settings:jaern
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settings:jaern [2023/10/31 14:56] – quiddlesticks | settings:jaern [2024/04/04 12:55] – eliu | ||
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===== Geography & Astronomy Overview ===== | ===== Geography & Astronomy Overview ===== | ||
- | This section focuses on Jaern’s place within its (current) solar system, and its history within the cosmos. It details other bodies within this solar system, some of which are home to extraterrestrial life, and could make for interesting backstories and campaigns. While this chapter gives some general remarks about the orbits, rotations, and tilts of various astronomical bodies, more detailed measurements for the scientifically curious are provided in [[jaern: | + | This section focuses on Jaern’s place within its (current) solar system, and its history within the cosmos. It details other bodies within this solar system, some of which are home to extraterrestrial life, and could make for interesting backstories and campaigns. While this chapter gives some general remarks about the orbits, rotations, and tilts of various astronomical bodies, more detailed measurements for the scientifically curious are provided in [[settings:jaern: |
- | ==== Jaern' | + | Jaern is a water world - its surface is mostly water, with islands scattered about. These islands are where the vast majority of Jaernians live, with the largest landmass being [[settings: |
+ | |||
+ | ==== The Onra System ==== | ||
+ | === Onra, the Sun === | ||
+ | // | ||
+ | Yellow in color, Onra is a main-sequence star that is about 950,000 miles in diameter. The star has been very stable for as long as the recorded written history of [[settings: | ||
+ | |||
+ | === The Planets === | ||
+ | The Onra system is quite large, totaling seven planets. From closest to Onra to furthest away, these include **Hydor,** planet of lava; **Bastrador, | ||
+ | |||
+ | {{: | ||
+ | == A scenic view of Jaern. By Andreas Rocha; used with permission. == | ||
+ | |||
+ | ===== Regions of Jaern ===== | ||
+ | The vast seas and bustling islands of Jaern are split into three general regions, broadly defined by climate and ocean currents. Seafarers refer to these collectively as the Oceanaj. The Oceanaj of Jaern are the northerly **Azurian Seas,** the equatorial **Sunovarm, | ||
+ | |||
+ | ==== The Azurian Seas ==== | ||
+ | Northernmost of Jaern' | ||
+ | |||
+ | **[[settings: | ||
+ | |||
+ | **[[settings: | ||
+ | |||
+ | **[[settings: | ||
+ | |||
+ | ==== The Sunovarm ==== | ||
+ | Named " | ||
+ | |||
+ | **[[settings: | ||
+ | |||
+ | **[[settings: | ||
+ | |||
+ | **[[settings: | ||
+ | |||
+ | **[[settings: | ||
+ | |||
+ | **[[settings: | ||
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+ | ==== The Malhelakvo ==== | ||
+ | Paroli for "dark seas", the southern oceans of Jaern are filled with mist and mystery. No major settlements from Torandor settlers have been established here, and few (if any) lizard civilizations have reached out. The Malhelakvo seems to have fewer large islands than the northern half of the planet, as explorers report nothing but ocean as far as the eye can see. Presumably, this region also freezes over during the cold months of the year. | ||
+ | |||
+ | Certain departments within the governance of [[settings: | ||
+ | |||
+ | **[[settings: | ||
+ | |||
+ | ==== Unexplored Isles: A Note to GMs ==== | ||
+ | Between the major settlements and beyond the sphere of civilization' | ||
+ | |||
+ | ===== Jaern' | ||
Jaern currently orbits the star **Onra,** but it is not native to the Onra System. Originally, the planet Jaern orbited a binary star system composed of a red supergiant and a blue main-sequence star named **Bluto** and **Rebyc,** respectively. This binary pair system was called the Athor system, and the stars Bluto and Rebyc appeared to outside observers as a single star. One of the native people of Jaern, the [[lore: | Jaern currently orbits the star **Onra,** but it is not native to the Onra System. Originally, the planet Jaern orbited a binary star system composed of a red supergiant and a blue main-sequence star named **Bluto** and **Rebyc,** respectively. This binary pair system was called the Athor system, and the stars Bluto and Rebyc appeared to outside observers as a single star. One of the native people of Jaern, the [[lore: | ||
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Jaern spent about nine million years traveling across 23 lightyears of empty space before it ended up drifting into the Onra System. Entering the system triggered a held psionic ability and reactivated the planet-wide shield, as well as charting a course towards the star’s habitable zone. Unfortunately, | Jaern spent about nine million years traveling across 23 lightyears of empty space before it ended up drifting into the Onra System. Entering the system triggered a held psionic ability and reactivated the planet-wide shield, as well as charting a course towards the star’s habitable zone. Unfortunately, | ||
- | Within Onra’s habitable zone, the planet **Torandor** was home to the many races we categorize as humanoids and orcish, including Humans, Elves, Dwarves, Orcs, Goblinoids, and more. Jaern’s entry into the Onra System was seen as an apocalyptic calamity that spurred the people of Torandor to act, and a great human leader known as the Chaos Lord reconfigured a weapon of mass destruction into a city-sized ark known as the **Kaaren of Destruction**, | + | Within Onra’s habitable zone, the planet **[[settings: |
The Ark landed on Jaern, and the Torandese refugees founded the **Empire of the Veil** on Jaern. The next few thousand years have been spent rebuilding what has been lost, and the Jaernian and Torandese peoples became the progenitors of the current population. | The Ark landed on Jaern, and the Torandese refugees founded the **Empire of the Veil** on Jaern. The next few thousand years have been spent rebuilding what has been lost, and the Jaernian and Torandese peoples became the progenitors of the current population. | ||
- | ==== The Onra System | + | ======= The Rhine Archipelago ======= |
- | === Onra, the Sun === | + | {{settings: |
- | // | + | == A nautical map of the Rhine. == |
- | Yellow in color, Onra is a main-sequence star that is about 950,000 miles in diameter. The star has been very stable for as long as the recorded written history of Torandor, and the best magicians and scientists of Jaern do not predict this changing in the foreseeable future. | + | |
- | === The Planets | + | ===== Geography ===== |
- | The Onra system is quite large, totaling seven planets. From closest to Onra to furthest away, these include **Hydor,** planet of lava; **Bastrador, | + | |
- | {{:a_rocha-hiddenwaterfall.jpg}} | + | The Rhine archipelago is situated quite far north. During the months of Napen and Obern (the eighth and ninth months of the year, respectively), |
- | == A scenic view of Jaern. By Andreas Rocha; used with permission. == | + | |
- | ===== Regions | + | A few of the smaller islands, much further north than Northpoint, become inhabitable during the coldest weeks. The rest of the year is less eventful. The oceans thaw and life returns to its more normal state. |
- | **[[settings: | + | [[settings: |
- | Located in a northerly section of Jaern, the Rhine is one of the few places on the planet whose waters actually freeze in the winter | + | The [[settings: |
- | **[[settings: | + | === The Rhine Rhombus === |
- | One of the longest-settled and the largest landmass of Jaern, located in a more temperate area of the world. The history | + | The Rhine Rhombus is an area of the Rhine Archipelago that is notoriously dangerous for ship travel. Until recently, no one who had ventured there had returned alive. A recent expedition to the Rhombus discovered |
- | **[[settings: | + | ===== Language ===== |
- | One of the larger contiguous landmasses of Jaern, the land of Ageron | + | The predominant language |
- | **[[settings: | + | ===== Locations of the Rhine Archipelago ===== |
- | Perhaps the oldest settled landmass | + | ==== Major Islands |
- | **[[settings: | + | |
+ | | ||
+ | * [[settings: | ||
+ | * [[settings: | ||
+ | * [[settings: | ||
+ | * [[settings: | ||
+ | * [[settings: | ||
+ | * [[settings: | ||
+ | * Na' | ||
+ | * [[settings: | ||
+ | * Aurolis | ||
+ | * Southport | ||
+ | * [[settings: | ||
+ | * Taegel | ||
+ | * [[settings: | ||
+ | | ||
+ | | ||
- | An island far, far to the north on Jaern, even intersecting part of the northern polar cap. The land is largely desolate, with less than two percent of it being suitable for agrarian needs during the end of spring and the summer months. The government of Frøsland is loose and uncoordinated, | + | ==== Minor Islands |
- | **[[settings: | + | |
+ | | ||
+ | | ||
+ | | ||
+ | * Southern Isles | ||
+ | * Featherton | ||
+ | * Slet' | ||
+ | * Fis' | ||
+ | * Scourgetide | ||
+ | * Saleen Isles | ||
+ | * Port Saleen | ||
+ | * Ocean' | ||
+ | * Port Faraday | ||
+ | * Port Respite | ||
+ | * Kashkava Isles | ||
+ | * Eastbank Prison | ||
+ | * Satine Hollow | ||
+ | * Sleavenska | ||
+ | * Fort Trine | ||
+ | * Nikron Isle | ||
+ | * Nikron Mines | ||
- | Located on the other side of the globe from the rest of civilization, | ||
- | **Unexplored Isles** | + | ==== Other Islands Near the Rhine Archipelago ==== |
+ | |||
+ | | ||
+ | | ||
+ | |||
+ | ===== Factions of the Rhine Archipelago ===== | ||
+ | |||
+ | A few groups have a social, political, and/or economic influence over large parts of the Rhine. These factions wax and wane in strength over time, some dying out entirely, others forming anew. Currently, these are the existing factions in the Rhine: | ||
+ | |||
+ | === The Knights of Neptune === | ||
+ | |||
+ | The Knights of Neptune was founded by Akvo’ka, the Ekvilibri of Helmrest' | ||
+ | |||
+ | Leaders: Akvo' | ||
+ | |||
+ | Heraldry: A white trident inside a seashell, emblazoned in the center of a dark blue field. | ||
+ | |||
+ | |||
+ | === The Stormfin Sharks === | ||
+ | |||
+ | Based in Centralia, the Stormfin Sharks guild acts as mercenary ships for hire, protecting the interests of anyone with a bit of coin to throw around. Often, they have been hired by the Centralian Lords to follow their ships around to provide protection. They always fly a pair of flags, their main flag above a secondary flag that acts as a sort of “taxi light”. When acting as ships-for-hire, | ||
+ | |||
+ | Most of the Sharks act as 9-to-5 workers, bodyguards or insurance for merchant ships. They get annoyed when people mess up their name, since their brand is important to them. People sometimes mistakenly call them “Sharkfins” which they are quick to correct. | ||
+ | |||
+ | The Sharks have a working radius of 200’ before attacking ships that approach too close, firing a warning shot when a ship comes within 250’. This policy is made very clear, as they advertise this policy as much as possible. | ||
+ | |||
+ | Leaders: Oliver " | ||
+ | |||
+ | Heraldry: A black shark fin facing the right, cut through by a black lightning bolt striking from the upper right to the lower left, in the center of a gold field. | ||
+ | |||
+ | === Pirates of Scourgetide === | ||
+ | |||
+ | The Pirates of Scourgetide name themselves as such because they believe in and uphold the agreement and pirates’ code established at the pirate town of Scourgetide. This code values honor and mercy, taking only what they need from those that can afford to lose it, and not killing unless it is absolutely needed. They believe that all pirates under this banner have a form of brotherhood and kinship, and that betraying that is condemning oneself to a lonely deserted island far away from any trade routes. | ||
+ | |||
+ | Leaders: Katura Jax (" | ||
+ | |||
+ | Heraldry: A white skull facing the right above a white cutlass (facing left) crossed with a white olive branch (facing right), in the center of a black field. | ||
- | Between the major settlements and beyond the sphere of civilization' |
settings/jaern.txt · Last modified: 2024/04/30 02:43 by quiddlesticks