November 06, 2014

Game Start Date
Game End Date
Game Master
Zane Grote
Garen (Warrior & psion)
The Lady Duchess Anna Foamwake (I do so try to look good and be my best)


Compweter wants adventurers to check out the castle of a magician

Plot Synopsis

The adventurers go through the portal with the magic modification devices on after talking with the crystal person and are told to go to compewter's cave. They get there. Compewter tells them that Humphrey has not been in contact in a few days and there are complaints that his challenges are way too hard and no one can get in to see him. The adventurers go there and get the mercs inside to lower the gate though believe that the mercs are guards. They kill the mercs when both sides are clearly not what they seem. They get stuck in the last challenge which is still in place and find out that the correct way to get out of it is up. They loot some silver goods. They find prisoners. They are all bound and gagged except one that has a hood on. Anna tries to take them all and Garen wants to stop her without violence. Anna explains how she is going to keep them in her dungeon and drink their blood. One of them tries to get their attention. Anna finally agrees to take off her gag and she tells anna about how the one that is hooded is a gorgon and they should find her veil to be safe when they take off the hood. She also explains that they are Humphrey's wives and that they belong in the castle. Anna gets the veil but continues to argue with Garen about what to do with them. Garen finally gets her to back down. The wives open a portal to Jaern and they go through. The adventurers are allowed an information favor from compewter. Garen goes back for more info without the rest and apologizes for Anna's behavior. He also gets hints about what Humphrey was working on and the type of place Humphrey might be from getting info from the wives.

Noteworthy Postgame Events