October 01, 2022

Game Master
Cal 'The Jackal' Tepiv (If it is your time to die, that you shall. If you need assistance please feel free to attack.)


Adventurers needed to track down a rogue necromancer.

Plot Synopsis

Party was hired by Lady Valerie to hunt down a Gulgari guardsman who had gone rogue a month ago and had disappeared into the swamps of Koth. Party set out into the swamps after him, with three locations he might have been at. An area of high curse concentration, an area known for a high amount of minerals in the water and soil, and an area with large stone deposits in the ground that could be used to build a base. After checking out hte base loaction, the found another necromancer hiding out in the swamps. After scaring him and threatening him, they headed out deeper into the swamps to go to the mineral site. There they found their target and his 72 zombie horde, all of which were equipped with the artifact which had caused him to go rogue, the orb of Phelon. The orb of Phelon causes any AOE on its bearers to be redirected into a single target, who takes the effects of every other orb bearer in the area. After figuring out the trick, party killed the necromancer and returned to base. Rewards were 2000 Silver (200 Gold) and 2600 EXP

Noteworthy Postgame Events