lore:races:onivero
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lore:races:onivero [2024/04/29 18:18] – [Religion] quiddlesticks | lore:races:onivero [2025/02/06 00:20] (current) – [Religion] quiddlesticks | ||
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The Onivero are an ancient species, one of the native inhabitants of [[settings: | The Onivero are an ancient species, one of the native inhabitants of [[settings: | ||
- | A recommended racial block for playable Onivero can be found [[https:// | + | A recommended racial block for playable Onivero can be found [[https:// |
===== Overview & Biology ===== | ===== Overview & Biology ===== | ||
==== Appearance ==== | ==== Appearance ==== | ||
- | {{ lore:onivero.png? 400}} | + | {{ lore:oniveroclans.png?}} |
- | Onivero are a semi-aquatic mammalian species. Their bodies are covered with short fur, which is waterproof much like an otter' | + | == Sketches of members of the three Onivero clans. By Kioni Bush.== |
+ | Onivero are a semi-aquatic mammalian species. Their bodies are covered with short fur, which is waterproof much like an otter' | ||
- | They have three fingers and a thumb on each hand (which resemble paws) and both their hands and feet are webbed. Onivero have tails, which are flat and serve to assist swimming. Despite not truly being able to breathe underwater like their lizardfolk neighbors, they can close their nostrils, use a set of weak gills, and swim underwater for 3-6 hours before needing to resurface. | + | They have three fingers and a thumb on each hand (which resemble paws) and both their hands and feet are webbed. Onivero have tails, which are flat and serve to assist swimming. Despite not truly being able to breathe underwater like their [[lore: |
+ | |||
+ | === The Clans === | ||
+ | There are three Onivero Clans, which differ significantly in appearance and culture. | ||
+ | * The surface-dwelling, | ||
+ | |||
+ | * The also surface-dwelling, | ||
+ | |||
+ | * Little is known of the deep-sea-dwelling and heavily isolationist **Amatia**, who are thought to be entirely blind across the whole clan. They sport bioluminescent antenna-like " | ||
==== Innate Psionics ==== | ==== Innate Psionics ==== | ||
Line 16: | Line 25: | ||
The bulk of Onivero communication is telepathic, and one will have to get used to a little voice in their head when traveling with one. While all Onivero are taught to speak telepathically, | The bulk of Onivero communication is telepathic, and one will have to get used to a little voice in their head when traveling with one. While all Onivero are taught to speak telepathically, | ||
- | Onivero | + | All Onivero |
+ | |||
+ | It is thought that the level of individuality has something | ||
==== Life Cycle ==== | ==== Life Cycle ==== | ||
The Onivero are " | The Onivero are " | ||
- | As mammals, Onivero | + | During the mating season, which usually falls around the hottest months of the year, the Anvero and Pevero will mate, and the Pevero will lay a jelly-like egg. This egg is given to a Tivero, who carries it for about seven months. Most of a village will experience |
+ | |||
+ | Twins and triplets are extremely rare, and considered omens of great change when they are born. Baby Onivero are small and larval in form, looking almost exactly like mundane jellyfish save for the pair of hornlike protrusions coming from their tops. As they grow, more of their mammalian form becomes apparent. Onivero are considered to be full adults when they are able to speak out loud, as the vocal cords are the last parts of their bodies to develop. | ||
===== Culture ===== | ===== Culture ===== | ||
- | Most Onivero live far away from major population centers, and are cautious of other species. However, in more recent times, | + | {{ lore: |
+ | Most Onivero live far away from major population centers, and are cautious of other species. However, in more recent times, | ||
+ | |||
+ | === Community Structure === | ||
+ | Praxian and Amatian communities tend towards the smaller size, usually being around 1,000-5,000 people - though a few larger cities are thought to exist. Vaman communities may compare to landwalker cities, from 10,000 to over 100,000 people. | ||
+ | |||
+ | Most Onivero are communistic, | ||
+ | |||
+ | The Praxia take on the notion of "it takes a village to raise a child", | ||
+ | |||
+ | The Amatia commonly use psionic mutation to structure their societies. Some are capable of walking on both land and sea, while others have adapted for strictly aquatic survival. Many visitors to Amatian cave-villages have seen tiny Onivero-like creatures farming and building in the caves - only about two or three feet tall. It is still debated if these creatures are a strange type of adapted Amatian, or a separate but closely related species of Jaernian fauna. | ||
+ | |||
+ | === Enemies and Hiveminds === | ||
+ | The [[lore: | ||
+ | |||
+ | The Abyssling threat has battered Amatian cities, forcing them to split into smaller and smaller groups for survival and eschew settling down in any single area for long. Other than the rare cave fortress, Amatia are often nomadic, or live in small pastoral groups of only a few hundred individuals. They are less psionically connected than the others as a result. | ||
- | Onivero communities | + | Whether a true hivemind or not, Onivero communities |
==== Names ==== | ==== Names ==== | ||
- | When Onivero are born, they are given child names, which are usually monosyllabic and are considered diminutive. Many are common nouns, translating to natural objects such as " | + | When Onivero are born, they are given child names, which are usually monosyllabic and are considered diminutive. Many are common nouns, translating to natural objects such as " |
- | Onivero do not have last names, as entire communities are considered to be one family. However, when multiple | + | Most Praxian names remain one or two syllables long, with extra long names being considered pretentious and annoying. In contrast, Vaman names are often spiraling and elegant, and are shortened for daily use. Amatian naming conventions are short like the Praxia, but often translate more easily to Paroli (and other languages) and read much like titles or nicknames. The noun in them is often the individual' |
+ | |||
+ | Onivero do not have last names, as entire communities are considered to be one family. However, when multiple | ||
+ | |||
+ | |**Clan**|**Name Examples**| | ||
+ | |Praxia | ||
+ | |Vama |Duq' | ||
+ | |Amatia | ||
==== Technology and Architecture ==== | ==== Technology and Architecture ==== | ||
Prevalent across Jaern is the material **Prempek, | Prevalent across Jaern is the material **Prempek, | ||
- | Onivero | + | === Architecture === |
+ | Praxian | ||
- | They can harness solar power on a large scale. Using several closely spaced islands or a specially constructed floating platform, a large reflective cloth is spread out at the exact angle to focus and collect sunlight. This is either immediately used to power mechanisms, or stored. | + | Vaman cities have only been seen by landwalkers in the forms of pictures and transmitted psychic images, but they are reported |
- | Energy storage often comes in two forms: prempek canisters containing incredibly compressed air for most forms of physical energy, and the minds of young Onivero for psychic energy. A young Onivero' | + | The Amatia, in contrast, rarely build structures themselves. Most move into abandoned lizardfolk settlements, |
+ | |||
+ | === Technology === | ||
+ | All Onivero can harness solar power on a large scale. Using several closely spaced islands or a specially constructed floating platform, a large reflective cloth is spread out at the exact angle to focus and collect sunlight. This is either immediately used to power mechanisms, or stored. | ||
+ | |||
+ | Energy storage often comes in two forms: prempek canisters containing incredibly compressed air for most forms of physical energy, and the minds of young Onivero for psychic energy. A young Onivero' | ||
Medical technology is also quite advanced. The Onivero have a solid grasp of things such as germ theory, basic pharmaceuticals, | Medical technology is also quite advanced. The Onivero have a solid grasp of things such as germ theory, basic pharmaceuticals, | ||
+ | ==== Foreign Relations ==== | ||
+ | All Onivero clans have a long-standing mutual respect with dragons. As Jaern' | ||
+ | |||
+ | === Praxia === | ||
+ | The most diminutive of the Onivero are also the most social. As of the past few years, many have moved their villages closer to centers of land-dwelling civilization. Floating villages have steered into the [[settings: | ||
+ | |||
+ | === Vama === | ||
+ | This clan utterly refuses to interact with non-Onivero, | ||
+ | |||
+ | === Amatia === | ||
+ | Despite their hostile homes at the bottom of the ocean, the Amatia have done their best to reach out to the outside world. They have maintained contact with undersea lizard civilizations such as Lizantis, and are making efforts to engage in trade with the surface. Constant threat from the abysslings has made this difficult, much more so than the Praxia, but the Amatia are a hardy people and are determined to make allies in the world. They are connected with the Montoya clan of nomads, and often accept any aid that is offered to combat the abyssling threat. | ||
==== Language ==== | ==== Language ==== | ||
While most Onivero who have close interaction with other folk train themselves to speak in a manner more palatable and understandable to non-Onivero, | While most Onivero who have close interaction with other folk train themselves to speak in a manner more palatable and understandable to non-Onivero, | ||
- | While Onivero have historically used the word " | + | While Onivero have historically used the word " |
==== Art ==== | ==== Art ==== | ||
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==== Religion ==== | ==== Religion ==== | ||
- | Though the Onivero are aware of the existence of the [[: | + | Though the Onivero are aware of the existence of the [[: |
The Onivero have a few folk superstitions and believe in spirits of the land, the sky, and the sea that suffuse the world and are responsible for many wondrous happenings. Due to this, they tend to get along quite well with [[lore: | The Onivero have a few folk superstitions and believe in spirits of the land, the sky, and the sea that suffuse the world and are responsible for many wondrous happenings. Due to this, they tend to get along quite well with [[lore: | ||
+ | All three clans describe their afterlife as "the mist of spirits": | ||
+ | |||
+ | A folktale regarding the final days of the Onivero homeworld can be found [[https:// |
lore/races/onivero.1714429138.txt.gz · Last modified: 2024/04/29 18:18 by quiddlesticks