world and are responsible for many wondrous happenings. Due to this, they tend to get along quite well with [[lore:backgrounds:nomad|nomads.]] They also revere a mythological hero from antiquity, named Jaern. It is unknown if the planet is named after them, or if their title is that of the planet due to their widespread influence on Onivero culture. The Onivero have a few folk superstitions and believe in spirits of the land, the sky, and the sea that suffuse the world and are responsible for many wondrous happenings. Due to this, they tend to get along quite well with [[lore:backgrounds:nomad|nomads.]] They also revere a mythological hero from antiquity, named Jaern. It is unknown if the planet is named after them, or if their title is that of the planet due to their widespread influence on Onivero culture.
  
 +All three clans describe their afterlife as "the mist of spirits": a place of serenity where the dead can rest and wander. Modern planar theorists surmise that this mist refers to either the [[settings:planes:kurago|Kurago]] or the [[settings:planes:dreaming|Dreaming]]; some sort of spirit world. No one has yet found a place filled with Onivero spirits in either of these planes, however - but perhaps they are simply hiding.
 +
 +A folktale regarding the final days of the Onivero homeworld can be found [[https://docs.google.com/document/d/1wZXIUgwKtEFWK8y-cxhemEYJBL4UkXMOVbymB0GsO2g/edit?usp=drive_link|here.]]
lore/races/onivero.1738818370.txt.gz · Last modified: 2025/02/06 00:06 by quiddlesticks