gods:tor
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| gods:tor [2024/05/12 15:32] – quiddlesticks | gods:tor [2026/08/11 23:07] (current) – darthmilk | ||
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| ====== T' | ====== T' | ||
| + | //" | ||
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| + | This god is known as the **Champion of Justice,** as well as the **Master Lawkeeper.** As followers of the god of law, justice, and righteousness, | ||
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| + | The splitting of T'or into two very discrete and distinct entities was the first well-documented instance of divine aspects' | ||
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| + | T'or upholds a level of law above the laws of nations and planes, known as the //Will of T'or// or, to the Cahyalian Maru, the //Edict of Marutuk//. This law governs the actions of his priests, defining a certain baseline of justice for the world to be measured against. This Will is a nebulous and incredibly complex thing, and is simply understood intuitively by the Master Lawkeeper' | ||
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| + | ===== Aspects ===== | ||
| + | Though each aspect is thought to have a true name, the name of Righteousness is not known, and True Justice is only referred to as Marutuk on Cahyali. Note that even though Marutuk is the Cahyalian deity, Cahyalian T' | ||
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| + | Marutuk and Righteousness look almost exactly the same, like twins. They appear as fully-grown, | ||
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| + | ==== True Justice, Marutuk ==== | ||
| + | On the [[history: | ||
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| + | Their faith would be answered on the **Day of Awakening, | ||
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| + | ==== Righteousness ==== | ||
| + | Some time after the triumphant return of Marutuk to the world, T' | ||
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| + | ===== Priesthood ===== | ||
| + | The T' | ||
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| + | Many militaries and law enforcement agencies contain T' | ||
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| + | Maru temples are called Enclaves, and Righteousness temples are called Stockades. Though they disagree on some dogmatic details, it is mostly accepted that they must cooperate to carry out the Will of T'or, and infighting is nothing but harmful. Within both Enclaves and Stockades, there are a few general groups of people carrying out various responsibilities. | ||
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| + | ==== The Will of T’or ==== | ||
| + | The Will of T’or is a set of laws and ethical guidelines that T’orites must follow which supersedes local law. These laws must be followed by all T’orites regardless of circumstance. | ||
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| + | * Death and taxes must be justified | ||
| + | * Sentient beings are entitled to a dignified and just life | ||
| + | * No one is above judgement, even gods | ||
| + | * The goal of justice is to heal, not harm | ||
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| + | ==== Initiation ==== | ||
| + | Before becoming initiates, aspiring priests must first complete an apprenticeship. T’orite apprenticeships are generally very long and cruel. During this time period the apprentices are taught how to conduct and defend themselves properly, selecting a weapon of choice to specialize in. This weapon is to become their first holy weapon. | ||
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| + | Once the temple dictates that the apprentice is ready, they are to swear their oaths and cast the **Know the Law** ritual to attune themselves to the Will of T’or. Finally the Marsal tears the initiate’s sleeve off of their weapon arm, and they are branded with their rank. This sleeve is to remain off to display their rank and to symbolize their devotion to T’or. | ||
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| + | === T’orite Vows === | ||
| + | In order to claim to be a part of the T’orite priesthood, the initiate must take the following vows, as well as vows specific to their chosen path. Failure to follow these will result in punishment, as dictated by their path listed below. All initiates must take the following: | ||
| + | > Justice is what I seek, I will protect those who can not protect themselves. | ||
| + | > Regardless of motive, all actions should act to restore balance of the law | ||
| + | > With the power of T'or, Righteousness and True Justice seek the same goal in the end, hold each other accountable for justice, and do not withhold accountability, | ||
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| + | For those that wish to follow the Righteous, they must take the following vows: | ||
| + | > My body is that of T' | ||
| + | > I will act as judge, jury, and executioner, | ||
| + | > I will hunt the guilty, no realm, no plane, and no barrier will stop me. Justice will find a way. | ||
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| + | Those that wish to follow Marutuk, they must take the following instead: | ||
| + | > Criminals are innocent until proven guilty, judgement is not mine to pass. | ||
| + | > Redemption is almost never impossible, but isn't always what is just. | ||
| + | > Life is precious, but defense of one's self and their responsibilities comes first. | ||
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| + | ==== Organizations ==== | ||
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| + | === Adjudicators & Arbitrators === | ||
| + | These priests go out and investigate criminal and civil cases. They will follow the laws of the land, measuring their justness against the Will of T'or, when handing down punishment. They serve as local police or judges. | ||
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| + | === Eyes of the Lawkeeper === | ||
| + | These priests are the internal police of the priesthood. They investigate any priest that a complaint is issued against and deal out proper punishment. The main job of this group is to ensure priests are following the Will of T’or at all times and eliminate corruption. | ||
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| + | === The Ready Militia === | ||
| + | Generally, this group is located in an Enclave and not a Stockade. This is a fighting force that is ready to defend both the Enclave and a region against injustice and evil. The faction of True Justice typical defers this responsibility to the regional government. | ||
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| + | === Hands of the Champion === | ||
| + | The collective name for the two high priests of each chapter, called the Chief Reviewer and the Marsal. These two manage the rest of the priesthood in tandem, and also check each others' | ||
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| + | === Green Wardens === | ||
| + | T’orites who choose to follow [[gods: | ||
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gods/tor.1715542335.txt.gz · Last modified: 2024/05/12 15:32 by quiddlesticks