Game Master
Zachary Berglund
Adventurers
Kaelen Pyrestar (Kaelen's primary goal is to uncover forgotten knowledge and secrets about the nature of magic, particularly the history of his elemental ancestry and its connection to the worlds of Jaern and Cahyali. )
Kragni Ironmantle (A dwarf dragon warrior wielding a hammer in each hand. Proficient in Smithing and using magic to shape metal)
Iridekron
Spice Newton (New Rate 50- Made 10/7/2023)
Osyka
Welt Yang (Might have hopped to the wrong universe.)
Hook
Just Another Adventure
Plot Synopsis
13 session campaign which started 1/31/26 and ended 6/9/2026
Party was hired to track down a kidnapped princess and captured relics.
Party first tracked down the princess to a cave nearby to the north of the city of bracken, party barely managed to enter the ritual chamber when they were fended off and the princess and her kidnapper teleported away. Party noticed the princess was behaving weirdly and assisting the kidnapper. Party also met with an NPC adventurer who was hired to stop them, one Maestro.
After returning party investigated the palace in bracken for clues. They learned that the princess was acting as a pen pal with someone who promised to "rescue her" and take her on an adventure. They also saw some evidence she may have been extracting her blood for some purpose.
After talking to the King, they learned of two leads, track down the Maestro in the city of Erindell, or journey to Aster and cash in a favor with a seer/scryer.
Party decided to go to the scryer and journeyed north on foot. Along the way they ran into a strange trader who gave them eggs which hatched into strange creatures. They also ran into some elemental goblins and elemental golems they created. After getting through the forest they ran into a giga attacking the city of Mitis. After managing to calm down Mitis, Osyka managed to calm down the chief protectorate who blamed them for being mages and upsetting the giga with their magic during the depression season. They sent notice to nearby kingdoms to avoid mages from being sent. They were given a tour by Mustachio and were granted passage across the bridge into Aster. In Aster, party tracked down the seer and learned the princess was likely being taken to Quantum Beach. Instead of taking a boat, party found some student mages who were dabbling in teleportation magic. For a cheap deal party took the gamble and managed to get to Quantum Beach... with only a few side effects from the teleportation.
There party partook in the Apex Festival, a festival to celebrate the midpoint of Quantum Beach's season. As part of this festival party learned more about the lore. Then they left to find leads. After Kaelyn teleportrd back to Bracken and discussed with the King's general, they had two agents of the king on the island they needed to find. They split into two groups. One group went to the amusement park to track down the agent with the code name "The Clown", the other went to casinos to track down "The gambler".
Party made progress and found the two agents, but ran into a minor hiccup. "The Clown" needed help in taking down a powerful hypnotist clown who was creating sleeper agents loyal to his command out of the crowd in each performance. Kragni failed the check to percive enough of the show to even be affected by the hypnosis. The other party learned that "The gambler" needed assistance in tracking down a person who owed the casino a massive debt. Both sides managed to subtily handle both assignments and free up the leads. From there they worked together to track down the princess. However, it was at this point where they learned that the princess developed romatnic feelings for her kidnapper. However, they also learned and suspected that her kidnapper had magical devices to enable mind control and absolute obedience. Suspecting the princess was being mind controlled, they set up a trap. Party used the connections to set up a private date at the amusement park where they would confront them.
Party confronted them, only to realize that the princess's kidnapper was actually being influenced by a lich who was sharing his body. They determined a focal magic item which Kragni destroyed. This ended up freeing the control over the princess and the kidnapper who then teamed up with party to take down the lich.
Total rewards:
4000 gold
13 tokens,
Planned for 1 custom of Expert and Legendary with 1 communal mythic, or 4 tokens to make 1 custom legendary, 1 custom mythic, and 1 custom RP apprentice item.
Noteworthy Postgame Events