Centralia Prime
Centralia is a shining spectacle of whitewashed buildings and happy,
carefree citizens who spend their days at artistic, scholarly and
religious persuits.
Classes
Centralia is heavily class oriented and everyone is very conscious of
the ranks of others and of themselves.
Nobles
At the top of the society we find the Nobility. Nobility in Centralia
is a matter of money and politics. The Nobility of Centralia exists
entirely without restraint. Most are constantly under the influence
of some drug or other. The nobility are a hedonistic lot that cares
nothing for the woes and misfortune of the lower classes. The cruelty
of some of the nobility is legendary.
Artisans
The nobility sponsor the artists and craftsman they take a liking to.
These people tend to rise in their chosen field faster than a more
talented associated who lacks the patronage of the nobility.
Priests
The priests are free to devote themselves to the worship of their
god and to put aside worldly matters. This is possible, again, because
of the patronage of the nobility. The most influential temple (at any
given time) is that temple with the greatest number of nobles granting
favor to it. This is a sublte and very political competition whose
players are the nobility and upper echelon of each temple.
Workers
At the very bottom of the class structure we have the workers. These
people don't live in the city but occupy two seperate cities nearby:
menial workers in Prall, house servants in Pregada. Workers come
to Centralia to work as they are scheduled. They have very few rights
in the City itself, in fact they have no apparent rights at all.
Temples
The Solarium
The Solarium is on the southern edge of town. The location was chosen
to prevent anything from blocking the sun from the eyes of its worshipers.
The solarium is always held in high regard by nobility and artisans
alike. The temple is surrounded by a 9 foot wall to prevent random gawkers
from interfering with the worship of those on the grounds. At the main
gate is a lone priest who asks worshipers for their clithing and gives
them a ring that may be used to gain their return.
Inside the solarium walls is a mostly open area where worshipers can
bask in the glow of the ever-present Ra. Although there are some
gaming areas inside (a small swimming pool, volleybal, badmitton and
tables for board games) most worshipers prefer to just lay about and
enjoy the cleansing warmth of Ra's light.
There is always at least one priest whose duty is to see to the comfort
of the worshipers. He offers drinks, towels and tanning oils of various
colors and scents.
The Erection
The Big Erection was deliberately built next to the Solarium. The Leader
of the Solarium seeing their end goal involved herself in their building
plans. The results were that the Erection got its observation deck
(looking down on the nude worshipers of Ra), and the deck is always
open to the light of Ra. This setup allows people to view the nude
worshipers without disturbing them and ensures that Ra watches the
watechers.
There are three smaller erections within the city itself. These all
fall under the authority of the Organ Master of the Big Erection.
The Enclave
There are probably 50 priests of Justice throughout the entire Rhine. They were never
used for policing and operate as a religious order with no civil
authority. They live lives of justice and spread their beliefs by
being a model of behavior. They also practice weapons and combat a
lot but do so more as a means of understanding balance rather than
preperation for ass kicking. Centralia island has a civil police
force. Smaller islands of the Rhine don't require dedicated police
but do take the occasional hand from the main island.
The Enclave of Tor servers as a public center. People come to the
Enclave to settle disputes over the
punishment of crime (ie unjust or excessive punishment, lack of
punishemnet, etc...) The priests (including Lay Priests) serve more
as arbiters and Judges than the policing role they hold elsewhere.
The Civil Police have been known to deputize T'orites on occasion
(once the entire Temple) and some priests also hold positions within
the Civil Police.
While most cities of the world look upon the Enclave as a policing
force, and local governments eagerly back the priesthood to gain the
use of their services, this is not so in Centralia. The nobility of
Centralia (which are in reality its only law making body) are willing
to back the priesthood only so far as it is understood that the nobility
can still do anything they wish regardless of the right or wrong as
viewed by the Enclave. The agreement exists but it could break if
either side ever truly pushed the issue.
The laws in Centrala are kind of dim, there are no real written
laws. If you see a crime, you punish it... if you can. If you can't
you should notify the Centralia Civic Police. In Centralia it is a crime
not to intervene in some manner. There also seems to be a
general taboo against litter or anything
that would give the city a bad look/feel. Your personal rights are
determined by your station. Interfering with an artist at work could
be a more heinous crime than murdering a street-sweeping Prall
(providing that you did your buthering neatly and tossed the remants
into a trash rescepticle).
Of late, the local enclave in Centralia has resurrected a tradition of
providing body guards for persons that they honor.
Places of Note
For a sum of ten-thousand silver per annum any person with the
demonstrated ability to cast spells may join the Guild of Wizards.
Benefits include:
- Hang out at their really cool (if somewhat overly artistic and trite)
tower
- Read books from their exclusive library of rare and very, scary tomes
- Get first bidding on any stuff the guild decides to auction off
- Access to counseling and tutoring from the finest mages that walk Jaern
- Have full access to the guild market