September 12, 2026

Game Start Date
7/28/2560
Game End Date
7/28/2560
Game Master
hsu341@purdue.edu
Adventurers
Rupert Goldacker (Keaton)
Jimbo (Andrew)
Mavi (Beatrice)
Grumblo the Mental (Aiden)
Kedzie J. Dawson (Sammi)
Divorik (Harlan)

Hook

[MAIN COTSS] Dunic Enigma 1

Plot Synopsis

The party wakes up in a moving caravan, moving away from Abydos towards the Kharshi Collective, as Andrea, an archeologist, wakes them up and introduces herself. As they approach a small town on the eastern outskirts of the Kharshi Collective, they go into the inn and is treated to a meal. After some conversation, Andrea brings up a listing in which she has been waiting for adventurers to come find her. The party decides to sign the contract after questioning her and reading the contract over for fine print. Andrea gives them a coded piece of paper for them to decode for her and promptly leaves in a hurry. They go out and explore the town. Mavi, disappointed that there is no library goes to sleep. The others go over to the blacksmiths to upgrade their weapons and gather intel around town. Afterwards, they go to sleep in the same inn Andrea introduced them to.

Noteworthy Postgame Events