gods:quinn
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gods:quinn [2024/10/30 19:13] – scizor021 | gods:quinn [2024/12/16 17:27] (current) – quiddlesticks | ||
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====== Quinn, Goddess of the Vigil ====== | ====== Quinn, Goddess of the Vigil ====== | ||
(This is the page for the deity and priesthood, for the adventurer side, please see [[adventurers: | (This is the page for the deity and priesthood, for the adventurer side, please see [[adventurers: | ||
- | {{: | ||
- | ===== Quinn ===== | ||
Followers of Quinn seek to hone their skills and mind against the forces that seek to invade one's own home from realms beyond. They strive to keep watch against such foes, and to be ready to take up arms at a moment' | Followers of Quinn seek to hone their skills and mind against the forces that seek to invade one's own home from realms beyond. They strive to keep watch against such foes, and to be ready to take up arms at a moment' | ||
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When a new priest is anointed, they choose one of the three paths. **Oath of the Hearth**, **Oath of the Stars**, or **Oath of the Records**. Each oath determines which spell groups you have access to. | When a new priest is anointed, they choose one of the three paths. **Oath of the Hearth**, **Oath of the Stars**, or **Oath of the Records**. Each oath determines which spell groups you have access to. | ||
- | === PRIEST SKILLS / SPECIALIZATIONS === | + | {{: |
+ | == A portrait of Quinn. By Dan Weller. == | ||
+ | |||
+ | ==== PRIEST SKILLS / SPECIALIZATIONS | ||
* Arcane Knowledge (Arcana) | * Arcane Knowledge (Arcana) | ||
* Identify Magic (Arcana) | * Identify Magic (Arcana) | ||
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* Tactics (Psychology) | * Tactics (Psychology) | ||
- | === History of the Priesthood === | + | ==== History of the Priesthood |
The priesthood of the Vigil was first conceived of after the events of the beast of the dark sun, which occurred in the Rhine region of Jaern. An eldritch beast was able to bypass the wards that had been placed during the time of the Veiled Empire, and returned in the present day. The beast was successfully killed and destroyed by adventurers, | The priesthood of the Vigil was first conceived of after the events of the beast of the dark sun, which occurred in the Rhine region of Jaern. An eldritch beast was able to bypass the wards that had been placed during the time of the Veiled Empire, and returned in the present day. The beast was successfully killed and destroyed by adventurers, | ||
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===== Spells ===== | ===== Spells ===== | ||
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Priests of the Vigil gain access to all the core priest spells. As well, they learn the following groups, plus their additional Oath group. | Priests of the Vigil gain access to all the core priest spells. As well, they learn the following groups, plus their additional Oath group. | ||
- Speed (Zepherin) | - Speed (Zepherin) | ||
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===== Oath Paths ===== | ===== Oath Paths ===== | ||
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There are three oaths available to new sentinels, depending on their desires and strengths. Each oath grants access to a unique spell group within the priesthood. Only one oath can be taken per character, though it may be changed under specific circumstances. | There are three oaths available to new sentinels, depending on their desires and strengths. Each oath grants access to a unique spell group within the priesthood. Only one oath can be taken per character, though it may be changed under specific circumstances. | ||
gods/quinn.1730329980.txt.gz · Last modified: 2024/10/30 19:13 by scizor021