December 05, 2015

Game Master
Zane Grote
Adventurers
Destiny
Shards
Gale (Sua luce lucet.)
Lili (Cute dragon girl)
Slade
Mcdudeface (Two shields, know mercy.)
Cal 'The Jackal' Tepiv (If it is your time to die, that you shall. If you need assistance please feel free to attack.)

Hook

I need outside help guarding an item. Meet my guard outsidethe Isisite temple

Plot Synopsis

adventurers find that Fred is hurt and Isisites cannot heal him. He asks that the adventurers guard a book in one of his warehouses. The adventurers take their position at the place. They get paralyzed in place and a guy comes out of a portal and just grabs the book and leaves. They unfreeze and follow him through the portal. They go through different worlds and work through the mess that evil adventures made to find glyphs to get to the last portal and get the book back for the employer. They got an oversized d12 wedge maul that takes 12 strength to wield, a blowgun, and a decent amount of silver.

Noteworthy Postgame Events