Game Start Date
1/18/2559
Game End Date
4/24/2559
Game Master
Brady Black
Adventurers
Bartolomeo L'ingenuo (An orc T'orite who prefers diplomacy over violence.)
Yamma
Morgana
Rex
Castella
Hook
Where the wind blows (T'or Campaign) sessions 1-10
Plot Synopsis
Party is called upon T'or who has recently been changing a lot as a person. The party learns there's a lot of DI's coming from a world he has no influence in, so he is sending them in to figure out what is going on and assist in any ways they can. He informs them many of the DI's include things about dragons, but common sense wise there was some mixed signals so he needs a group team.
Party drops into a swamp filled with spirits of the dead, find a under water city, decide to keep moving and come across a village of which they spend the night at the Inn.
Over the next few days the party learns some planar common sense from this guy. It seems that many of the common creatures here are draconic by nature. Both random animals and live stock. Yamma names a Vespon, a type of Bee dragon, and learns that naming things on this plane gives them great power. The more powerful the creature, the more power it takes from you. As party finishes dealing with that, the Inn keeper informs them a courier came the other day requesting assistance at a nearby village of which party decides to accept the job and the hirer shows up a day later. A woman named Chorli and her pet dandelion dragon. She guides them back to the village, but on the way the party runs into a corrupted dragon which Chorli explains is the major issue of the area.
After getting to the village, party finds this village is in aggressive disarray for some reason, meet a Wisteria dragon village elder and realize that she's slowly dying. She grants them permission to enter the deep woods to find a flower to help cure some of the diseased dragons and informs them it'll be rather dangerous. As party heads off they encounter a draconic woman in the woods harvesting fruit of some sort just on the other side of the barrier into the deep woods and gives them information on how to get deeper and where to find what they are looking for.
A few days of travel later, party encounters another strange corrupted dragon that they decide to put down, but in the process a few party members became extremely infected and progressed through multiple stages over night. Morgana spent an entire day trying to salvage what she could of party. All of them are still infected, but not to the extent that they were.
After traveling further party fails to notice Diogo get replaced as he wanders off on a solo adventure. They meet back up at a massive Hydrangea grove guarded by a Hydrangea dragon who grants them permission to take some stuff and they gather what they need and start heading back to the village. As they go to camp for the next night, they discover a strange glowing bat like draconic creature that is very cute.
Noteworthy Postgame Events