Adventurers wanted to save some generals
War needs knowledgeable generals for the coming war. The adventurers are to go back in time using Time's power and save them.They meet Markon and find out that there is a significant problem with Demons in this era as well. They learn that the Wizard is in the field already and one of the official papers states that somebody matching the Doctor's description is in the jail. They release the guy from jail and then retrieve his companion. Then they meet with the Wizard. They watch the Wizard and Markon defeat the demon leaders and then they all run away. They get the Tardis back from the local thieves guild and return back. The Doctor and War pay them.
Noteworthy Postgame Events