settings:ageron:vesuna
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revisionNext revisionBoth sides next revision | ||
settings:ageron:vesuna [2016/07/21 00:04] – ggreene248 | settings:ageron:vesuna [2016/08/08 00:30] – [Noteworthy Locations] ggreene248 | ||
---|---|---|---|
Line 6: | Line 6: | ||
====== Present Day ====== | ====== Present Day ====== | ||
- | In addition to the shipments of food to [[settings: | + | In addition to the shipments of food to [[settings: |
====== City Layout ====== | ====== City Layout ====== | ||
Line 12: | Line 12: | ||
===== The Great Rings ===== | ===== The Great Rings ===== | ||
- | The majority of Vesuna’s defenses lie in its Great Rings, the walls that surround the city and separate its two districts. The outer wall, which surrounds the entire city, is approximately 200 feet tall and 50 feet thick, with large gatehouses dividing it into “quarters” (see map). The inner ring is much smaller, being 50 feet tall and 20 feet thick. The outer and inner rings are connected via roads that run straight through the agrarian district. The gatehouses remain open during the day, and are sealed shut at night, but will open to let those with legitimate business in the city in. During times of war, the outer wall remains sealed at all times, as the city can run self sufficiently for extended periods. These walls are by no means meant to discourage travellers, or to segregate the city, but more so serve as symbol of power and protection in times of war. These walls also serve as a means of defence for the artifacts held within the palace, both warding off thieves and protecting the rest of the world from their effects. | + | The majority of Vesuna’s defenses lie in its Great Rings, the walls that surround the city and separate its two districts. The outer wall, which surrounds the entire city, is approximately 200 feet tall and 50 feet thick, with large gatehouses dividing it into “quarters” (see map). The inner ring is much smaller, being 50 feet tall and 20 feet thick. The outer and inner rings are connected via roads that run straight through the agrarian district. The outer gatehouses remain open during the day, and are sealed shut at night, but will open to let those with legitimate business in the city in. During times of war, the outer wall remains sealed at all times, as the city can run self sufficiently for extended periods. These walls are by no means meant to discourage travellers, or to segregate the city, but more so serve as symbol of power and protection in times of war. These walls also serve as a means of defence for the artifacts held within the palace, both warding off thieves and protecting the rest of the world from their effects. |
===== Hafeld ===== | ===== Hafeld ===== | ||
Line 53: | Line 53: | ||
====== Culture ====== | ====== Culture ====== | ||
- | ===== Royalty | + | === Royalty === |
- | At the center of Vesuna is Fairnight Keep, where the royalty of Ageron have lives since the creation of the city. The only true royalty is the King/Queen, but they are often advised by their court. However, that has been primarily not needed for quite a while, as most royalty allow the other cities of Ageron to do as they please, taking a more passive stance on greater politics unless absolutely necessary, in order to devote more attention to their own city. | + | At the center of Vesuna is Fairnight Keep, where the royalty of Ageron have lived since the creation of the city. The only true royalty is the King/Queen, but they are often advised by their court. However, that has been primarily not needed for quite a while, as most royalty allow the other cities of Ageron to do as they please, taking a more passive stance on greater politics unless absolutely necessary, in order to devote more attention to their own city. |
- | ===== Craftsmen | + | === Craftsmen === |
Throughout Vesuna one can find craftsmen from almost any field, from baking to cobbling to hat making. Unfortunately, | Throughout Vesuna one can find craftsmen from almost any field, from baking to cobbling to hat making. Unfortunately, | ||
- | ===== Farmers | + | === Farmers === |
Without a doubt, the most important citizens of Vesuna are its farmers. Not only does farmland occupy almost seventy five percent of Vesuna’s area, but it is responsible not only for providing for the city’s citizens, but also those of Uzumi and Firehammer Hold. While technically overseen by the city’s Master of Agriculture, | Without a doubt, the most important citizens of Vesuna are its farmers. Not only does farmland occupy almost seventy five percent of Vesuna’s area, but it is responsible not only for providing for the city’s citizens, but also those of Uzumi and Firehammer Hold. While technically overseen by the city’s Master of Agriculture, | ||
- | ===== Festivals and Holidays | + | === Festivals and Holidays === |
The most important holiday in Vesuna is Harvest Week, which takes place annually during the first week of spring. Just before Harvest Week begins, all crops in the outer ring are harvested, in preparation of “The Rotation of the Fields”, with the surplus food being sent to the storehouses. During Harvest Week, the citizens of Vesuna spend their days in the fields, sowing new crops in each quadrant in order to keep the soil fertile. Each evening, they all gather together for a communal feast, in which all food that could not be stored or traded is consumed, being sure that none goes to waste. It is a time for making merry with one’s friends and family, as well as celebrating the legacy of this great city. | The most important holiday in Vesuna is Harvest Week, which takes place annually during the first week of spring. Just before Harvest Week begins, all crops in the outer ring are harvested, in preparation of “The Rotation of the Fields”, with the surplus food being sent to the storehouses. During Harvest Week, the citizens of Vesuna spend their days in the fields, sowing new crops in each quadrant in order to keep the soil fertile. Each evening, they all gather together for a communal feast, in which all food that could not be stored or traded is consumed, being sure that none goes to waste. It is a time for making merry with one’s friends and family, as well as celebrating the legacy of this great city. | ||
- | A much rarer holiday for Vesuna is the Festival of Lights, which only occurs once every twenty | + | A much rarer holiday for Vesuna is the Festival of Lights, which only occurs once every ten years. At this event, the city’s great Celestial Lens, which has been perpetually orbiting the palace for as long as history can remember, aligns with the astrological bodies for which it is based off of, and the cosmic light channeled through lights up the skies for three days and nights. During this time, most citizens use this time to celebrate. There are fireworks, merchants from all over Ageron selling their wares, and the consumption of spirits that have been specially aging since the last Festival of Lights. However, the majority of the learned community, primarily mages and scholars, use this rare opportunity to study both the vast cosmos and the lens itself, and revel in the mysteries presented before them. |
====== Noteworthy Locations ====== | ====== Noteworthy Locations ====== | ||
- | ===== Little Inferno | + | === Little Inferno === |
This is a large fireworks warehouse, which if well known for providing the “main entertainment” for most of the celebratory events in Vesuna. They sell assorted fireworks up to 6 dice, and can make custom displays of higher quality if given sufficient notice. These fireworks only utilize the pyrotechnics skill, and cannot be used to do damage. | This is a large fireworks warehouse, which if well known for providing the “main entertainment” for most of the celebratory events in Vesuna. They sell assorted fireworks up to 6 dice, and can make custom displays of higher quality if given sufficient notice. These fireworks only utilize the pyrotechnics skill, and cannot be used to do damage. | ||
- | ===== Ragar’s (formerly) Travelling Tavern | + | === Ragar’s (formerly) Travelling Tavern === |
The city’s most popular brewhouse/ | The city’s most popular brewhouse/ | ||
- | ===== Tinkertown | + | === Tinkertown === |
This is actually a series of stores in which merchants and traders from Firehammer Hold may come to sell their wares. This primarily composes of jewelry, gemstones, locks, and clocks, with some weaponry, armor, and glassware. See the Firehammer Hold page for specifics on products and their quality. | This is actually a series of stores in which merchants and traders from Firehammer Hold may come to sell their wares. This primarily composes of jewelry, gemstones, locks, and clocks, with some weaponry, armor, and glassware. See the Firehammer Hold page for specifics on products and their quality. | ||
- | ===== Bards and Noble ===== | + | === Bards and Noble === |
A very large, multi leveled store that sells a wide assortment of seemingly all types of both books and musical instruments. There is a Deusbucks located on the second floor. | A very large, multi leveled store that sells a wide assortment of seemingly all types of both books and musical instruments. There is a Deusbucks located on the second floor. | ||
- | ===== Mage’s Guild ===== | + | === Mage’s Guild === |
A branch of the Centralia Mage’s Guild. Offers all standard guild services. | A branch of the Centralia Mage’s Guild. Offers all standard guild services. | ||
- | ===== Deusbucks | + | === Deusbucks === |
Popular coffeehouse chain (comparable to Starbucks) staffed solely by water mages, who create coffee by use of the distill spell. The staff can create almost any kind of coffee or tea at a maximum of 6 dice, but averages 4-5 dice. | Popular coffeehouse chain (comparable to Starbucks) staffed solely by water mages, who create coffee by use of the distill spell. The staff can create almost any kind of coffee or tea at a maximum of 6 dice, but averages 4-5 dice. | ||
- | ===== Farmer’s Market | + | === Farmer’s Market === |
The most popular business in Vesuna is by far the Farmer’s Market, near the center of the city. Here, the farmers of Hafeld come to sell what wares they have that have not been traded to Firehammer Hold or placed into the storehouses. The majority of Vesuna’s citizens procure all of their fresh food from this market. | The most popular business in Vesuna is by far the Farmer’s Market, near the center of the city. Here, the farmers of Hafeld come to sell what wares they have that have not been traded to Firehammer Hold or placed into the storehouses. The majority of Vesuna’s citizens procure all of their fresh food from this market. | ||
- | ===== The Black Market | + | === The Black Market === |
Sells exclusively black items. It is rumored that you attempt to buy the three “key” items in conjunction, | Sells exclusively black items. It is rumored that you attempt to buy the three “key” items in conjunction, | ||
- | ===== Assorted Taverns/ | + | === Assorted Taverns/ |
Dadun houses many generic taverns, frequented by locals and adventurers alike. Some of these taverns include: The Warrior’s Mare, The Gilded Flask, The Knave’s Chalice, Capture the Flagon, The Triumphant King, The Archer and the Axe. | Dadun houses many generic taverns, frequented by locals and adventurers alike. Some of these taverns include: The Warrior’s Mare, The Gilded Flask, The Knave’s Chalice, Capture the Flagon, The Triumphant King, The Archer and the Axe. | ||
- | ===== Storehouses | + | === Storehouses === |
Located near the innermost border of Hafeld, these silos can store enough food (primarily grain) to sustain the city for approximately 1 year in the event of famine or drought. These storehouses are kept fully stocked at all times. | Located near the innermost border of Hafeld, these silos can store enough food (primarily grain) to sustain the city for approximately 1 year in the event of famine or drought. These storehouses are kept fully stocked at all times. | ||
- | ===== The Colosseum | + | === The Colosseum === |
- | A large stone arena adjacent to the palace | + | A large stone arena adjacent to the palace |
- | ===== Fairnight Keep ===== | + | === Fairnight Keep === |
- | The palace of the King of Ageron, located at the center of Dadun. In addition to the standard amenities of a castle, having been refurbished after Bowarn’s rise to the throne, it contains extensive arcane and alchemical laboratories, | + | The palace of the King of Ageron, located at the center of Dadun. In addition to the standard amenities of a castle, having been refurbished after Bowarn’s rise to the throne, it contains extensive arcane and alchemical laboratories, |
+ | //GM Knowledge: Buried deep beneath the palace is the Great Vault of Vesuna, an seemingly impenetrable vault which holds not only the city's wealth, but in the center of which lies its secret archives, used to house the city's dangerous artifacts. (speak to Grant for more information on the vault, its security, or its contents)// | ||
====== Noteworthy Citizens ====== | ====== Noteworthy Citizens ====== | ||
- | ===== Ragar Popsicophalis | + | === Ragar Popsicophalis === |
- | Ragar is a kindly old dwarf (the oldest | + | Ragar is a kindly old dwarf (the oldest |
- | ===== Nicol Bowarn | + | === Nicol Bowarn === |
Nicol is a powerful mage and alchemist, and the current king of Ageron. He adventured for many years in search of powerful artifacts, until his ascension to the throne at age 35. He often prefers to keep to his studies rather than deal with political affairs, and is rumored to be on the verge of discovering the elixir for immortality. However, if the situation presents itself, he will not hesitate to help his people. He will consult with adventurers for aid with “delicate” state affairs or the acquisition of dangerous artifacts. | Nicol is a powerful mage and alchemist, and the current king of Ageron. He adventured for many years in search of powerful artifacts, until his ascension to the throne at age 35. He often prefers to keep to his studies rather than deal with political affairs, and is rumored to be on the verge of discovering the elixir for immortality. However, if the situation presents itself, he will not hesitate to help his people. He will consult with adventurers for aid with “delicate” state affairs or the acquisition of dangerous artifacts. | ||
- | ===== Camille Weissem | + | === Camille Weissem === |
Camille is the master of agriculture in Hafeld, and is responsible for overseeing all agricultural affairs in the city. This includes the distribution of planted crops, the conducting of agricultural trade with Uzumi and Firehammer Hold, and organization of the Harvest Week festival. | Camille is the master of agriculture in Hafeld, and is responsible for overseeing all agricultural affairs in the city. This includes the distribution of planted crops, the conducting of agricultural trade with Uzumi and Firehammer Hold, and organization of the Harvest Week festival. | ||
- | ===== Geoffrey Hale ===== | + | === Geoffrey Hale === |
Geoffrey is the master of the guard in Vesuna. He and his legion of guards are tasked with the protection of the city from outside threats. Though not officially affiliated, he and his guard also often work with the local Tor’ Ites to deal with the internal affairs of the city, though the crime rate is extremely low. | Geoffrey is the master of the guard in Vesuna. He and his legion of guards are tasked with the protection of the city from outside threats. Though not officially affiliated, he and his guard also often work with the local Tor’ Ites to deal with the internal affairs of the city, though the crime rate is extremely low. | ||
- | ===== Bari Grank ===== | + | === Bari Grank === |
Bari is the owner of The Black Market, and is rumored to run an actual black market somewhere within the city, serving as an outlet for Markduk thieves and fencers. The city guard has been attempting to crack down on these illegal dealings, but those involved have been able to avoid capture for a considerable time. | Bari is the owner of The Black Market, and is rumored to run an actual black market somewhere within the city, serving as an outlet for Markduk thieves and fencers. The city guard has been attempting to crack down on these illegal dealings, but those involved have been able to avoid capture for a considerable time. | ||
- | ===== Tim ===== | + | === Tim === |
Tim is a powerful mage, and CEO and founder of the Theoretical and Innovative Magic research team. He owns a home near the outer edges of Dadun. | Tim is a powerful mage, and CEO and founder of the Theoretical and Innovative Magic research team. He owns a home near the outer edges of Dadun. | ||
Line 166: | Line 167: | ||
* Codex of Infinite Planes* | * Codex of Infinite Planes* | ||
* Ring of Many Facets* | * Ring of Many Facets* | ||
- | * Tablet of the Old Gods* | ||
* Philosopher’s Stone* | * Philosopher’s Stone* | ||