Game Start Date
6/19/2560
Game End Date
6/20/2560
Game Master
Ben Haneline
Adventurers
Kyroshi (Parker)
Dante (Josh)
Kaelen (Joben)
Lug (Levi)
Kalia (Kai)
Sauri (Jack S)
Blackwolf (Jacob)
Hook
Shinsenkyo Isles S3
Plot Synopsis
Party began to make a plan of attack on how they would explore the island. Beginning to get hungry and unable to create their own food, Kyroshi decided to fish for food to satisfy their hunger. He caught a Jigo (straight piranha) that walked on land and attacked him. Luckily, party was able to dispose of it quickly. Kaelen began to feel a pull/connection with the island. Sauri Fix wanted to create blood elementals with their newly found faith in Badigadi. Dante shot Kealen’s foot clean off and discovered that his blood was turned to an incredibly viscous tree sap. Sauri Fix used the sap to empower his elementals, and with that, party set off into the jungle. They all felt a source syphoning their life force as they entered the woods (max DP drain). Kaelen, Kyroshi, and a couple of Sauri’s blood-sap elementals decided to scout the area from above. They found out that they could not see through the canopy, and tried shooting through the canopy. While successful temporarily, it regenerated quite quickly. The rest of the party went underneath the canopy, and could not see above the canopy. There was no sunlight poking through, yet they could see perfectly normally without any obvious sources of light. They tried shooting upwards to break the canopy, but were the same thing happened. After a while, Kaelen decided to take Kyroshi and the Sap elementals and teleport down under the canopy to return to the rest of party. He teleported into some sort of barrier (the canopy), and was shunted towards party. Eventually, he tried to teleport out, but he was shunted back down as he teleported into the same barrier.
Every hour on the hour, their life force continued to be syphoned. After an hour and a half since they entered the jungle, they found a Large rose named Carl in an area with a 30’ radius without plants and only grass/dirt. Kalia spoke Arcadian to the Rose, and that seemed to be the only language he spoke. He spoke in broken memories of who he was/is and how dangerous the island is. Party asked if they could rest there, and Carl requested an offering of tasty beverages. Kalia gave the Carl some nomadic mixtures while Kaelen fed it a few Dragonwine Alchemical elixirs. Party rested peacefully with the island still tugging at their life force. Kalia obtained a flower pot and was able to safely transfer Carl the psychology rose while it was sleeping peacefully. Kaelen let party to continue on their way for 2 hours of travel (from 3:30am-5:30am). Until they found half a dozen Bukui (large reverse venus flytraps). They fought the Bukui as they emitted poisonous vapors and survived without casualties.
Noteworthy Postgame Events