February 14, 2004

Game Start Date
Game Master
Joshua Ellison
Akin 'Lee


Adventurers wanted for a rescue mission. Meet Impa at the Stopover inn at noon.

Plot Synopsis

Adventurers met at the stopover inn at noon and were told that they were being hired to rescue Zelda as someone had captured her. Also the group was told that there was a portal on the island and they would be pain extra if they could eliminate it from this plane. After a little discussion the group agrees to the terms and leaves.

The group goes through a portal to Southam and meets with the Cifo of the boat that has been paid to take the adventurers to an island that is about three and a half days out. While on the island the group encounters a priest who puts up a little bit of fight before being killed by the party. Later, after a few traps, the heroes come upon a door that was found on a six-die perception check and eventually they manage to get it open. After walking down several hundred feet of stairs the group comes to a room that is huge and a dragon starts flying toward them. This initiates a combat in which a magical item catastrophically detonates and the ensuing items that blow kill all except for Claude who otherports away after the first string of detonations. The volcano on the island erupts from the detonation of the items and all is lost of what was a good party.

Post game notes
An island about four days out was completely rocked over from the eruption and everything on it was lost.

Noteworthy Postgame Events