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You have arrived at Centralia and have letters of introduction in your pockets. Time to go shopping.
The adventurers, armed with three different letters of introduction and two vehicles of practically lightspeed travel, made their way through Centralia City and its surrounding areas. In this area they met a slightly suspicious general goods store owner and an absolutely batshit insane gnome that lives in a tree. The gnome, Kara the Krazy, gave them a task to deliver and collect payment from a women in Prall. All possible DM road adventure shenanigans were completely eliminated by the aforementioned lightspeed vehicles and the sled of goods was deposited with ease. Party returned, got discounts, purchased weed, and left for Ocean's Shore. Party commissioned the enchanters at Juvenasta for some upgrades that might help them in the Beneath while others took a quick peek at the party scene around town. Standard XP.
Noteworthy Postgame Events