lore:creatures:greatbeasts:dragons
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revisionNext revisionBoth sides next revision | ||
lore:creatures:greatbeasts:dragons [2024/04/30 01:50] – quiddlesticks | lore:creatures:greatbeasts:dragons [2024/06/15 21:17] – [Types of Dragon] quiddlesticks | ||
---|---|---|---|
Line 7: | Line 7: | ||
===== Types of Dragon ===== | ===== Types of Dragon ===== | ||
- | Dragons are as diverse as they are widespread, though there are a few general types they fall into. These have been compared to the different races which exist amongst mortals. | + | Dragons are as diverse as they are widespread, though there are a few general types they fall into. These have been compared to the different races which exist amongst mortals. All true dragons can live thousands of years, with the oldest recorded dragon being more than ten thousand years old. Their souls are powerful, and have been known to linger and remain in the world after defeat or death. |
- | ==== Classical | + | ==== Classical |
Usually referred to simply as a dragon, this type has four legs and two wings and a distinctly reptilian appearance, with bright scales and a head crowned with horns. They are what most think of immediately when the word " | Usually referred to simply as a dragon, this type has four legs and two wings and a distinctly reptilian appearance, with bright scales and a head crowned with horns. They are what most think of immediately when the word " | ||
Line 15: | Line 15: | ||
Also spelled " | Also spelled " | ||
- | ==== Sea Dragon | + | ==== Sea Dragons |
These are important to distinguish from sea serpents, which are not sentient creatures. Sea dragons are far larger than other dragons, often bigger than even the largest sailing ships. They are thought to be native to Jaern. They may or may not have legs and wings, though either way they rarely have more than two pairs of either. Sea dragons also sport gills. | These are important to distinguish from sea serpents, which are not sentient creatures. Sea dragons are far larger than other dragons, often bigger than even the largest sailing ships. They are thought to be native to Jaern. They may or may not have legs and wings, though either way they rarely have more than two pairs of either. Sea dragons also sport gills. | ||
+ | |||
+ | ==== Hydras ==== | ||
+ | This type of dragon may or may not have wings, but they do all have multiple heads. Sometimes, these heads all agree, and sometimes they fight amongst each other fiercely. Many hydras live near the coast and prefer rocky shorelines, while others are fully aquatic and only rise up to terrorize passing ships which disturb them. Prevailing wisdom advises to be careful cutting off a hydra' | ||
===== History: Jaern ===== | ===== History: Jaern ===== | ||
Line 27: | Line 30: | ||
**Jaernian Dragon Worship: The Cult of [[gods: | **Jaernian Dragon Worship: The Cult of [[gods: | ||
- | **[[lore: | + | The god Kelvar was well-known on Torandor, though she has been almost entirely forgotten during millennia of slumber. Her people were nearly destroyed by a faction based out of [[settings: |
+ | |||
+ | **[[lore: | ||
===== History: Cahyali ===== | ===== History: Cahyali ===== | ||
Line 34: | Line 39: | ||
A war would spark after a long time of tense cohabitation, | A war would spark after a long time of tense cohabitation, | ||
- | After the war ended, many dragons isolated themselves, fearing total destruction. Some left behind their mortal forms, leaving in spiritual form for the [[settings: | + | After the war ended, many dragons isolated themselves, fearing total destruction. Some left behind their mortal forms, leaving in spiritual form for the [[settings:planes: |
- | **Long of Ruefang:** In Ruefang, a group of Long would assist in driving off a demonic invasion in the late 7800s. This act elevated the Long, and dragons as a whole, to a position of extreme reverence. Even today, the Long remains the primary symbol of Ruefang as a nation. Dragons are considered to be god-like beings, and temples | + | **Long of Ruefang:** In Ruefang, a group of Long would assist in driving off a demonic invasion in the late 7800s. This act elevated the Long, and dragons as a whole, to a position of extreme reverence. For centuries, they ruled Ruefang as benevolent kings. Even today, the Long remains the primary symbol of Ruefang as a nation. Dragons are considered to be god-like beings |
The Long would mysteriously disappear in the 8200s, and would not be seen again in Ruefang [[history: | The Long would mysteriously disappear in the 8200s, and would not be seen again in Ruefang [[history: | ||
Line 44: | Line 49: | ||
===== Lesser Dragonkin ===== | ===== Lesser Dragonkin ===== | ||
Many dragonlike creatures exist across both Jaern and Cahyali: cousins of dragons, but not dragons proper. These are referred to as lesser dragonkin. Some are simply relatives of dragons in the same way that monkeys are relatives to humans, and some are lesser creations of dragons. The status of draconic lizards as lesser dragonkin is hotly debated, so they are not included here. | Many dragonlike creatures exist across both Jaern and Cahyali: cousins of dragons, but not dragons proper. These are referred to as lesser dragonkin. Some are simply relatives of dragons in the same way that monkeys are relatives to humans, and some are lesser creations of dragons. The status of draconic lizards as lesser dragonkin is hotly debated, so they are not included here. | ||
+ | |||
+ | Lesser dragonkin are usually not considered Great Beasts, and are usually classified as draconic, as well as terrestrial or aquatic depending on habitat. | ||
==== Drakos ==== | ==== Drakos ==== | ||
Line 66: | Line 73: | ||
Wyrms are rare, with about the intelligence of a snake or bird of prey. Due to their relatively poor intellect, attempts to tame wyrms have never quite succeeded, save for particularly bold young druids and Osiris worshipers who make a game out of riding them and seeing how long they can stay on the feisty creatures' | Wyrms are rare, with about the intelligence of a snake or bird of prey. Due to their relatively poor intellect, attempts to tame wyrms have never quite succeeded, save for particularly bold young druids and Osiris worshipers who make a game out of riding them and seeing how long they can stay on the feisty creatures' | ||
- | ==== Amphitheres | + | ==== Basilisks |
- | These elusive creatures | + | These are thought to be a unique type of drako or wyrm, having been modified by powerful earth magic and imbued with alchemy. They are rare, and have only been seen in certain parts of [[settings: |
+ | |||
+ | As the legend goes, someone bit by a basilisk | ||
+ | |||
+ | ==== Fairy Dragons ==== | ||
+ | These are tiny creatures, with no actual connection to the [[lore:creatures: | ||
- | Very little is known about amphitheres. Massive bounties exist for any intrepid adventurer who manages to catch one and bring it back to a place of study. | + | They are easily tamed, friendly, and playful creatures. They act much like foxes in the wild, making warrens in the earth and in trees and running |
lore/creatures/greatbeasts/dragons.txt · Last modified: 2024/06/15 21:21 by quiddlesticks