August 29, 2026

Game Start Date
6/21/2560
Game End Date
6/28/2560
Game Master
Cody Shao
Adventurers
Penelope (Petrikov)
Evan (Rex)
Grace (Arwen)
Edison (Bard)
Ryder (Quincy)
Denton (Biz)

Hook

Time to Pirate I (Kharshi Collective, Dahabu)

Plot Synopsis

All but Bard begin by being knocked out and kidnapped by the Sons of Pirates. They are brought to their rough shack and are informed of their job, stealing something related to the Vaults. The party agrees to participate, and goes shopping for various items.
Following this, party boards the Sons of Pirates’ ship and departs from a town on the south end of the Kharshi Collective to a town on the north end of the Kharshi Collective.
After the greatest fishing session of all time, the ship is weighed down by the sheer weight of fish, and sustains damages, forcing the party to disembark halfway.
The party then boards a worn carriage heading north. A suspicious-looking carriage is traveling towards the party. After stopping and realizing the party is with pirates, they immediately leave and the party pursues. They successfully catch up to the carriage, and after pretending to be police, end up not taking anything from the other carriage.
After arriving at a town close to their destination, the party meets up the captain of the Sons of Pirates, and decides to sneak over to the stronghold where the vault item will be transferred and scout it out and make a plan to infiltrate and steal the vault item.

5200 XP for low rates, 2700 for med/high rates
300 Gold

Noteworthy Postgame Events