Game Start Date
7/1/2559
Game End Date
7/1/2559
Game Master
Jack Steuber
Adventurers
Pluvio
Ira
Simri
Phul
Orzal
Little Yin
Hook
Oh, what a day on the Clocktower (PBP) week 2
Plot Synopsis
The second week started with the party and continued with searching throughout each of the locations they visited. The only change occurred when Phul went to the bar after learning about one of the Characters in the library. While searching each of the buildings, some people learned of a few Characters while others learned none of the Characters, but after giving up or believing they learned everything they could, they began to head back to the town square. While some where in the center of the town square and others were heading back in time, around each of them became weird, and they received their "First Night" information, though the 3 players which would learn nothing the "First Night" received a Zenomancer quest which 2 of them seemed happy to do and the other person seemed to be against it. During this process, Ira, with the Snake Charmer Character, selected the Lunatic(Phul) and switched characters because of the Atheist ability, allowing for the breaking of rules. After everyone received their information, time began to run as normal, and they all met up in the town square to share information, though as they did, a Gong sound was heard and seats began to light up their names. As the lights began to appear, the Storyteller told them to sit down and be ready, which is where the week ended.
Noteworthy Postgame Events