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lore:creatures:greatbeasts:dragons [2024/09/24 20:43] – [History: Cahyali] quiddlestickslore:creatures:greatbeasts:dragons [2025/03/29 22:30] (current) mooch
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 ===== History: Jaern ===== ===== History: Jaern =====
-Jaernian dragons originated with semi-aquatic lizards on [[settings:jaern|Jaern.]] Not much is known about how they came to be, or how the Onivero and nascent lizard civilizations interacted with them. What is known, though, is that when Jaern's impact to Torandor was imminent, they pooled their magic to escape into a safe pocket dimension, where they would remain in slumber.+Dragons originated on the old world of Torandor. Not much is known about how they came to be. What is known, though, is that when Jaern's impact to Torandor was imminent, they pooled their magic to escape into a safe pocket dimension, where they would remain in slumber.
  
 A deal was struck with mortals: after two hundred years, a return portal was to be opened and the dragons would be let into the new world - assuming one was found. However, in the chaos of Jaern's advent, this deal was forgotten and the dragons would remain in slumber for more than two millennia more.  A deal was struck with mortals: after two hundred years, a return portal was to be opened and the dragons would be let into the new world - assuming one was found. However, in the chaos of Jaern's advent, this deal was forgotten and the dragons would remain in slumber for more than two millennia more. 
  
-In 10061, four obelisk artifacts keeping the dragons' slumber active were activated, making good on the forgotten promise. The portal opened, the dragons were awakened, and they [[history:jaern:gods_and_dragons#return_of_the_dragons|returned to the world.]] Ever since, dragons have mostly been keeping to themselves, and those which cause problems are usually dealt with rather quickly by adventurers.+In 2537, four obelisk artifacts keeping the dragons' slumber active were activated, making good on the forgotten promise. The portal opened, the dragons were awakened, and they [[history:jaern:gods_and_dragons#return_of_the_dragons|returned to the world.]] Ever since, dragons have mostly been keeping to themselves, and those which cause problems are usually dealt with rather quickly by adventurers.
  
 **Jaernian Dragon Worship - The Cult of [[gods:kelvar|Kelvar]]:** On Jaern, there is an esoteric religion spreading which worships dragons, particularly one named Kelvar which ascended to divinity in ancient Jaern. Most of this worship is now centered on the island of [[settings:jaern:keerlevex|Keer'Levex]]. Most Jaernian dragons do not give much heed to dragon worshipers, though some enjoy being the subjects of reverence. **Jaernian Dragon Worship - The Cult of [[gods:kelvar|Kelvar]]:** On Jaern, there is an esoteric religion spreading which worships dragons, particularly one named Kelvar which ascended to divinity in ancient Jaern. Most of this worship is now centered on the island of [[settings:jaern:keerlevex|Keer'Levex]]. Most Jaernian dragons do not give much heed to dragon worshipers, though some enjoy being the subjects of reverence.
  
-The god Kelvar was well-known in ancient days, though she has been almost entirely forgotten through millennia of slumber. Her people were nearly destroyed by a faction based out of [[settings:jaern:therhine:centralia|Centralia]] and the [[settings:jaern:grp|Great Rice Patty]] calling themselves the Kingdom of Derago, which sought to drive dragons to extinction and siphon their magic using a captured piece of Kelvar's soul. The Kingdom was brought to its knees, and the threat to Jaern's dragons ended in the late 10070s.+The god Kelvar was well-known in ancient days, though she has been almost entirely forgotten through millennia of slumber. Her people were nearly destroyed by a faction based out of [[settings:jaern:therhine:centralia|Centralia]] and the [[settings:jaern:grp|Great Rice Patty]] calling themselves the Kingdom of Derago, which sought to drive dragons to extinction and siphon their magic using a captured piece of Kelvar's soul. The Kingdom was brought to its knees, and the threat to Jaern's dragons ended in the late 2540s.
  
-**[[lore:races:lizards#draconics|Draconic Lizards:]]** This race, resembling small bipedal dragons without wings, was found within [[settings:jaern:kratal|Kratalian]] mountains in the early 10070s, having lived in subterranean cities unknown to the world all that time. It is thought by some that close proximity to draconic magic transformed semi-aquatic lizards into new forms, more similar to dragons. Some also believe that dragons created the draconic lizards, much like they did with the drakos. +**[[lore:races:lizards#draconics|Draconic Lizards:]]** This race, resembling small bipedal dragons without wings, was found within [[settings:jaern:kratal|Kratalian]] mountains in the early 2540s, having lived in subterranean cities unknown to the world all that time. It is thought by some that close proximity to draconic magic transformed semi-aquatic lizards into new forms, more similar to dragons. Some also believe that dragons created the draconic lizards, much like they did with the drakos. 
  
 ===== History: Cahyali ===== ===== History: Cahyali =====
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 **Long of Ruefang:** In Ruefang, a group of Long would assist in driving off a demonic invasion in the late 7800s. This act elevated the Long, and dragons as a whole, to a position of extreme reverence. For centuries, they ruled Ruefang as benevolent kings. Even today, the Long remains the primary symbol of Ruefang as a nation. Dragons are considered to be god-like beings by Ruefangren, and shrines across the country are set up in their honor.  **Long of Ruefang:** In Ruefang, a group of Long would assist in driving off a demonic invasion in the late 7800s. This act elevated the Long, and dragons as a whole, to a position of extreme reverence. For centuries, they ruled Ruefang as benevolent kings. Even today, the Long remains the primary symbol of Ruefang as a nation. Dragons are considered to be god-like beings by Ruefangren, and shrines across the country are set up in their honor. 
  
-The Long would mysteriously disappear in the 8200s, and would not be seen again in Ruefang [[history:cahyali:modernage#the_ars_machina_incident|until 10081.]] A group of five arrived to assist in calming the disturbed Ruefang leyspring and cleansing a group of corrupted spirits which had been driving the Ars Machina Engine, a magical train which threatened the integrity of the leyspring and all of Ruefang.+The Long would mysteriously disappear in the 600s, and would not be seen again in Ruefang [[history:cahyali:modernage#the_ars_machina_incident|until 2557.]] A group of five arrived to assist in calming the disturbed Ruefang leyspring and cleansing a group of corrupted spirits which had been driving the Ars Machina Engine, a magical train which threatened the integrity of the leyspring and all of Ruefang.
  
 **Dragons of Vervand:** In Vervand, dragons are referred to as the Dawnstrom. They have a long history of association with the people of the Vervish tribes. In ancient Vervand the Dawnstrom were revered as the sky dancers for the way they moved across the night sky, scales shimmering in the Làn-Dìom: lights caused by the elemental energy diffused from Mistik Ravine in Ulos. Unlike their Ruefang counterparts, the Dawnstrom were seen are a part of the natural cycle of the land, as they kept the plant life vitalized and in return benefited from the land.  **Dragons of Vervand:** In Vervand, dragons are referred to as the Dawnstrom. They have a long history of association with the people of the Vervish tribes. In ancient Vervand the Dawnstrom were revered as the sky dancers for the way they moved across the night sky, scales shimmering in the Làn-Dìom: lights caused by the elemental energy diffused from Mistik Ravine in Ulos. Unlike their Ruefang counterparts, the Dawnstrom were seen are a part of the natural cycle of the land, as they kept the plant life vitalized and in return benefited from the land. 
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 Drakos come in a few variations, named for their elements: Aerodrako (air), Terodrako (earth), Fajrodrako (fire), Akvodrako (water), and Glaciodrako (ice). A drako is about as intelligent as a bear, and most are solitary creatures. They are predators, hunting larger game such as deer and tuna in their natural habitats. They can be tamed, though this is rare and usually only possible through magical power such as that granted by [[gods:osiris|Osiris]]. Drakos come in a few variations, named for their elements: Aerodrako (air), Terodrako (earth), Fajrodrako (fire), Akvodrako (water), and Glaciodrako (ice). A drako is about as intelligent as a bear, and most are solitary creatures. They are predators, hunting larger game such as deer and tuna in their natural habitats. They can be tamed, though this is rare and usually only possible through magical power such as that granted by [[gods:osiris|Osiris]].
  
-Drakos were created by true dragons through powerful magic thousands of years ago, when mortals were only barely starting to settle down into agricultural villages. When Torandor was destroyed, many drakos managed to make the trip, and have happily repopulated Jaern since. As for Cahyali, drakos were created before the Stormwing Calamity, when dragons were the undisputed masters of the continent, and have become just like regular animals since.+Drakos were created by true dragons through powerful magic thousands of years ago, when mortals were only barely starting to settle down into agricultural villages. As for Cahyali, drakos were created before the Stormwing Calamity, when dragons were the undisputed masters of the continent, and have become just like regular animals since.
  
 ==== Wyverns ==== ==== Wyverns ====
 The wyvern is the flying cousin of the drako. It has two back legs, and its front limbs are wings. They come in all the same elemental variations as drakos and are believed to have a similar origin, being created by true dragons millennia ago. The names for the elemental variations are Aerovern, Terovern, Fajrovern, Akvovern, and Glaciovern. The wyvern is the flying cousin of the drako. It has two back legs, and its front limbs are wings. They come in all the same elemental variations as drakos and are believed to have a similar origin, being created by true dragons millennia ago. The names for the elemental variations are Aerovern, Terovern, Fajrovern, Akvovern, and Glaciovern.
  
-They are slightly smaller and more social than drakos, and form packs of family groups to hunt and raise young. They tend to eat smaller game, and people often see them as "wolves of the sky". Due to this social aspect, wyverns are far easier to tame than drakos. Some nomadic rondos on Jaern and the people of the Oxis Alliance on Cahyali have tamed wyverns, using them as flying mounts.+They are slightly smaller and more social than drakos, and form packs of family groups to hunt and raise young. They tend to eat smaller game, and people often see them as "wolves of the sky". Due to this social aspect, wyverns are far easier to tame than drakos. Some nomadic rondos on Jaern and the people of Ulos on Cahyali have tamed wyverns, using them as flying mounts. In the Ulosian military, wyvern-riding military detachments are referred to as //dragoons.//
  
 Wyvern tamers say that they are quite intriguing creatures, each with their own colorful personality, but one thing you have to watch out for is the breath weapon. And the piss - the piss reeks something awful. Wyvern tamers say that they are quite intriguing creatures, each with their own colorful personality, but one thing you have to watch out for is the breath weapon. And the piss - the piss reeks something awful.
lore/creatures/greatbeasts/dragons.1727224988.txt.gz · Last modified: 2024/09/24 20:43 by quiddlesticks