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gods:almar [2026/01/10 00:28] – 14 to 13 simeonrice1_gmail.comgods:almar [2026/04/23 20:34] (current) – [Culture] noodleking9000
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 ===== Avatars ===== ===== Avatars =====
-Almar appears in three forms: one originating on [[settings:jaern|Jaern]], one on [[settings:cahyali|Cahyali]], and one having scattered legends across both planes. One of these forms, the Soulspark, is said to have been an adventurer, once, a close friend to Kira and Cronk - two who would go on to become the gods of mind and body, [[gods:vormaxia|Vormaxia]] and [[gods:zepherin|Zepherin]]. To this day, Jaernian practices closely associate the three of them.+Almar appears in three forms: one originating on [[settings:jaern|Jaern]], one on [[settings:cahyali|Cahyali]], and one having scattered legends across both planes. One of these forms, the Soulspark, is said to have been an adventurer, once, a close friend to Kira and Cronk - two who would go on to become the gods of mind and body, [[gods:empani|Empani]] (Vormaxia) and [[gods:zepherin|Zepherin]]. To this day, Jaernian practices closely associate the three of them.
  
 ==== The Soulspark ==== ==== The Soulspark ====
-This aspect of Almar is present on Jaern, and is the one involved in the mythos surrounding himself, Vormaxia, and Zepherin. He appears as a rather plain-looking human man from [[settings:jaern:therhine|The Rhine Archipelago]], or as a multicolored, shifting array of light and color vaguely composing a humanoid shape. +This aspect of Almar is present on Jaern, and is the one involved in the mythos surrounding himself, Empani, and Zepherin. He appears as a rather plain-looking human man from [[settings:jaern:therhine|The Rhine Archipelago]], or as a multicolored, shifting array of light and color vaguely composing a humanoid shape. 
  
 In his humanlike form, he often wears a simple linen cloak adorned with complex knots of embroidery and tasseled rope. This attire is where the Knot of Almar comes from, and it is believed to represent the complexity and interconnectedness of the mortal soul with the mortal body, mind, and the world around. In his humanlike form, he often wears a simple linen cloak adorned with complex knots of embroidery and tasseled rope. This attire is where the Knot of Almar comes from, and it is believed to represent the complexity and interconnectedness of the mortal soul with the mortal body, mind, and the world around.
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 Far away, on Cahyali, a Dreamt named Tise-Swa is said to have been immensely bored. So bored, in fact, that the only thing able to entertain him was a convoluted, risky plan: one which would end with his ascension to the pantheon, or his utter obliteration from existence. During this plan, he stole precious and forbidden knowledge from Thoth, tricked [[gods:ra|Peregrinus]] into giving up some light of the sun, and convinced [[gods:atena|Seherine]] to change his place on the loom of fate. Different myths tell various specific events, but all have the same ending. Tise-Swa succeeds against all odds, and becomes a god. Far away, on Cahyali, a Dreamt named Tise-Swa is said to have been immensely bored. So bored, in fact, that the only thing able to entertain him was a convoluted, risky plan: one which would end with his ascension to the pantheon, or his utter obliteration from existence. During this plan, he stole precious and forbidden knowledge from Thoth, tricked [[gods:ra|Peregrinus]] into giving up some light of the sun, and convinced [[gods:atena|Seherine]] to change his place on the loom of fate. Different myths tell various specific events, but all have the same ending. Tise-Swa succeeds against all odds, and becomes a god.
  
-===== Priesthood =====+ 
 +===== Structure of the Priesthood ===== 
 + 
 +==== Apprenticeship ==== 
 + 
 +After an Almarian agrees to teach a new follower in the ways of Almar, they normally spend a majority of their day learning for three to four months. Once their training is completed the Almarian will call upon Almar's power and with Almar's permission ordinate the new follower. This apprenticeship often is often performed with one master and one apprentice at a time, though occasionally the master will take on multiple apprentices at once 
 + 
 +==== Culture ==== 
 + 
 +Followers of Almar enjoy participating in spiritual conversation, most often in the form of their soul disconnected from their physical body. While conversing like this they will often happy welcome lone-souls into their conversation. In cases where they cannot disconnection their soul or when they wish to express their soul in the physical world they will resort to art. Their art may come in many forms from painting to music and pottery anything which promotes their expression they will try. These pieces of art often are worked on for years at a time with their creator attempting to perfect it. 
 + 
 +===== Priesthood Branches =====
 There are three branches of the Almarian temple, all three of which exist on both Jaern and Cahyali. They go by various names depending on where they are, with local chapters typically being entirely self-sufficient. The three branches fulfill entirely different functions.  There are three branches of the Almarian temple, all three of which exist on both Jaern and Cahyali. They go by various names depending on where they are, with local chapters typically being entirely self-sufficient. The three branches fulfill entirely different functions. 
  
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 Shepherds and Templars both depend on the Ascendants, however, as their temples are some of the few which contain the tools and magical components necessary to supply Shepherd and Templar activities, as well as perform many divine rituals. Shepherds and Templars both depend on the Ascendants, however, as their temples are some of the few which contain the tools and magical components necessary to supply Shepherd and Templar activities, as well as perform many divine rituals.
 +
gods/almar.1768022924.txt.gz · Last modified: 2026/01/10 00:28 by simeonrice1_gmail.com