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gods:mishra [2024/10/27 00:38] quiddlesticksgods:mishra [2024/10/27 00:39] (current) – [The Guiding Hand of Ruin] quiddlesticks
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 ====== Mishra/Aremakh ====== ====== Mishra/Aremakh ======
 //"Without destruction there is no creation... without creation there is no change."// //"Without destruction there is no creation... without creation there is no change."//
- 
-//"BRING ME FORTH MY ARMIES, AND REJOICE AS THEY BLEED!"// 
  
 On [[settings:jaern|Jaern]] and [[settings:cahyali|Cahyali]] alike, the name of the **Clarion of Strife** makes even the bravest tremble. Followed wherever she goes by scorched earth and the joyful cries of her priests as they bring to rubble all in sight, Mishra is a deity of good and evil in equal measure. Taking many aspects, she brings the glory of destruction to those who want it or not.  On [[settings:jaern|Jaern]] and [[settings:cahyali|Cahyali]] alike, the name of the **Clarion of Strife** makes even the bravest tremble. Followed wherever she goes by scorched earth and the joyful cries of her priests as they bring to rubble all in sight, Mishra is a deity of good and evil in equal measure. Taking many aspects, she brings the glory of destruction to those who want it or not. 
  
-On Jaern, the violence of Mishra has been tamed somewhat, with many Mishrites serving as demolitionists under the employ of cities, destroying that which is old and no longer has use. Fear of the Boon of Destruction is less prominent on Jaern than on Cahyali; on Cahyali, the name **Aremakh** is synonymous with ruin. Cahyali considers Mishra to be a goddess of war, particularly the sort of war that is base and bloody. +On Jaern, the violence of Mishra has been tamed somewhat, with many Mishrites serving as demolitionists under the employ of cities, destroying that which is old and no longer has use. Fear of the Clarion is less prominent on Jaern than on Cahyali; on Cahyali, the name **Aremakh** is synonymous with ruin. Cahyali considers Mishra to be a goddess of war, particularly the sort of war that is base and bloody. 
  
 Mishra acts as a "cleaner" of sorts on the divine stage. Threats that cannot be dealt with by the other gods, and are outside of the domain of adventurers to solve, are shot through and blown up by the destructive force of Mishra, as are errant mortals and their creations that violate divine law. Mishra acts as a "cleaner" of sorts on the divine stage. Threats that cannot be dealt with by the other gods, and are outside of the domain of adventurers to solve, are shot through and blown up by the destructive force of Mishra, as are errant mortals and their creations that violate divine law.
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 ==== The Revolutionary, Eleutheria ==== ==== The Revolutionary, Eleutheria ====
-This aspect is the most human of all Mishra's aspects. She appears as a human, perhaps around 40-50 years old, wearing a weathered hat and military clothes. Each appearance of Eleutheria differs, but her form is usually a woman or someone of ambiguous gender. She has long, usually black hair, tied in a braid or ponytail running down her back. Often, the Revolutionary will stay with a mortal effort undercover for months or even years with none realizing that she is in fact a god. They smile and laugh often, with a voice that witnesses have reported to resemble that of a "stern but kind parent"+This aspect is the most human and weakest of all Mishra's aspects. She appears as a human, perhaps around 40-50 years old, wearing a weathered hat and military clothes. Each appearance of Eleutheria differs, but her form is usually a woman or someone of ambiguous gender. She has long, usually black hair, tied in a braid or ponytail running down her back. Often, the Revolutionary will stay with a mortal effort undercover for months or even years with none realizing that she is in fact a god. They smile and laugh often, with a voice that witnesses have reported to resemble that of a "stern but kind parent"
  
 Eleutheria appears to those seeking to destroy tyranny, standing on the side of revolution and the common folk. She is borne from Mishra's belief that the status quo must be upturned, with the old order destroyed to make room for the new. The least outwardly destructive of all Mishra's aspects, the appearance of Eleutheria rarely results in undue death. The Revolutionary rarely fights directly, instead guiding those they stand with towards victory. Eleutheria appears to those seeking to destroy tyranny, standing on the side of revolution and the common folk. She is borne from Mishra's belief that the status quo must be upturned, with the old order destroyed to make room for the new. The least outwardly destructive of all Mishra's aspects, the appearance of Eleutheria rarely results in undue death. The Revolutionary rarely fights directly, instead guiding those they stand with towards victory.
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 ==== The Guiding Hand of Ruin ==== ==== The Guiding Hand of Ruin ====
-This aspect has no separate name, only a title, and appears as a humanoid woman nearly a hundred feet tall. She has only appeared on battlefields or sites of similar widespread destruction. She wears a crimson cowl, underneath which her face appears to be a ball of blazing fire. Similarly to the Adversary, tongues of spectral flame surround her. The Guiding Hand of Ruin seems to conduct destruction as if it is a musical piece, heightening the damage of each explosion, the strength of each weapon, and the efficacy of each gout of magic.+This aspect has no separate name, only a title, and appears as a humanoid figure nearly a hundred feet tall. She has only appeared on battlefields or sites of similar widespread destruction. She wears a crimson cowl, underneath which her face and body appears to be a form of blazing fire. Similarly to the Adversary, tongues of spectral flame surround her. The Guiding Hand of Ruin seems to conduct destruction as if it is a musical piece, heightening the damage of each explosion, the strength of each weapon, and the efficacy of each gout of magic.
  
 The Guiding Hand of Ruin has never spoken, and seems to appear to those who pray to her before the day of a great battle. She appears for only short periods of time - often less than ten minutes. However, some have heard her laughing and whooping along with her priests, reveling in the destruction. She is borne from Mishra's joy at witnessing and participating in the act of destruction. The Guiding Hand of Ruin has never spoken, and seems to appear to those who pray to her before the day of a great battle. She appears for only short periods of time - often less than ten minutes. However, some have heard her laughing and whooping along with her priests, reveling in the destruction. She is borne from Mishra's joy at witnessing and participating in the act of destruction.
gods/mishra.1730003892.txt.gz · Last modified: 2024/10/27 00:38 by quiddlesticks