August 09, 2026

Game Start Date
4/21/2560
Game End Date
4/22/2560
Game Master
Spencer Bowles
Adventurers
Kedzie (Sammy)
Gallus (Joe)
Feynman (Kessel)
Vincent (Beowulf)
Jia (Em)
Anthony (Fleuria)

Hook

[Intro COTSS] Danse Macabre, Gala for the Fractured Crown I (Soko, Dahabu)

Plot Synopsis

Hook:

For millennia, a crypt of old lay battered by desert winds. Any remnant of its brilliance? Lost to time, only its stones remain. Eccentric researcher and philanthropist Dr. Beatrice Fizeau uncovered these ruins and shared her findings mere weeks ago. Since then, the fallen nation of Dahabu was sent into a panic! Following this discovery, other anthropologists uncovered similar ruins located around the country, seemingly holding the mysteries to the nation's forgotten past. However, there remains one problem…

… no one can seem to get them open? Brute force, elemental spells, pleas to deities long forgotten, yet the doors to the crypts remain sealed shut. Now, people have looked elsewhere, in an attempt to find the “key.” Within the notes about the discovery is a description of a statue, seemingly of a ruler, where the stone is broken near the head. As such, the nearby city of Soko has turned itself upside down in search of a missing crown.

After days of searching, a museum has found the supposed crown and seeks to put it up for auction. Dr. Fizeau has hired you to act on her behalf and find a method to procure the crown, legal or otherwise, so she may continue her research. Accept her quest and attend the illustrious Danse Macabre, where the artifact will go up for auction. But beware, you are not alone in your pursuits.

META: This will be a low-stakes two-session campaign intended as a tutorial to the AQ system, as part of the “Intro Arc” of the wider Crypts of the Sealed Sun storyline. By the end, you’ll hopefully have a fleshed-out character to transition smoothly into a full “Main Arc”. Signups open Sat, Aug. 29th at 6:30 PM. Cap of 8 players. Signups will be first come, first serve. Just indicate your interest in this channel and include your character name/background/other fun facts.

Adventurers met Beatrice and learned they would need to either purchase or steal the crown. They looked around town for any leads about getting more money to buy the crown. Gallus and Kessel met one Celeste, a rich person, who they made friends with in a restaurant. The remainder of the party found two criminals, disguised as a guard and a janitor, attempting to steal the crown before the auction. Luckily, they were able to stop them. Finally, the party made their way to the auction.

Also, the party has brought several items to the auction, including a painting of Beowulf, Zephrin's 2500 oz Gold dumbbell, and a hat with 50 live grenades...

Noteworthy Postgame Events