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gods:old:start [2025/09/09 20:57] – created simeonrice1_gmail.comgods:old:start [2026/01/10 01:11] (current) – replaced Tarus and Vorm with Empani simeonrice1_gmail.com
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 ====== The Gods ====== ====== The Gods ======
-The gods are an accepted fact of life in the worlds of Jaern and Cahyali. Residing in their [[settings:planes:celestial|celestial planes]], they watch over the mortal world, bound by their requisite domains. While opinions towards the gods may vary from place to place, they are universally known to exist and to be immortal, nigh-omnipotent beings. Gods draw their power from mortal worship, and return a small measure of this power in the form of divine magic to their devotees. In the [[gods:godpact|pacted]], unchanging pantheon of Jaern and Cahyali are seated fourteen gods, often represented by the symbol of the God-Wheel.+The gods are an accepted fact of life in the worlds of Jaern and Cahyali. Residing in their [[settings:planes:celestial|celestial planes]], they watch over the mortal world, bound by their requisite domains. While opinions towards the gods may vary from place to place, they are universally known to exist and to be immortal, nigh-omnipotent beings. Gods draw their power from mortal worship, and return a small measure of this power in the form of divine magic to their devotees. In the [[gods:godpact|pacted]], unchanging pantheon of Jaern and Cahyali are seated thirteen gods, often represented by the symbol of the God-Wheel.
  
 The gods' names, as listed below, are in the format of "Jaern Name/Cahyali Name". These names represent the most popular and most powerful aspect on each plane, and most denizens of Jaern and Cahyali refer to the deities by these names respectively. Some gods have only one name; they are referred to the same on both worlds. The gods' names, as listed below, are in the format of "Jaern Name/Cahyali Name". These names represent the most popular and most powerful aspect on each plane, and most denizens of Jaern and Cahyali refer to the deities by these names respectively. Some gods have only one name; they are referred to the same on both worlds.
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 Servants of gods are called //angels or celestials,// and are sometimes creations directly from the gods or ascended souls of devoted priests. The highest of these servants are termed //Servitors//, and are granted access to using some of the god's power. The exact form of a celestial differs based on the god they serve. Servants of gods are called //angels or celestials,// and are sometimes creations directly from the gods or ascended souls of devoted priests. The highest of these servants are termed //Servitors//, and are granted access to using some of the god's power. The exact form of a celestial differs based on the god they serve.
  
-Many myths of the gods exist. [[gods:myths|Read some of them here.]] This page may be updated periodically as GMs write more myths relating to the Fourteen.+Many myths of the gods exist. [[gods:myths|Read some of them here.]] This page may be updated periodically as GMs write more myths relating to the Thirteen.
  
 //Note: While many members of the PFC pantheon share names with real-life mythological deities and may even share domains, it is important to understand that they have no further correlation and are simply references.// //Note: While many members of the PFC pantheon share names with real-life mythological deities and may even share domains, it is important to understand that they have no further correlation and are simply references.//
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 {{  mishra.png?150}} {{  mishra.png?150}}
 === Domain: War, Destruction, Change === === Domain: War, Destruction, Change ===
-Considered evil and good in equal measure, [[gods:mishra|Mishra]] is one of the newest gods of the Fourteen. Thriving off war, revolution, and slaughter, she directs her followers to tear down the old and stagnant - or blow it up - replacing it with the new, so the world can ever turn and move forward. +Considered evil and good in equal measure, [[gods:mishra|Mishra]] is one of the newest gods of the Thirteen. Thriving off war, revolution, and slaughter, she directs her followers to tear down the old and stagnant - or blow it up - replacing it with the new, so the world can ever turn and move forward. 
  
-===== Tarus/Thoth, The Divine Archivist ===== +===== Empani, The First Question ===== 
-{{  tarus.png?150}} +{{  empani.png?150}} 
-=== Domain: Knowledge, PreservationSecrets === +=== Domain: Knowledge, MindLearning === 
-[[gods:old:tarus|Tarus]] presides over his great library on his celestial plane, keeper of all mortal and immortal knowledge. Each event in the annals of history is documented and becomes part of his vast archives. Often loath to disseminate it for fear that it could be used for evil, the secrets of Tarus have become some of the most highly sought-after information in the universe+[[gods:empani|Empani]] presides over his great library on his celestial plane, keeper of all mortal and immortal knowledge. Each event in the annals of history is documented and becomes part of her vast archives. Often worshiped by universities and scholarsEmpani is the boon of all discovery and curiosity in the world. As one of the more helpful and friendly gods, they support cultivation of the mind and the pursuit of learning. However, he also recognizes secrets must sometimes be kept, lest she accidentally give information to improper hands.
  
 ===== T'or/Marutuk, The Thunder of Righteousness ===== ===== T'or/Marutuk, The Thunder of Righteousness =====
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 === Domain: Soul, Energy, Magic === === Domain: Soul, Energy, Magic ===
 [[gods:almar|Almar]] is an enigmatic being, and exercises mastery over the immaterial soul of all mortals. Little is known about Almar, as he rarely manifests on the material plane and leaves it up to his priesthood to exercise his will - which is as enigmatic as Almar himself. [[gods:almar|Almar]] is an enigmatic being, and exercises mastery over the immaterial soul of all mortals. Little is known about Almar, as he rarely manifests on the material plane and leaves it up to his priesthood to exercise his will - which is as enigmatic as Almar himself.
- 
-===== Vormaxia, Mistress of the Mind ===== 
-{{  vormaxia.png?150}} 
-=== Domain: Wisdom, Learning, Curiosity === 
-Often worshiped by universities and scholars, [[gods:old:vormaxia|Vormaxia]] is the boon of all discovery and curiosity in the world. As one of the more helpful and friendly gods, she supports cultivation of the mind and the pursuit of learning. Many institutions are named after one of her aspects, a former adventurer named Kira. 
  
 ===== Zepherin, Lord of the Body ===== ===== Zepherin, Lord of the Body =====
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 ====== Esoteric Deities & Minor Gods ====== ====== Esoteric Deities & Minor Gods ======
-An adventurer worshiping a minor god has a few options: if the domains are similar enough, they may mechanically use the spell groups of one of the main Fourteen and flavor it as a devotee of a minor god, use the curated groups stated in the minor god's page (see below), or they may use the Nomad background. As long as minor gods don't attempt to usurp the power of one of the Fourteen, they are usually allowed to operate as normal[[gods:dicerollers|.]]+An adventurer worshiping a minor god has a few options: if the domains are similar enough, they may mechanically use the spell groups of one of the main Thirteen and flavor it as a devotee of a minor god, use the curated groups stated in the minor god's page (see below), or they may use the Nomad background. As long as minor gods don't attempt to usurp the power of one of the Thirteen, they are usually allowed to operate as normal[[gods:dicerollers|.]]
  
 ===== Quinn, Goddess of the Vigil ===== ===== Quinn, Goddess of the Vigil =====
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 ===== The Ancient Wind, Deity of Divine Breath ===== ===== The Ancient Wind, Deity of Divine Breath =====
 === Domain: Creation, Life, Breath === === Domain: Creation, Life, Breath ===
-[[[gods:ancientwind|The Ancient Wind]] is the mysterious greater deity of Ninism, a prominent religion in [[settings:cahyali:arenti|Arenti]] and [[settings:cahyali:shinneok|Shinneok.]] Ninism is a unique religion, the only monotheistic one on Jaern and Cahyali. Ninites still revere and venerate the Fourteen with rituals and worship that can outwardly seem similar to traditional worship, but do not see them as innately divine. Instead, each of the Fourteen is a saint, blessed with a fragment of the Ancient Wind's power.+[[[gods:ancientwind|The Ancient Wind]] is the mysterious greater deity of Ninism, a prominent religion in [[settings:cahyali:arenti|Arenti]] and [[settings:cahyali:shinneok|Shinneok.]] Ninism is a unique religion, the only monotheistic one on Jaern and Cahyali. Ninites still revere and venerate the Thirteen with rituals and worship that can outwardly seem similar to traditional worship, but do not see them as innately divine. Instead, each of the Thirteen is a saint, blessed with a fragment of the Ancient Wind's power.
  
 Ninites believe that the Ancient Wind created all things in the world, and is so far above mortal ken that it is impossible to speak with or worship Them directly. According to Ninite myth, the Ancient Wind has descended only once in mortal form: in the guise of a man named Ninos, who created the religion and unified the Oxis in the wake of the Dahabi Empire. Ninites believe that the Ancient Wind created all things in the world, and is so far above mortal ken that it is impossible to speak with or worship Them directly. According to Ninite myth, the Ancient Wind has descended only once in mortal form: in the guise of a man named Ninos, who created the religion and unified the Oxis in the wake of the Dahabi Empire.
gods/old/start.1757465864.txt.gz · Last modified: 2025/09/09 20:57 by simeonrice1_gmail.com